Oaths of the Riddermark

Oaths of the Riddermark

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
2 SEATS LEFT
$25.00

/ Session

Details

Bi-weekly / Tuesday - 2:00 AM UTC

Dec 30 / Session 18

Session Duration / 3–3.5 hours

4 / 6 Seats Filled

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Schedule

Tue, Dec 30 | 2:00 AM – Session 18

Tue, Jan 13 | 2:00 AM – Session 19

Tue, Jan 27 | 2:00 AM – Session 20

Tue, Feb 10 | 2:00 AM – Session 21

Tue, Feb 24 | 2:00 AM – Session 22

Tue, Mar 10 | 1:00 AM – Session 23

This game will begin once 3 players have joined

Meet your party members

4/6

About the adventure

Set in the aftermath of the Battle of Five Armies, The One Ring brings travelers of all realms together in search of glory and adventure. Explore Middle-earth and defend hearth and kin from the rising threat of The Shadow. šŸ”° Learn to Play The One Ring 2e! šŸ“… Bi-Weekly Game Schedule! ā™Ÿļø Engage politically within a rich tapestry of a proud people, navigating audiences, councils, and patrons. 🌿 Explore sprawling scenery, ancient sites, and the wonders of Middle Earth among your Journeys. āš”ļø Choose your fighting style and engage in a simple, yet action oriented combat system! šŸŽ Test the bonds and loyalty of you allies, and ensure their differences are put aside once and for all. It is the year 2955 in Edoras, the capital of Rohan. King Thengel, son of Fengel, has newly been recalled from Gondor to inherit the throne upon the death of his father. Just after the feast of TuilerĆ«, ominous reports have reached the city from Westfold. Several steadings have been attacked, their horses slain. Reports tell that many have died attempting to defend their animals. Someone must be dispatched to discover what has occurred and if possible put it right. King Thengel has urgent need of adventurers. With an opportunity for the company to win favour with the King, and become known in Rohan, your kin have heeded the call to arms, but what it heralds may be more than any of you expect... Succeed in your endeavors, and Rohan will stand united, Thengel’s reign one of peace and bounty. Fail and Rohan will be divided, Thengel’s reign marred by continued kinstrife and resentment.

Meet the Game Master

5.0

(73)

Neurodivergent

5 years on StartPlaying

857 games hosted

Highly rated for: Creativity, Inclusive, Teacher

About me

Hello, I'm Thom! (pronounced without the 'H') šŸ“š Hoarder of books šŸ™ƒ Lover of terrible puns 🧠 Former gifted program kid. I've been playing tabletop games since 6th grade and have GM'd non-professionally for friends since 2008! ──────────────────────────────────── Some things to look forward to if you choose me as your DM: ✨ Excellent at improvising. I can roll with most punches thrown my way. šŸ“£ Encouraging of players' actions and choices. šŸ³ļøā€šŸŒˆ LBGTQIA+ & BIPOC Friendly 🧩 Accepting of creative solutions to puzzles and challenges. šŸŽ‰ I care about having a fun time for everyone āš”ļø Able to create fun and challenging battles that don’t feel impossible ā™Ÿļø I've learned over 20 different TTRPG's, and am always willing to learn new ones to make your adventures happen! šŸ‘Øā€šŸ”§ Does not use ChatGPT or other AI tools; what you get is authentically human-created ──────────────────────────────────── ✨ I am available for Custom Requests! Message me here or send me an email at ThomJTK@Gmail.com ✨ I've Gamemastered at: šŸØ Conventions! šŸŽ‚ Birthday Parties šŸ•ŗ Bachelor Parties šŸ“ˆ Corporate Teambuilding Events šŸ‘« Date nights!

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Character creation

Creating your character

During Session 0, we will all build characters together! Please come to the table with a character concept in mind, and I will have the Rulebooks available for anyone who wishes to read ahead! I also have freshly-created Pregenerated Characters from the core rulebook available to use if you're uncertain on creating your own character. Goals for Session 0: * Character Creation review - We'll go through the Character Creation Steps together; I know some folks will go full excitement and prepped ahead of time, but this is just a good chance to make sure everyone has their choices solidified (and it's a chance to change anything up before we begin gameplay). * Safety Talk - I'll explain the uses and functions of our Safety Cards, Additionally, we can discuss Lines & Veils, Hard Limits, and anything else we want to bring up to keep everyone safe at the table! * Establish the Party - Confirm party roles, starting equipment, etc. - Confirm and discuss connections between characters (This is a fun exercise I that I picked up in Monster of the Week, and it's a good chance to get some preemptive character relations started) * Roll some dice! We'll get the dice rolling and characters in use with any remaining time!!!

The current party

Hello everyone! The company rides under Thengel's banner towards the Westfold to petition with Ɖogar, lord of the Hornburg, Second Marshal of the Riddermark. He has led the Riders of his household for many years defending against Dunlending raids and launching countless sorties against them. Yet his reputation is marred by blood feud with Cenric, Third Marshal of the Eastfold, a feud which the King has decreed must come to an end. Having brought Cenric to the metaphorical table after confronting the River Reavers (a group of Haradrim raiders) in his stead; they hope to bring Ɖogar to a similar willingness. But danger lurks in the Dunlendish West-march and Derne Wood even as the party makes haste towards the Hornburg...

What to expect

Preparing for the session

Players will need an account (free or paid, but free is sufficient) on: - Roll20.net for maps. - Discord, to communicate with the other players and the GMs before and after the session; as well as a microphone for Voice Chat (Video is optional) Having some background knowledge of Middle Earth will help, but is not required!

What Thom brings to the table

- Battlemaps, bad puns, and an array of sound effects. - 17 years of DM'ing experience! - Everything needed to make playing the game a breeze, and make your characters awesome. - I will have all sourcebooks ready to reference; and all prepared characters will have functional sheets in roll20 (with click-macro rolls enabled on the sheet)

Safety

How Thom creates a safe table

Middle Earth is a low-magic setting; with limited magic. It utilizes survival travel mechanics, and can include deadly encounters for those that wander unprepared for what lies ahead. Gameplay can be broken into four phases (which do not occur in any specific order; and may repeat dependent on how the game progresses) • Audience/Social • Journey/Exploration • Adventure/Emergency • Fellowship/Downtime

Content warnings

Safety tools used

Frequently asked questions