Smugglers of Penitence ☠️🔱🌴🐉 [D&D5E, all welcome]
Smugglers of Penitence ☠️🔱🌴🐉 [D&D5E, all welcome]

Dungeons & Dragons 5e | Campaign

1 NEEDED TO START
$20.00

/ Session

Details

Weekly / Tuesday - 7:00 PM (UTC)

3-4 Hour duration

2 / 6 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined
About the adventure

Pirates! Greek Gods! Dubious beverages! Seizing one's own destiny! If you're interested by one or more of these ideas, this may be the campaign for you. Welcome to a roleplay-focused, player driven pirate adventure. Your latest scheme to make your fortune may prove to be more than you bargained for, as you arrive in the remote plantation town of New Penitence in the midst of a freak tempest. Everyone will be welcome at this table. We'll be starting at level 6 using milestone leveling, and will be running a session 0 to build characters and fit them into the homebrewed world. Speaking of which... In the shadows of ruins, jungles, and empire, pirates compete for glory and gold. Many an adventurer has risen to greatness on the waves of the Beloron sea, and you had hoped to do the same. Unfortunately, you are the crew of the Chimera, a ship that attracts misfortune like a man dressed in copper armour in a thunderstorm screaming "all the gods are bastards" on a bare hilltop attracts lightning. You did not have many options. The captain has one more scheme, that will work this time, I promise, no really. A simple smuggling job, moving crates of rum from the isle of New Penitence to Dragonswing to sell. All you have to do is quietly move the merchandise from one side of town to the other, without attracting the attention of Archbishop Praeternus. Easy. After all, it's not like any of you have a history with this place, right? May Poseidon have mercy on your voyage...

Recruiting notes

Smugglers of Penitence is a D&D 5e game starting at 6th level. We're hoping to run our first session on 28/01/25, or as soon as we get enough players. Hope to see you there :) Once we're ready to start, we'll hold a session 0 to get to know each other, create characters and test them out, see to last minute safety tools, and develop relationships between the characters and the world.

Voice Actor

Less than a year on StartPlaying

3 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Before session 0, all you need is a webcam, a mic, a discord account, and somewhere to create your character - a paper sheet, d&d beyond, up to you. Before session 1, you'll need a roll20 account, an image for your character token, and some understanding of at least the rules that pertain directly to your character (their race, class and background for example). Feel free to message me with any questions :)

What I provide

I run the game on Discord for speaking and Roll20 for combat. I make liberal use of in-character dialogue and encourage players to do the same. I also encourage players to argue their cases for things like unorthodox skill checks, however ask that they respect my final ruling. I tend to encourage in-character roleplaying, player choice, and creative chioces. Expect engaging story that you have a say in - give me a backstory with a couple of colourful characters in it, and they'll more than likely crop up somewhere in the adventure. I use background music for those who want it, but one of the reasons I run games on discord is that it can be turned down or off individually. I can supply pdfs of all core rulebooks and some snazzy character sheets. And, finally, I'm a professional voice actor, so expect high-quality narration in terms of both content and sound quality.

Gameplay details

Session 0 will involve character creation, and a discussion of any triggers players might have for one's own character and the game in general. The game itself will largely be story driven, but that doesn't mean you won't have think tactically and rely on your companions when you do get into combat. Fun is what we're all here for, and sometimes nothing is more fun than a well-applied fireball.

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

How will character creation work

The crew of the Chimera are down on their luck and looking to turn it around - wanted fugitives, disgraced priests, exiled nobles, underfunded wizards, and ambitious swashbucklers could all find themselves involved in this adventure. We'll be starting at Level 6, using roll4drop1 stats and milestone leveling. All WOTC official expansions are fine with the following exceptions, almost all for lore reasons: No Duergar No Guns and Gunpowder (artificers are fine if flavoured away from this) Most reasonable homebrew is fine, but run it by me first before hinging your entire character on it. We will also be running a session 0 to go further into character creation and help anyone who needs it to get their head around the numbers.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Roll20

Discord