Kingmaker | Claim your throne | Beginner Friendly!

Kingmaker | Claim your throne | Beginner Friendly!

Pathfinder 2e | Campaign

FULL
$20.00

/ Session

Details

Bi-weekly / Tuesday - 12:00 AM UTC

Jun 17 / Session 22

2-4 Hour Duration

6 / 6 Seats Filled

Schedule

Tue, Jun 17 | 1:00 AM - Session 22

Tue, Jul 01 | 1:00 AM - Session 23

Tue, Jul 15 | 1:00 AM - Session 24

Tue, Jul 29 | 1:00 AM - Session 25

Tue, Aug 12 | 1:00 AM - Session 26

Tue, Aug 26 | 1:00 AM - Session 27

Tue, Sep 09 | 1:00 AM - Session 28

Tue, Sep 23 | 1:00 AM - Session 29

Tue, Oct 07 | 1:00 AM - Session 30

Requirements

Experience required: Beginner

Age: 18+

About the adventure

🗺️ Explore and tame the dangerous wilds ⚔️ Best bandits, fey, trolls, rival rulers and more 🏰 Build your kingdom 👑 Become a legend Have you ever wanted to rule your own nation? Do you think things would just be better if you/your friends were in charge? Do you want to trailblaze through a frontier wilderness, kick bandit/monster ass, and found a kingdom that'll be the stuff of legends? If you said yes to any/all of the above, then friend, this is the game for you. Kingmaker is an epic, 1-20 campaign that has it all: political intrigue, exploration, supernatural threats, and a mysterious entity pulling the strings behind the scenes. Then, there's the kingdom building. Relatively early in the campaign, you and your group are given leave to explore the Stolen Lands, a frontier wilderness teeming with monsters and bandits for you to explore, tame, and eventually settle. You'll pick a spot to establish your first settlement, and from there (and your own decisions), your kingdom will grow and flourish. Or flounder and fall into ruin. You get to pick everything from the nation's name, way it's ruled (kingdom? queendom? a democracy?) to how you deal with your neighbors, how and when you go to war, and the ways your kingdom specializes (magical research? espionage? military might? exploration?). It isn't a game of Civilization in your ttrpg, but rest assured you will be calling the shots here, to the degree you and your group wants to. Your nation will be what you make it. So, what will you do? Become rulers that history remembers for ages to come? Or would-be upstarts relegated to the footnotes of history like so many before you? Let's play and find out.

Party notes

Currently level 2 and exploring the Green Belt Free Archtype -Wizard -Fighter -Barbarian -Thaumaturge -Bard

5.0

(16)

Teacher/Educator

3 years on StartPlaying

242 games hosted

Highly rated for: Inclusive, Creativity, Teacher

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

A mic is required and a webcam is strongly encouraged. Players will need a Discord account and an account on Forge (which they will be prompted to make when joining the game).

What I provide

I provide the adventure via Foundry VTT, as well as a Discord server for us all to hang out in and chat between sessions. During sessions, we'll be in a video call through Discord. Foundry has an excellent soundtrack already in place to score your adventures through the Stolen Lands, and I'll bring the NPCs to life with my own vocal flourishes.

Gameplay details

We will go over safety tools during session 0, including a link to the Lines and Veils document. Session 0 will also cover character creation, table rules, and general bookkeeping items before we get into creating characters.

Content warnings

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

Character creation will happen during session 0. You can create your character directly within Foundry or use a service like Pathbuilder to plot it out and import in. Uncommon options are okay with a heads up to me. Rare options will require prior discussion and GM approval.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Beginner

Platforms used

Discord

Foundry VTT