League of Legends DnD

League of Legends DnD

From the pearlescent bastion of Demacia to the twisted grounds of the Shadow Isles, this adventure takes you through the realm of Runeterra.

TYPE

Campaign

EXPERIENCE

Beginner

AGE

18+
3 SEATS LEFT
$15.00

/ Session

Details

Weekly / Friday – 8:15 PM UTC

2.5–3.5 Hour Duration

3 / 6 Seats Filled

Schedule

About the adventure

You will create a character inspired by the intricate and marvelous world of League of Legends and venture through regions of Runeterra familiar and unfamiliar alike, interacting with prominent champions featured in League of Legends. Throughout your journey, you will decide the fate of the regions and maybe even the whole of Runeterra .

Meet the Game Master

5.0

(6)

Streamer
Game Designer

1 year on StartPlaying

57 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: 18 hours

Response rate: 100%

About me

I have 10 years of experience as a game master and a wealth of knowledge about the 5e system. I am skilled at balancing combat, developing engaging worlds, and crafting interactive adventures that build on your input. If you take the story in a direction, I can expand on it on the fly and create masterful interactive experiences.

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Character creation

Creating your character

Character creation will be discussed in session zero.

What to expect

Preparing for the session

Players should prepare for game-play with the following tools: Roll20 account with some knowledge of Roll20 A Discord account a microphone Anything not listed here will be covered during session zero.

What GM Blake brings to the table

Professional and dynamic personality Visualizations via Roll20 Discord server for voice chat knowledge of DND 5e material An incredible joy for table top role-playing

Equipment needed to play

Computer

Headphones

Microphone

Internet

Platforms used
Safety

How GM Blake creates a safe table

Session 0 will be help with character creation as well as an open discussion about content people do and do not want to see in the story. This ensures that any triggers players may have can be covered by me before starting the game. After each session, I will have a 30-minute chat with players to discuss what they enjoyed or did not enjoy, with the goal of better understanding what they want from the game to make it more fun for everyone involved. Players are not required to join this chat, but feedback is greatly appreciated.

Content warnings

Safety tools used

Frequently asked questions