Dawnline Shore: Act 2 - A KTB focused campaign

Dawnline Shore: Act 2 - A KTB focused campaign

Lancer | Campaign

About the adventure

The Battle of Odeland has concluded and both, The KTB and Harrison Armory are preparing for war. Union has closed the only Blinkgate into the Dawnline Shore in an attempt to slow down the growing conflict, but reinforcements arrive from differetn near light routes all over the system. But war is not the only thing brewing. Opportunist from all over the Galaxy are using the conflict to their own benefits. Be it Mercenaries, Scientists, Pirates or Treasurehunters. You will jump into the role of a Karrakin Kavalerie. A Lancer who distinguished themself through skill and achievement. No matter if you are a new arrival, a Veteran of the Odeland war or just some mercenary adrift among the stars. As Part of the Company: The Guardians of Ashe and Smoke it is up to you how you will turn the Tides of the Dawnline Shore. In this Campaign, you will be able to choose your own adventure. We will break loose from Lancers usual structure to give you the opportunity to choose your own Path. Be it hunting down Pirates and Criminals or joining the oncoming battles between the KTB and Harrison Armory. This Game is ACT II of a Campaign I am running, but will be somewhat selfcontained. So there is no need to worry about joining in the middle of something. We will start at LL6.

Teacher/Educator

2 years on StartPlaying

50 games hosted

Highly rated for: Knows the Rules, Creativity, Inclusive

Average response time: 13 hours

Response rate: 100%

Additional details

How to prepare

- Download the Free Version of the Lancer TTRPG from https://massif-press.itch.io/corebook-pdf-free and read through the core rules. - Think about your own Lines and Veils aswell as additional safety tools you want to be included

What I provide

Lancer as a game has simple set of rules for narritive and becomes more complex once Mech combat enters the field. I as the GM will strife for a adapt the amount narrative play and tactical combat in colaboration with my players. In narritive play I will portray characters with voices, but will refrain from attempting "funny accents". Tactical combat will be mostly sticking by the rules, exceptions will be discussed and ruled when they occur. On the technical side, I prepared a fully set up Foundry Server, aswell as a Discord server where all important resources will be listed and prepared. Here you also can discuss your next move with the other players and take notes in the channels. I will utilize background music.

Gameplay details

This Game will start of with a FREE session 0. In this session 0 we will discuss lines and veils, the other safety tools, what other tools to add aswell as player and gm expectations, the setting, how to build a character and all other topics and important matters that the group wants to adress

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

How will character creation work

Character creation will be done over the COMP/CON app that provides not only all resources you need but also guides you through character creations.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Intermediate

Platforms used

Foundry VTT

Discord

2 SEATS LEFT
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 5:00 PM UTC

3-4 Hour Duration

3 / 5 Seats Filled

Schedule

Requirements

Experience required: Intermediate

Age: 18+