Triumph of the Tusk: Forging a New Path (Free archetype)

Triumph of the Tusk: Forging a New Path (Free archetype)

Pathfinder 2e | Campaign

1 SEAT LEFT
$25.00

/ Session

Details

Weekly / Wednesday - 1:00 AM UTC

Jun 11 / Session 19

3 Hour Duration

5 / 6 Seats Filled

Schedule

Wed, Jun 11 | 1:00 AM - Session 19

Wed, Jun 18 | 1:00 AM - Session 20

Wed, Jun 25 | 1:00 AM - Session 21

Wed, Jul 02 | 1:00 AM - Session 22

Wed, Jul 09 | 1:00 AM - Session 23

Wed, Jul 16 | 1:00 AM - Session 24

Wed, Jul 23 | 1:00 AM - Session 25

Wed, Jul 30 | 1:00 AM - Session 26

Wed, Aug 06 | 1:00 AM - Session 27

Wed, Aug 13 | 1:00 AM - Session 28

Wed, Aug 20 | 1:00 AM - Session 29

Wed, Aug 27 | 1:00 AM - Session 30

Wed, Sep 03 | 1:00 AM - Session 31

Requirements

Experience required: Open to all

Age: 18+

About the adventure

New and experienced players welcome! I put a lot of work into running APs, beyond the minimum of the foundry module. Expect a collection of modules meant to both increase engagement and minimize downtime along with a GM very well versed in both rules and lore for the setting, plus additions from groups like Battlezoo and Teams+ ------------ For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemy—the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent. There are few takers. In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax's call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs' homeland into a desperate battlefield. With the PCs' help, Belkzen won't just survive, but will earn the respect it has always deserved!

Party notes

SESSION 0: 1/21 SESSION 1: 1/28

LGBTQ+
Veteran
Neurodivergent

3 years on StartPlaying

576 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: 9 hours

Response rate: 100%

Additional details

How to prepare

Forge VTT and discord account required. Recommended reading of the players guide found on the Paizo website

What I provide

Foundry VTT with a curated collection of modules. My games offer higher amounts of automation in order to minimize the "busywork" necessary to play the game and interrupt the flow of play. Expect RAW about 95% of the time, but even the best system needs rules to be just a guideline.

Gameplay details

Session 0 will be used to go over personal policy as well as the broader SPG policies.

Content warnings

Safety tools used

Breaks

Session 0

X, N, and O Cards

How will character creation work

Character creation in session 0. Standard policy includes up to 3 sessions of no-questions-asked character changes. Triumph of the tusk starts at level 3. Battlezoo ancesteries and Teams+ material, including archetypes, allowed.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT