Avalon Knights Academy Adventures
Long ago, a team of adventurers decided their journeys were ending, so they chose to support a new generation of adventurers.
$20.00
/ Session
Details
Weekly / Saturday - 12:30 AM UTC
Session Duration / 3 hours
3 / 6 Seats Filled
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Schedule
About the adventure
Join the Avalon Knights Academy and become a part of the most prestigious, adventuring company and academy on the Sword Coast. A homebrew adventure through the forgotten realms! The setting features an adventuring company and school, that serves as the headquarters for adventuring teams throughout the Sword Coast. The setting takes place in the forgotten realms years after the events of many popular Dungeons and Dragons 5th edition adventure modules. The Party must contend with the aftermath of past adventurers while facing new and emerging threats of their own. Enjoy a Deep dive into the lore of the forgotten realms.
Game style
Rule of Cool (RoC)
Roleplay Heavy
Dungeon Crawl
Game themes
Meet the Game Master
About me
Hi, everyone! I'm Puck and Dungeons and Dragons is the game that I run! I'm a professional DM, a twitch personality, and a novice belly dancer. That may not be relevant. I have a very casual playstyle, fun above all else and I build my games for the players I have. Being a dungeon master is a lot like preparing a meal - you wouldn't serve your meat-loving friends' salad and you wouldn't serve your vegetarian friends a rack of ribs. That's how I approach running my games: it's your world, make it fun for everybody! I previously ran my own games cafe where I introduced many new players to the game of Dungeons and Dragons through a special introductory module I created myself. So if you are new to TTRPGs or just wanted to give D&D a try for the first time let me know, I'd be happy to help!
View Profile →Character creation
Creating your character
You will be sent a link to a roll 20 game where blank character sheets will be waiting for you. From there you can either have the dungeon master guide you through character creation or do it your self, Simple sheet rolled stats, no magic items any other questions feel free to ask.
A group of retired adventurers established the Avalon Knights Adventuring Academy to give novice adventurers their best shot at getting started in the adventuring world. The academy boasts extensive facilities, including a menagerie, a blacksmith, a tinkerer's shop, and numerous products and services from Yat Village, a society of civilized monsters that use the academy grounds as a sanctuary. Your party is a group of novice adventurers eager to get their start by joining the academy, meeting the academy's various quirky staff and students, and get embroiled in adventures that dig into the academy's history and secrets.
What to expect
Preparing for the session
Come up with a concept for a 3rd level character, and think of why your character would join an adventuring organization/school. no need for deep back stories, more than happy to build things up through the adventure.
What Puck Lord of Chaos brings to the table
my years of Dungeons and dragons experience, my compendium library, maps, voices, patience, understanding, and lots of fun.
Homebrew rules
A few table rules will be decided on the first session, regarding flanking, level of intensity, crit damage, etc. The majority rules by vote.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Puck Lord of Chaos creates a safe table
a classic style fantasy adventure, with a sprinkling of mystery, as well as a few twists and turns, expect multiple interactions with a colorful cast of NPC characters, as well as a few dungeon crawls.
Content warnings
Safety tools used

