Buenos Aires by Night - Eternal Neonates
Vampire: The Masquerade 5th Edition | Campaign
About the adventure
BUENOS AIRES BY NIGHT Welcome to Buenos Aires city, one of the biggest Camarilla cities in South America. Where corruption and crime drown the average mortal, the kindred thrive, exploiting the faulty systems to fester and grow within the city. However, not everything is sunshine and roses for the Camarilla. After the disappearance of the Rose Queen, Callisti y Castillo, the Anarchs took over a major part of the city. The clans squabble among themselves as the elders hear the beckoning. The Drowned Legacies rise their ugly heads from amidst the Delta, and the shadow of the second inquisition leans ever so close. Buenos Aires is a vein ripe for the taking. Will you take a sip? - This game is for either experienced players, or new players who are very willing to learn. - Sandbox experience: the players are given the tools to approach a concrete objective in many ways. Players drive the story, while i use all the resources i created to construct the plot. - You dont need to know about Argentina or Buenos Aires to play! i made resources for anyone to hop in seamlessly - Made for diligent players who are willing to put the work to read and learn about the whole city: (almost) every kindred you'll cross has a name and its lore. - Roleplay intense game. Drama and tension are heavily prioritized over number crunching.
Time is flexible according to player needs. ample availability you dont need any knowledge about Buenos Aires or Argentina do not fret! knowledge about the city is not required. Plus i have set up a summary of all that is needed to know. Likewise, knowledge about Kumu is unnecessary! its really simple to use. This game is about politics and intrigue. its happens both in the past and in the present interchangeably as we explore flashbacks. Knowledge of VTM is nessesary!
Game Master Reviews (16)
Proficiencies
Players say this GM is great at:
World Builder
Knows the Rules
Creativity
I truly enjoyed my time playing with Francisco/Ant! He truly took the time to build such an immersive world with unique characters, high stakes, and compelling stories. If you love an in-depth experience, I would highly recommend. He is great with beginners too! He really knows the lore of VTM and also cares for his players/characters.
I played in a shortish VtM campaign that he ran, and had a great time with it. He not only crafted a narrative that was interesting on its own, but he wove each player character into it thoughtfully, making sure that the overall story was enhanced and enhanced by each character and their personal story; everyone got a chance to shine in a natural feeling way, making sure that good character moments didn't ever feel as if they were taking away from the other characters. For me personally, in spite of me showing up a bit later than the other players, he took a part of my character's backstory and ran with it, utilizing it at the perfect times to create some incredibly dramatic and consequential moments. He also created plenty of opportunities for my character to show off their abilities in the present, and chances for them to push towards their future with some character development, and did it all in a way that felt very natural. The only thing I'd caution anyone about is that when it comes to this GM, narrative is king; the cost of maintaining an story that is as well paced as it is interesting and personally engaging is that it's not always possible to stop and work out all the details about everything your character does; if you're as detail oriented as I am, you might not like it either, but it's not anything that's actually problematic, since he prefers consequences to be from larger choices, instead of from little slips or goofs. All said, he's a superb and thoughtful narrative and character focused GM that will not disappoint, even if a wrench gets thrown in the works. I can't recommend him enough, and I would have happily taken part in his next campaign if it weren't for unavoidable scheduling issues on my end.
Great worldbuilding experience, everything laid out in excruciating detail. From character bios to maps and org charts, Ant sure does bring an unique take on DMing like no other. Aside from doing a lengthy homework, ensuring a deep layered world, he always keeps the player's interest as his top priority, oftenly asking for feedback to improve the sessions and keep things both interesting and accesible to any kind of player (seasoned or newly introduced to the world of ttrpgs).
Additional tables
3 available
Weekly / Thursday - 6:00 PM UTC
0 / 5 Seats filled
Weekly / Friday - 12:00 AM UTC
0 / 5 Seats filled
Weekly / Friday - 8:00 PM UTC
Apr 11 / Session 5
3 / 5 Seats filled
Additional details
How to prepare
TECHNICAL REQUIREMENTS TO PARTICIPATE: - a pc. tablet maybe works, but smart phones struggle with Kumu and editing PDFs. - A microphone. internet connection. - A Discord, an account on discord. - A Kumu accounts. - A Google account - A PDF reader/editor
What I provide
METHODOLOGY: - The game is run as Theatre of the mind (no VTT). - Games are done all through a Discord channel. Including dice bots, music, calls, and possible text RP. - We use PDF character sheets, and a google excel tracker for some extra stuff (blood bonds, boons) - i have developed a cast of 80+ characters, 30+ locations, Relationship map, Territory map, timeline of events, Genealogy, and hierarchy for players to use and get familiar with the setting in KUMU. Players should use it to get ingrained in the domain and know their allies and enemies, along with the map, to understand territories and such.
Gameplay details
- Once the players apply, you can join the Discord server! - then, we can have a voice call to see if the player is a good fit for the chronicle, debriefing the possible sensible topics that the game might have. - Then, Links to the consent list will be sent to players. - After reviewing the consent list, ill ask in private via text for any details about possible triggers to each player. - On session 0 (Group voice call), we can discuss as a group about the lines and veils, and a content warning on possible sensible topics that the game might have, as a group.
Content warnings
• Blood
• Animal Death
• Alcohol Use
• Body Horror
• Cannibalism
• Character Death
• Classism
• Death
• Drugs (addiction, use, withdrawal)
• Emotional Abuse
• Extreme Violence
• Forced Blood Draining
• Gore
• Guns
• Human Trafficking (adult only)
• Insects
• Kidnapping
• Microaggressions
• Mind alteration
• Mind Control
• Murder
• PTSD
• Prejudice
• Sexual Content
• Slavery
• Terrorism
• Uncanny Valley
• Violence
• Mental Illness
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
CHARACTER CREATION: - once players are in the campaign, there will be a discord channel with all the specific rules for character creation. However, here are some basics: - Players will be Ancilla, in between 80 to 100 years old IN BUENOS AIRES (no moving last year from another city). - UNAVAILABLE CLANS: Tzmisce, Salubri, Thin Blood, any v20 bloodlines, homebrewed bloodlines. - AVAILABLE WITH A GOOD BACKSTORY/JUSTIFICATION: Banu haquim, Ministry, Ravnos, Hecata - All others are available - This is a Camarilla game (at least at the start) - players start with the standard Ancilla character creation rules (35xp, +2advatages +1 flaw, -1 humanity) - certain lore sheets are not allowed, on a case to case basis. - i allow more than a single loresheet only if it makes sense (for example: nephilim and the trinity). + the bloodline loresheets. - buying flaws for advantage points is NOT ALLOWED - some homebrew is allowed, all my homebrew is allowed for example. - all xp must be spent at character creation if possible. - merits such as resources or status are capped. consult to know which (no resources 5) - HIGH CLANS: Ventrue, Lasombra, Toreador, Tzcimisce, cappadocian, hecata (local), Banu Haquim. - all others are low clans. - Clan signature powers require teaching. (So u need a dragon to teach you vicissitude on top of having the disciplines. I do allow having amalgams on either dicipline slot tho) FREEBIES: since you are pre established as influential kindred everyone starts without needing an investment in HAVEN 1 RESOURCES 1 MASK 1 RETAINER 2 (ghoul) STATUS 2 (camarilla) all of those freebies cant be flaws
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20
More upcoming games
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 5:00 PM UTC
Apr 8 / Session 17
4-4 Hour duration
3 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+