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Beast World Delvers || Dungeon Crawling || Anthro (Furry)

Image by Cayde Tesna

Beast World Delvers || Dungeon Crawling || Anthro (Furry)

Ever wanted to go from a nobody to the talk of the tavern? This campaign will go from levels 3-18, running dungeons, and traveling across the world.

TYPE

Campaign

LEVELS

3–18

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
FULL
$20.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Dec 18 / Session 58

Session Duration / 3–4 hours

6 / 6 Seats Filled

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Schedule

Thu, Dec 18 | 12:00 AM – Session 58

Thu, Jan 01 | 12:00 AM – Session 59

Thu, Jan 08 | 12:00 AM – Session 60

Thu, Jan 15 | 12:00 AM – Session 61

Thu, Jan 22 | 12:00 AM – Session 62

This game will begin once 3 players have joined

Meet your party members

6/6

About the adventure

Welcome to the beast world a realm of Beastfolk (anthropomorphic animals) and the human-like brethren. After strange things have been happening around the world, openings called Delves have started popping up like rats. Beastfolk have flocked to this new development and have started making it a form of business, considering one Delve could set someone up for a few days or for life if it was big enough. Many have left their old life for one on the road in the mixed company of other would-be Delvers hoping to make it big, or just for something more fun than farm work. This is a level 3-18 Dungeon crawler, exploration campaign focused around dungeons and navigating the traps, tricks, and treasure within. You'll be going from a name that no one knows, or even cares to, to turning heads and the talk of the tavern as you complete each delve and reap the rewards and reputation. Have you ever wanted to see what it's like to take a PC from low level to the big leagues? You'll be making a name for yourself starting from near nothing, starting as a delver for hire using the Delvers Guild and thier merchants to set you up. I've ran multiple high level campaigns, and I know how to keep the spark and challenge when you have answers to everything the delves can throw at you. I also work with my players to ensure that your backstory won't be lost among the narrative, but actually woven into it. The whole of the campaign will be broken into three acts, each one focusing around 1-3 player characters and their backstory. I want you to feel like the choices you've made to create this character are important and that they will impact the rest of the game.

Game style

Dungeon Crawl

Roleplay Heavy

Sandbox / Open World

Rule of Cool (RoC)

Meet the Game Master
Streamer
Podcaster
LGBTQ+
Game Designer

3 years on StartPlaying

186 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 1 hour

Response rate: 100%

About me

I've been a GM for a variety of TTRPGs since 2012. I've run systems from Dungeons and Dragons and Pathfinder 2e, to Masks, Cypher and even Fate Core. I've found my love of storytelling though this medium to be more than just a hobby, and I put in the work ensuring that my players drive the narrative forward. I've brought many new players in to the TTRPG space, and work well with people that are unexperienced but open to the idea of Roleplaying.

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Character creation

Creating your character

Have a concept in mind, we will make characters at session 0 and connect them though backstory or world building after creation. The Campaign setting PDF will be given out at session 0 All official Wizards of the Coast books aside from Strixhaven and Spelljammer are allowed. As well as some additional homebrew content with permission from the GM.

The current party

Bard(Vulpine), Paladin/Sorcerer(Cervine), Warlock/Sorcerer(Bat), Gunslinger(Tenebrine)

What to expect

Preparing for the session

A mic and a roll20 account are needed, I can help set up an account if necessary. Webcam not needed but encouraged. Have a character concept in mind for session zero.

What Cayde Tesna brings to the table

I bring compendiums of almost all official 5e content through roll20 I also have music for ambiance and focus on enjoyment of players before anything else.

Homebrew rules

My table rules vary from game to game depending on what my table prefers.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Cayde Tesna creates a safe table

I use Lines and Veils, as well as Stars and Wishes at the end of most sessions. All safety tools will be gone over in session 0 as well as some other ways to ensure everyone has a good and enjoyable time at the table.

Content warnings

Safety tools used

Frequently asked questions