TimeWatch: The Herringbone Code (Queer & BIPOC-Friendly Sci-Fi Time Travel Investigation Campaign)

TimeWatch: The Herringbone Code (Queer & BIPOC-Friendly Sci-Fi Time Travel Investigation Campaign)

You're just on the Time-Watch cleanup crew--but when a mysterious woman asks one of you to hold her coat, you're thrown into a universe of conspiracy.

TYPE

Campaign

SYSTEM

TimeWatch

EXPERIENCE

Beginner

AGE

18+
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$25.00

/ Session

Details

Bi-weekly / Tuesday - 12:00 AM UTC

Session Duration / 3–3.5 hours

0 / 5 Seats Filled

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About the adventure

Play a team of early-career temporal agents unraveling a powerful conspiracy. Tell a story of a powerful time monitoring agency that has been undermined from within, and the stakes for the entire future if they are not stopped. Unravel a mystery that takes you from the Caribbean during the Age of Piracy to the woods outside Washington State in November of 1971. You have been working for the TimeGuard for so long that your own past seems to become a blur of crossed timelines and jumbled histories—and yet you haven’t been here so long that you’re ready for a promotion from field scutwork, cleaning loose timeline strands out of other agents’ missions. And then, while on the job, the most beautiful woman asks you to hold her scarf, calls you by your whole full name, and says, “don’t trust anything you can’t look up”. Wrapped in that scarf is a DVD of every moment of history up until this point, and etched deep within its herringbone pattern is a message in binary code about a mole in the TimeGuard. And then she tells you to take three steps to the left, and that’s why you’re the only one who survived that mission. Join this table if you’re into: * playing brilliant but untested temporal monitors in a volatile company of observers and fixers, like in 'Loki' or 'Seven Days'; * telling the story of a bloated bureaucratic intelligence agency about to be ruined by double agents, like in the HYDRA arc of 'Agents of SHIELD'; * and telling the story of how you stop bad actors from tampering with history for their own ends and cut off a massive conspiracy to alter the future before it erases you, like in 'Timeless'.

Game style

Theater of the Mind

Meet the Game Master
Streamer
Podcaster
Queer
Black
Published Writer
Game Designer

2 years on StartPlaying

About me

I'm a poet, science fiction and fantasy writer, and game designer from Trinidad and Tobago! I'm really passionate about telling stories and using collaboration and performance to do so together at a table, which is why I'm excited about playing and making TTRPGs. In particular, I love discovering and expanding on the worldbuilding of players, making room for really interesting character play, and giving PCs opportunities to be cool in as many different narrative ways as possible. I always want to make room for an inclusive and welcoming experience in the story, at the play table, and even before we roll dice. At present, I'm really into Forged in the Dark and Powered by the Apocalypse games like Blades in the Dark, Apocalypse Keys, and Thirsty Sword Lesbians, but I'm always on the lookout for new indie stuff to play and always intrigued to discover a new system as a player, a GM, and designer.

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Character creation

Creating your character

Character and crew creation will be discussed during Session 0. During that session, we'll work together to discover what interesting elements of the TimeGuard organisation you want to play with, and what your relationships are to the company and to your fellow PCs. Feel free to come with questions or with initial character ideas!

The current party

Presently aiming for every other Monday or Tuesday afternoon or evening starting in mid-July). Am generally flexible, though--calendar discussions will be part of Session Zero!

What to expect

Preparing for the session

Mics are required; webcams would be preferred but not necessary. Players will create their own characters. Discord and Roll20 are required; when I've acquired a Foundry license we will transition to that platform together.

What Brandon brings to the table

I will be providing PDFs of Timewatch for anyone who doesn't have any, as well as access to Roll20. Sometime later in play we will transition to the more robust Foundry VTT which has more useful tools for the Gumshoe system, but that will be after Session Zero. Game voice chat and pre-game text chat will be in my Discord server, which I will message all players a link to beforehand. As a GM, I'm big on dramatic NPC relationships, factions with vivid and complex interests, pulling threads on deep relationships between PCs, and missions that are often sudden and intense. I'll also bring strong weird worldbuilding that can swing from revelatory to mildly creepy to outright silly.

Equipment needed to play

Computer

Microphone

Webcam

Internet

Safety

How Brandon creates a safe table

Historical references to racism and sexism are immediately set as Veils unless otherwise specified. In Session Zero, it would be ideal to specify if attending a particular time period would be a line or a veil, for any reason; if it's a line, we never have to go there.

Content warnings

Safety tools used

Frequently asked questions