Legend of Zelda: Return to Termina, LoZ in Pathfinder 2E!
Pathfinder 2e | Campaign
$15.00
/ Session
Details
Weekly / Saturday - 9:00 PM (UTC)
Jan 18 / Session 2
3-3 Hour duration
3 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
A group of young adventurers find a mysterious cave in the forests of Hyrule, being pulled into another world over a century after explored by the Hero of Time. With a mysterious illness spreading throughout the world, Demiseria, the adventurers are tasked to investigate and determine the cause of it by the quirky Antique Collector. But what the investigation uncovers could be a cure as dangerous as the disease... Using the homebrew (with permission) made by Aoife Ester, create a Hyrulian hero and rediscover Termina, many years after the Hero of Time successfully prevented the moon from impacted Clocktown. The campaign will be fantastical, whimsical, and adventurous in the way you'd expect from a Legend of Zelda game. The plan is to run for levels 1-10, with options to continue from there. The homebrew can be found here: https://scribe.pf2.tools/v/V3PlxT3q With a Pathbuilder custom pack here: https://drive.google.com/file/d/1WUKnUtxVpn3QlS07El0b8xORrFDJb0dB/view?usp=drive_link
2 years on StartPlaying
2 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Players will require a working microphone, a discord account, an account with the Forge, a Foundry VTT hosting site, and a computer capable of running Foundry VTT.
What I provide
As a GM, I will be designing the maps either through Dungeon Alchemist or Dungeondraft, as well as creating the tokens through online tools. I'm using the Homebrew created by Aoife Ester, so any unbalanced features may need be adjusted as we go, though I don't foresee any issues. I like to think of myself as a Rules as Intended GM, following generally to the rules but not afraid to make a call for edge cases if needed. I like doing voices (of varying quality) and Zelda's setting will allow me to get goofy with it.
Gameplay details
The Session Zero will cover Lines and Veils, reiterating the open door policy, and cover the use of Safety Tools being used in Foundry. Further safety tools can be added upon request.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Characters will start at level 1, using the character options included in https://scribe.pf2.tools/v/V3PlxT3q. Pathbuilder Pack here: https://drive.google.com/file/d/1WUKnUtxVpn3QlS07El0b8xORrFDJb0dB/view?usp=drive_link All common Ancestries allowed, as well as Rito, Blin, Lizal, and Sheikah, in respect to the setting. The time period outside of Termina is pre-Breath of the Wild. We will be using the Optional Rules Free Archetype, Ancestry Paragon, and Gradual Ability Bonus. Start with the standard 15 Gold.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord