Undead Intrigue! | Blood Lords | LV 1-20
Pathfinder 2e | Campaign
About the adventure
Welcome to Geb, the undead nation where influence is power and power is eternal. In this land of the everlasting, where the elite have ruled for centuries, you stand at the precipice of greatness. Do you have what it takes to rise above the rest and claim your place among the Blood Lords? In Geb, strength alone is not enough. To ascend, you must master the intricate dance of politics, forge powerful alliances, and navigate the treacherous waters of diplomacy. Deals must be struck, friendships tested, and perhaps a backstab or two employed. It's a game of wits and will, where every move counts and every misstep could be your last. The local Blood Lord of Greydirge seeks skilled troubleshooters to resolve a pressing issue. As a reward, she offers a prize coveted by all—real estate. This could be your golden ticket to gaining favor with Geb's power players and securing your future. In a world where connections open doors, will you seize this chance and prove your worth? Dive into a world of power struggles and shadowy dealings. Unveil secrets, outmaneuver rivals, and carve your path to supremacy. The stakes are high, but the rewards are higher. Prepare yourself for an unforgettable adventure filled with suspense, strategy, and supernatural intrigue. Your journey to power begins now. Are you ready? 🎨 I partner with the talented artist Jay Echo! Players who sign up to play with me can commission them for a character art piece at a special rate! https://linktr.ee/Jayecho
The current party is LV3 and consists of: Sirena, Dhampir Bard. Faction: Celebrants Krinn Trasque, Grave Orc Obedience Champion of Mahathallah. Faction: Builders League Krifel Ezot, Catfolk Ghoul Mastermind Rogue. Faction: Export Guild Pelru, Catfolk Dhampir Wizard. Faction: Tax Collector's
2 years on StartPlaying
453 games hosted
Highly rated for: Teacher, Sets the Mood, Knows the Rules
Average response time: 5 hours
Response rate: 100%
Game Master Reviews (58)
Proficiencies
Players say this GM is great at:
Teacher
Sets the Mood
Knows the Rules
Gerik is an excellent Gamemaster! Well-prepared, thoughtful, takes time to respond and help players. He also has an amazing and contagious enthusiasm for the game, which makes it apparent that he loves what he is doing (and that passion carries over into everything game-related!)
Gerik brings a theatricality and fun-loving energy to every game he runs. He doesn't just run an adventure straight from the book, he puts in the work both for your characters AND in the system itself to bring an experience that is story-rich, mechanically satisfying, and truly engaging. Dude is the man.
STOP scrolling. Congratulations! You've found the one. This guy is in every sense of the idea a professional GM. The Running of Foundry, Maps, Art, Music and game plugins are all better than I have ever experienced; and the man's RP has me flinching in terror, roaring in victory, or belly laughing at some NPC doing the worm. And I'm beginning to really root for our character's as they try and make their live's into something. Saturdays are suddenly a day to step into a fantastic and dangerous world for a a few hours. As far as experience with beginners; I had played a bit of PF2E before my current game with G (Sky King's Tomb adventure path), and no Foundry use to speak of, but within two sessions or so I felt very comfortable with the systems of play. And in no small part to Gerik's patience with my learning. Getting going in the game has been so comfortable. The level's of RP are very adjustable so far. Gerik seems to pay a lot of attention to each person's level of enthusiasm for RP, and I've gotten a lot of opportunity to RP out my weird little excitement to be an old timey Barber/Survivalist (thats a weird combo now that I write it out..). The combat has been on the challenging side from my experience. I didn't have to minmax my character to the N'th degree, but thoughtful preparation has been essential so far. And boy howdy does G have an affinity for wicked traps. I've gotten by on more encounters than I can count with a handful of hitpoints or less. And now I have an unbridled hatred for evil Mushroom people, thanks a bunch for that one G! (haha, but seriously dude...) I'm not sure how else to really sell you on the guy. He's constantly cranking out new stuff, and updating old AP's so I guess if you see an AP that he's running all I can do is tell you to click that yes button. It's some of the best money I can spend for my time every single week. And I couldn't be happier with it. (unless you join the 4th slot for our Sky King's Tomb game happening every Saturday, that'd make it better)
Incredible value. This is the first time I have truly felt like I was getting what I paid for! I was hesitant to keep trying to pay for games, but luckily, I landed on Gerik! Gerik does a good job setting the mood by using a variety of themed sounds and background playlists. He also uses amazing and varied character voices. He makes each character feel like part of the story and keeps you interested in each plotline. He also gives each player equal time to shine. Tons of visual aids that make the game smoother considering its complexity. His modules allow for each player to keep track easily of their stats and are very helpful. Overall, his modules are awesome! Gerik knows the rules and has a good set of baseline rules for play including some awesome homebrew choices. He adds things like hero point deck which have made our game even more enjoyable. A point where Gerik shines for me is his understanding of moving the game forward. This is where I think a lot of GMs fail. Gerik doesn't let turns take too long and knows when a scene is getting stagnant. This feature of his gameplay alone is very appreciated. I have had times in the past where things like side chatter, combat turns, and misunderstandings of PF2e rules have taken way too long. When paying for a TTRPG the last thing you want is those things to add up to an hour or more of time wasted in a 3–4-hour session. I would recommend Gerik for anyone looking for a phenomenal Pathfinder 2e experience. He really sets the gold standard for StartPlaying games.
I'd like to say that I really couldn't ask for much more when it comes to a Gerik as my GM. He's so patient with his new players, and the content is so well thought out, he cares about the story you're all making together. His NPC's elicit such an emotional response from his PC's that it will have you all rolling. I got extremely lucky getting into this campaign late and I literally can't wait all week to play. If you're looking for a new experience with a GM that's going to be engaging, helpful, and entertaining Gerik's the best choice.
Additional details
How to prepare
Reading the Blood Lords players' guide is a must: https://downloads.paizo.com/BloodLords_PlayersGuide.pdf No software installation or account creation is required. Access to a stable internet connection and your browser is all you need! A mic is required, as well as a set of headphones for all the music and sound effects. Getting into a roleplaying mindset!
What I provide
A GM style that focuses on character-driven narratives. Players in my games are encouraged to explore their characters' motivations and personal growth, and how their unique personalities, values, and desires shape their actions and evolve. Curated Foundry modules designed to streamline the Foundry VTT experience. Added emphasis on individual players' goals as they seek their position as Blood Lords. Additional content/mechanics to drive home the political intrigue theme. Curated sound design to set the mood.
Gameplay details
Players can expect an adventure that focuses on the complex politics of the nation of Geb, and what it is like to ascend to power in a nation ruled by the undead. Combat can't be the only path to power though. Players will need to be shrewd and pick sides in the neverending web of politics that can only come from a situation where everyone involved has all the time in the world to scheme. Players should be comfortable with RPing with their fellow players and NPCs as socializing will play a large role in this campaign.
Content warnings
• Blood
• Animal Death
• Animal Cruelty
• Cannibalism
• Character Death
• Classism
• Cults
• Death
• Deep or Large Bodies of Water
• Drugs (addiction, use, withdrawal)
• Fire
• Gore
• Mutilation of Corpses
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Session 0
• X, N, and O Cards
How will character creation work
Characters begin at LV1 Gradual Ability Boost Automatic Rune Progression (Not to be confused with ABP) Ancestry: Undead Ancestries are encouraged for this campaign! Classes: Most allowed. Some restrictions may apply depending on a player's level of experience. (Exemplar is excluded) Free Archetypes with multiclass archetypes excluded Backgrounds: Most allowed, backgrounds in the players' guide are highly encouraged. Character creation will be finalized during session 0/1, but you are encouraged to come to the table with ideas!
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$32.50
/ Session
Each player will be charged when a session starts.
Details
Bi-weekly / Monday - 10:00 PM UTC
Apr 28 / Session 8
3 Hour Duration
4 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+