Best one-shot ever! Deadpool Role-plays the Marvel Universe.
Join a band of unlikely mercenaries to embark on a wild adventure in the world that Deadpool calls home.
About the adventure
Break out your dice! Break out your character sheets! Break out the pizza and cheese puffs! Most of all, break out of your comfort zone and hurl yourself headlong into the rootinest-tootinest, rip-roaringest role-playing adventure in all of Marvel-dom! In the story that awaits, the greatest hero who has ever existed recruits a band of unlikely mercenaries to embark on a wild adventure that takes them on a fantastic voyage to the far corners of the Marvel Universe. Along the way, those mercenaries (you know, the unlikely ones) encounter some of the strangest, toughest, coolest and most nefarious faces and heels in all the comic-book universe. Buckle-up! Running the game on FoundryVTT with the narrator that adapted the game system to Foundry: https://github.com/mjording/marvel-multiverse q
Meet the Game Master
About me
Brooklyn based Game master. Organizer for in store play and DM for Wizards of the Coast events at GenCon and other conventions. Wizards of the Coast playtest organizer and participant from 5th edition on. I run both published and homebrew campaigns and games. Most of my current games are Dungeons and Dragons 5th edition or 5e variants, but currently playtesting and exploring other systems.
View Profile →Reviews (12)
Proficiencies
Players say this GM is great at:
Storytelling
Visual Aid
Creativity
Jording has years of experience. He brings a wide range of knowledge of systems and incorporates many different DMing styles. His abilities to Judge and Manage a group are second to none. His creativity in storytelling and language-craft are the best in the biz. As one of the highest requested DMs within my local stores and gaming groups, he comes prepared, has tons of visuals, creates 3D printed minis and props, and often weaves relevant and current themes among the storytelling elements and narratives. And he really likes Ferrets.
I recently had the pleasure of participating in a Dungeons & Dragons campaign led by the incredible Matt Jording, and I simply have to share my experience with the world. From the moment we gathered around the table, he had us hooked. His ability to weave a compelling narrative, create vivid descriptions of the world around us, and craft complex and engaging characters left us all in awe. Every encounter, whether it was a combat encounter or a roleplaying moment, felt meaningful and impactful, and we were constantly on the edge of our seats, eager to see what would happen next. But it wasn't just their storytelling prowess that impressed us. Matt has a true talent for managing the game mechanics, always making sure we understood our options and guiding us through complex rules with ease. He was always ready with a helpful explanation or a well-timed reminder, and we all felt confident that we were in good hands. Overall, I can confidently say that Matt is one of the best I've ever had the pleasure of playing with. His passion for the game was infectious, and his dedication to crafting a memorable and enjoyable experience for all of us was truly inspiring. I can't wait to see what other adventures he has in store for us, and I would highly recommend Matt to anyone looking for a skilled and dedicated Dungeon Master.
Matt is one of the best GM's I've ever played with. He's a great world builder and knows what he's doing. He allows the players to truly make up their own minds and make their own decisions. This means that sometimes the adventures go into unexpected and unplanned territory. Most GM's stick to "stories-on-rails", but Matt is able to roll with it, creating new obstacles and encounters on the fly. Matt's unique ability to do "think-on-your-feet" storytelling style keeps the campaigns fun and engaging!
Character creation
Creating your character
Pre-generated characters are available. If players would like to bring or create their own characters, they will have the opportunity a half hour before the game. After signup the getting started materials walk players through character creation, session restrictions, and overall advise.
In the story that awaits, the greatest hero who has ever existed recruits a band of unlikely mercenaries to embark on a wild adventure that takes them on a fantastic voyage to the far corners of the Marvel Universe. Along the way, those mercenaries (you know, the unlikely ones) encounter some of the strangest, toughest, coolest and most nefarious faces and heels in all of the comic-book universe. Buckle up. We're gonna wreck some stuff. Includes pre-generated character sheets for the characters suggested (and included by) the module: Hit-Monkey, Paladin, She-Hulk (Lyra), Terror, Ren Kimura and Annabelle Riggs. A motley crew indeed. However, you could play the adventure with other Marvel Universe characters or original heroes if you'd like. Make sure and contact me at least an hour before the adventure with pre-gen character requests, or if you'd like to create characters (we will need a half-hour before game for character creation.
What to expect
Preparing for the session
A relatively recent and healthy PC/mac running Chrome. Bonus for camera and microphone.
What Matthew Jording brings to the table
Up to date Marvel Multiverse system in Foundry VTT. Progenerated characters from the pages of Marvel Comics (and more specifically Marvel RPG). Getting started materials and before you book checklist.
Equipment needed to play
Computer
Headphones
Microphone
Platforms used
Safety
How Matthew Jording creates a safe table
Safety materials in game journals link in game.