Triumph of the Tusk: Forging a New Path (Free archetype)

Triumph of the Tusk: Forging a New Path (Free archetype)

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$30.00

/ Session

Details

Weekly / Wednesday - 2:00 AM UTC

Session Duration / 3 hours

4 / 6 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

4/6

About the adventure

New and experienced players welcome! I put a lot of work into running APs, beyond the minimum of the foundry module. Expect a collection of modules meant to both increase engagement and minimize downtime along with a GM very well versed in both rules and lore for the setting, plus additions from groups like Battlezoo and Teams+ ------------ For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemy—the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent. There are few takers. In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax's call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs' homeland into a desperate battlefield. With the PCs' help, Belkzen won't just survive, but will earn the respect it has always deserved!

Game themes

Meet the Game Master
LGBTQ+
Veteran
Neurodivergent

3 years on StartPlaying

675 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

About me

Hi there, and welcome to Start Playing Games. I'm Nick, or as I usually go online, Cake. Currently specializing in PF2e, I've personally run the system since its inception in the playtests, and before that was a 1e GM since 2009. I've seen or run just about every 1st party campaign in both systems and love converting those older games to newer, smoother systems. That's not to say I don't know any other systems, having run Warhammer, 5e, World of Darkness, and even GURPS. I've GMed for hundreds of people from all walks of life over the years, and love making the experiences something that everyone looks forward to. Feel free to join the Discord server ahead of time! discord.gg/QH36ApbWZU Custom games, stories, and worlds are all available by private commission.

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Character creation

Creating your character

Character creation in session 0. Standard policy includes up to 3 sessions of no-questions-asked character changes. Triumph of the tusk starts at level 3. Battlezoo ancesteries and Teams+ material, including archetypes, allowed.

The current party

SESSION 0: 1/21 SESSION 1: 1/28

What to expect

Preparing for the session

Forge VTT and discord account required. Recommended reading of the players guide found on the Paizo website

What Nick (cake) brings to the table

Foundry VTT with a curated collection of modules. My games offer higher amounts of automation in order to minimize the "busywork" necessary to play the game and interrupt the flow of play. Expect RAW about 95% of the time, but even the best system needs rules to be just a guideline.

Safety

How Nick (cake) creates a safe table

Session 0 will be used to go over personal policy as well as the broader SPG policies.

Content warnings

Safety tools used

Frequently asked questions