Legend of Zelda: Return to Termina, LoZ in Pathfinder 2E!
Legend of Zelda: Return to Termina, LoZ in Pathfinder 2E!

Pathfinder 2e | Campaign

2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Saturday - 9:00 PM (UTC)

Jan 18 / Session 2

3-3 Hour duration

3 / 5 Seats filled

Schedule

Sat, Jan 18 | 9:00 PM - Session 2

Sat, Jan 25 | 9:00 PM - Session 3

Sat, Feb 01 | 9:00 PM - Session 4

Sat, Feb 08 | 9:00 PM - Session 5

Requirements

Experience required: Open to all

Age: 18+

About the adventure

A group of young adventurers find a mysterious cave in the forests of Hyrule, being pulled into another world over a century after explored by the Hero of Time. With a mysterious illness spreading throughout the world, Demiseria, the adventurers are tasked to investigate and determine the cause of it by the quirky Antique Collector. But what the investigation uncovers could be a cure as dangerous as the disease... Using the homebrew (with permission) made by Aoife Ester, create a Hyrulian hero and rediscover Termina, many years after the Hero of Time successfully prevented the moon from impacted Clocktown. The campaign will be fantastical, whimsical, and adventurous in the way you'd expect from a Legend of Zelda game. The plan is to run for levels 1-10, with options to continue from there. The homebrew can be found here: https://scribe.pf2.tools/v/V3PlxT3q With a Pathbuilder custom pack here: https://drive.google.com/file/d/1WUKnUtxVpn3QlS07El0b8xORrFDJb0dB/view?usp=drive_link

LGBTQ+
Queer
Neurodivergent
Women/Femme Identifying

2 years on StartPlaying

2 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Players will require a working microphone, a discord account, an account with the Forge, a Foundry VTT hosting site, and a computer capable of running Foundry VTT.

What I provide

As a GM, I will be designing the maps either through Dungeon Alchemist or Dungeondraft, as well as creating the tokens through online tools. I'm using the Homebrew created by Aoife Ester, so any unbalanced features may need be adjusted as we go, though I don't foresee any issues. I like to think of myself as a Rules as Intended GM, following generally to the rules but not afraid to make a call for edge cases if needed. I like doing voices (of varying quality) and Zelda's setting will allow me to get goofy with it.

Gameplay details

The Session Zero will cover Lines and Veils, reiterating the open door policy, and cover the use of Safety Tools being used in Foundry. Further safety tools can be added upon request.

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

X, N, and O Cards

How will character creation work

Characters will start at level 1, using the character options included in https://scribe.pf2.tools/v/V3PlxT3q. Pathbuilder Pack here: https://drive.google.com/file/d/1WUKnUtxVpn3QlS07El0b8xORrFDJb0dB/view?usp=drive_link All common Ancestries allowed, as well as Rito, Blin, Lizal, and Sheikah, in respect to the setting. The time period outside of Termina is pre-Breath of the Wild. We will be using the Optional Rules Free Archetype, Ancestry Paragon, and Gradual Ability Bonus. Start with the standard 15 Gold.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

Discord