Dragonlance: Autumn Twilight δ 🐉 All are welcome!

Dragonlance: Autumn Twilight δ 🐉 All are welcome!

Dungeons & Dragons 5e | Campaign

1 SEAT LEFT
$18.00

/ Session

Details

Bi-weekly / Tuesday - 12:00 AM UTC

Jun 10 / Session 9

3-3.5 Hour Duration

5 / 6 Seats Filled

Schedule

Tue, Jun 10 | 12:00 AM - Session 9

Tue, Jun 24 | 12:00 AM - Session 10

Tue, Jul 08 | 12:00 AM - Session 11

Requirements

Experience required: Beginner

Age: 18+

About the adventure

Dragonlance: Autumn Twilight is a 5th Edition and Fantasy Grounds conversion of the original 1st edition Dragonlance modules DL1-DL4. I have pre-generated characters of all Heroes of the Lance, or make your own character, in the wildest ride of your life! New to D&D? No Problem! New to Fantasy Grounds? No problem! New to Dragonlance? No problem! New to Earth? Maybe a problem! (just kidding). Campaign Description: You stand on the road east of Solace, tired from five years of adventuring, from a fruitless search for lost clerical magic. You know the old proverb that claims "You must return to find what you left to seek," but the saying never really made sense. Soon, however, it will. For the world of Krynn is not the same: refugees stream out of the northernmost human lands, telling horrible tales. An invading army has burned their villages and put their families and friends to the sword. Among these stories you hear even darker rumors - that older evils, the dragons themselves, have returned to the world, for new and more terrible purposes...

5.0

(43)

Disabled
Neurodivergent
Game Designer

4 years on StartPlaying

200 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Fantasy Grounds Unity will be downloaded/installed during Session 0 so I can be there to assist as needed. Players will only need to download the free demo of Fantasy Grounds Unity. I also use Discord for voice, so players will need to have Discord installed as well. Also, and this is OPTIONAL, but I also use Syrinscape for sound effects and music. Players, if they choose to, can have Syrinscape running during the campaign as well.

What I provide

I plan to bring the action, adventure, mystery, and romance to the table. I use unique voices for each NPC. Syrinscape for music, ambiance, and sound effects. Rules are guidelines and I will be the only Rule Lawyer at the table for a sigh of relief to all players.

Gameplay details

Players can expect in a typical session a beautiful mix of roleplay and combat. This specific campaign is PG-13. I do not allow excessive cussing and no sexual innuendos to ensure a pleasant time for people of all walks of life. I tone down certain parts of this old module to keep up with the times. I also use a Safety Tool for players to anonymously ask to slow down or halt the story if it is uncomfortable (though I try my hardest that doesn't happen).

Content warnings

Safety tools used

Debriefing

Session 0

X, N, and O Cards

How will character creation work

You will either choose to play from one of the Pre-Generated Heroes of the Lance: Caramon, Raistlin, Tanis, Sturm, Tasslehoff, Flint, Goldmoon, and Riverwind. These Pre-Gens were made using the Revised Tasslehoff's Pouches of Everything made for Fantasy Grounds. Or if you want, you can make your own Dragonlance character!

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Beginner

Platforms used

Fantasy Grounds