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Space Marine Xenos Hunters

Space Marine Xenos Hunters

Filthy xenos perpetually threaten the Imperium of Man. You are among its finest warriors, and it falls to you to snuff out such dire threats.

TYPE

Campaign

SYSTEM

Deathwatch
Warhammer 40,000 Roleplay

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
$20.00

/ Session

Details

Weekly / Friday - 4:30 PM UTC

Dec 19 / Session 34

Session Duration / 3–3.5 hours

5 / 5 Seats Filled

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Schedule

Fri, Dec 19 | 4:30 PM – Session 34

Fri, Jan 09 | 4:30 PM – Session 35

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

You are a Deathwatch Space Marine, a superhuman killer dedicated to exterminating Humanity’s alien foes. You have just arrived in the Jericho Reach, a hostile wilderness sector infested with barbarous horrors. Your mission is to seek out the foul xenos and annihilate them utterly. This will be an action-packed, bolters-blazing campaign about transhuman warriors in the grim dark of the far future. While you are a mighty Space Marine with lots and lots (probably entirely too many) guns, your enemies are nightmare space bugs, psychotic sentient fungi, ancient undead robots, or other calamitous horrors. The odds are against you is what I’m saying. BUT, if you can cooperate with your kill-teammates and marshal your resources, you can win. Our game will use the Deathwatch Warhammer 40k Roleplay rules. Familiarity with those is great, but not necessary. All you really need is a willingness to learn, an imagination primed for desperate situations and over-the-top heroics, and you’re good-to-go!

Game style

Combat Heavy

Meet the Game Master
Podcaster
Voice Actor

2 years on StartPlaying

119 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

About me

I am Kyle, the GameBastard, the main GM for the BastardQuest actual play podcast. We've got over 100 episodes, and have played 25+ different games. If you want to listen to me run a game, you can find us on the YouTube link on this page, Spotify, or wherever fine podcasts are distributed freely. I’ve played RPGs regularly for 30 years. Mostly, I've been the GM. I have tens of thousands of hours running games of all types. I started with D&D, of course, but have also played Rifts, Heroes Unlimited, Shadowrun, Star Wars (multiple versions), Fading Suns, Burning Wheel, Vampire, Werewolf, Dune, A Good Society, Alien, Achtung! Cthulhu, Marvel (FASERIP, Heroic, Multiverse), and way too many more. I've also been running games online since 2008 and understand this format well. I'm also definitely a human person. I went to college, got a job in marketing, married my wife, performed improv, had kids, started consulting, etc. But, mainly, yeah, I'm a gamer.

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Character creation

Creating your character

Pre-generated characters will be provided for players that don't know what they want to play or are intimidated by character creation. These will be reviewable in Roll20 after you join the game. Otherwise, you can roll up your character using the Roll20 tools after you join the campaign. You can also wait to create your character with the other players in Session 0. The choice is yours. All characters will be starting characters (as per the expectations in the Deathwatch Core Rulebook). Options provided in the Deathwatch line are available. If you wish to play a character that is not a Deathwatch Space Marine but would otherwise make sense in the setting (e.g. - an Ordos Xenos Inquisitor, a Temple Assassin, a Sororitas, etc.), please bring that to the Session 0.

What to expect

Preparing for the session

A microphone is required, and a webcam is strongly encouraged. I think online games work much more smoothly when we can see the human face attached to the voice. That said, if you're not comfortable blessing us with your countenance, I totally get it. You will need an account with Roll20 (free) and Discord (free). While it is useful to have access to the core rules, this is not required. The PDF is available on DriveThru for those interested.

What The GameBastard brings to the table

We will use Roll20 for any necessary dice rolls, handouts, maps, character sheets, etc. We will use Discord for Video-Chat. My GM style relies very heavily on character motivations and player drive. While the first scenario will be set for the players, choices matter, and what happens next comes down to them. All you really need though is a desire to roleplay your character, and the maturity to play well with others. Though you do also need a willingness to deal with failure. I roll dice in the open, and they fall where they may. Bad things can (and probably will) happen to your character. Apologies in advance.

Equipment needed to play

Computer

Internet

Microphone

Safety

How The GameBastard creates a safe table

In Session 0 we'll discuss Lines and Veils, and other safety tools. After each session, we'll discuss Stars and Wishes (and XP!). Further debriefing and discussion can take place in group or one-on-one after the session is over. This is a campaign about superhuman soldiers in the grim darkness of the Warhammer 40,000 universe. If you're unfamiliar with that setting, it is one of intolerance, terror, destruction, and war unending. Your characters are trained (brainwashed) to be utterly contemptuous of alien sentients. You are NOT tolerant people. That's in the fiction though. There is no room at my table for Real-Life sexism, racism, ableism, ageism, homophobia, transphobia, abuse, aggression, bullying, or any other kind of toxic behavior against any other player. You get one warning only, because anyone can make a mistake. After that, you're gone, but if it's really egregious, you won't even get a warning.

Content warnings

Safety tools used

Frequently asked questions