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๐Ÿฉธ๐Ÿฆ‡Join the fray. Pick a side. Make history. V20: NYC 1996 ๐Ÿฆ‡๐Ÿฉธ

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๐Ÿฉธ๐Ÿฆ‡Join the fray. Pick a side. Make history. V20: NYC 1996 ๐Ÿฆ‡๐Ÿฉธ

New York City is a powder keg of strife and opportunity. Walk the tight-rope and come out the other side, myth or monster.

TYPE

Campaign

SYSTEM

Vampire: The Masquerade 20th Anniversary Edition

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
$22.00

/ Session

Details

Weekly / Saturday - 9:00 PM UTC

Session Duration / 3โ€“4 hours

2 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

๐Ÿฉธ A Chronicle of Shadows & Secrets - Deep Investigation & Dialogue-Driven Play โ€“ You will unravel conspiracies, navigate treacherous alliances, hunt both mortals and monsters and try to survive the brutal nights of New York City. - Three Sects, Three Paths โ€“ Play as Camarilla loyalists, Anarch revolutionaries, or (for the experienced) a Sabbat war pack, each with their own deadly stakes. - A Perfect Entry Point โ€“ Using the core rules unaltered, this game is accessible for newcomers while still offering depth for veterans. I'm a patient and thorough storyteller and will make extra time for helping newer players to learn the game. - Mature & Thought-Provoking Themes โ€“ A serious, investigative horror-driven tone with moments of levity, akin to The X-Files or From (2024) This is ๐๐จ๐ญ ๐˜๐จ๐ฎ๐ซ ๐€๐ฏ๐ž๐ซ๐š๐ ๐ž ๐•๐“๐Œ ๐†๐š๐ฆ๐ž. Itโ€™s raw, immersive, and built for those who crave a gripping narrative and unforgettable moments, all with killer visual and sound design. ๐˜›๐˜ฉ๐˜ฆ ๐˜ฏ๐˜ช๐˜จ๐˜ฉ๐˜ต ๐˜ฃ๐˜ฆ๐˜ญ๐˜ฐ๐˜ฏ๐˜จ๐˜ด ๐˜ต๐˜ฐ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฃ๐˜ฐ๐˜ญ๐˜ฅ. ๐˜›๐˜ฉ๐˜ฆ ๐˜ค๐˜ช๐˜ต๐˜บ ๐˜ฃ๐˜ฆ๐˜ญ๐˜ฐ๐˜ฏ๐˜จ๐˜ด ๐˜ต๐˜ฐ ๐˜ฏ๐˜ฐ ๐˜ฐ๐˜ฏ๐˜ฆ. New York City is a powder keg, and the spark is about to hit. Itโ€™s 1996, and the Anarchs hold the throne, if only by the skin of their fangs. The Camarilla are digging in, ready to claim the city as their own, while the Sabbat lurks in the shadows; waiting for the moment to turn the streets into a charnel house. Your coterie stands at the crossroads of history. Will you fight for order? Burn it all down? Or carve out your own bloody empire in the chaos? ๐Ÿฆ‡ ๐˜‘๐˜ฐ๐˜ช๐˜ฏ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ง๐˜ณ๐˜ข๐˜บ. ๐˜—๐˜ช๐˜ค๐˜ฌ ๐˜ข ๐˜ด๐˜ช๐˜ฅ๐˜ฆ. ๐˜”๐˜ข๐˜ฌ๐˜ฆ ๐˜ฉ๐˜ช๐˜ด๐˜ต๐˜ฐ๐˜ณ๐˜บ. ๐’๐ข๐ ๐ง ๐ฎ๐ฉ ๐ง๐จ๐ฐโ€”๐ญ๐ก๐ž ๐ง๐ข๐ ๐ก๐ญ ๐ข๐ฌ ๐ฒ๐จ๐ฎ๐ซ๐ฌ ๐ญ๐จ ๐œ๐จ๐ง๐ช๐ฎ๐ž๐ซ.

Meet the Game Master

5.0

(18)

1 year on StartPlaying

19 games hosted

Highly rated for: Creativity, Inclusive, Knows the Rules

About me

Hello there! I'm Marcus and I've been running 3-5 games a week for the last 5 years since I fell in love with D&D 5e. I'm a huge fan of videogames, comics and anime and love running games and writing homebrew. I'm super player-oriented and would love to make your fantasy experiences really come to life while sticking consistent to the core fundamentals of Dungeons and Dragons or World of Darkness.

View Profile โ†’
Character creation

Creating your character

Creating your character isnโ€™t just about stats, itโ€™s about weaving them into the heart of the story. Thatโ€™s why I offer one-on-one character creation sessions (completely free of charge) before Session 0. During this time, weโ€™ll work together to tailor your character to the narrative, ensuring they fit seamlessly into the world and the group dynamic. Once everyone has their characters, Session 0 will bring the group together to discuss expectations, define how we want the game to play, and establish the Chronicle Tenets, the guiding themes and rules that shape our story. Whether you're a newcomer or a veteran, Iโ€™ll be available for any questions along the way, making sure you feel confident and excited to step into the world of darkness.

What to expect

Preparing for the session

Just Discord, a Mic and a computer!

What Marcus brings to the table

Step into a world where every detail is designed to pull you deeper into the story. My storytelling isnโ€™t average โ€” itโ€™s immersive, cinematic, and custom built to personalise every moment of play. ๐Ÿฉธ State-of-the-Art Foundry Virtual Table-top โ€“ Powered by ForgeVTT with 300+ expertly curated modules, bringing the game to life with: - Dynamic lighting & interactive environments - Weapon animations & ambient soundscapes - A fully integrated, curated soundtrack for unparalleled immersion ๐ŸŽญ Custom Visuals & Interactive Gameplay โ€“ Every scene is crafted for engagement: - Handmade maps using DungeonDraft, alongside high-quality selections from creators like Tom Cartos and Baileywiki. - Unique, hand-picked token art for every character, making the world feel truly alive. - Custom-built mini-games and immersive visual novel-style sequences, elevating roleplay to the next level. ๐Ÿ”Š NPCs That Feel Real โ€“ Dialogue isn't just wordsโ€”it's an experience: -A full range of character voices to make every NPC distinct. - Voicemod-enhanced supernatural voices for eerie, unforgettable interactions. -Soundboard integration for extra layers of audio immersion. โš”๏ธ Combat with Purpose & Challenge โ€“ Every battle is meaningful, cinematic, and story-driven: - No filler fights. No meaningless random encounters. - Tactically engaging enemies that challenge you without being unfair. - Encounters woven into the narrative, ensuring every fight feels like a key moment in the story. This isn't just a game โ€” itโ€™s an interactive collaborative storytelling experience like no other. Whether you're here for the deep roleplay, strategic combat, or the sheer thrill of a well-crafted world, you're in for an unforgettable ride. ๐Ÿ”ฅ Join now and experience the difference. ๐Ÿ”ฅ

Homebrew rules

Some simple combat rules to balance v20's mechanics. Basically taking multiple actions now don't impose dice pool penalty but cost a willpower, and can't be the same action twice.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Marcus creates a safe table

I have a anonymous x-card system in foundry for situations that come up on the fly but I discuss any potential triggers in advance with the individual and then the group again in session 0. Breaks are done roughly every 1.5 hours for around 5-10 minutes.

Content warnings

Safety tools used

Frequently asked questions