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The Wanderer's Guide to Leading Spirits Home[PF2e][Homebrew Setting][Discord][Talespire][Roll20]

Pathfinder 2e | The Wanderer's Guide to Leading Spirits Home[PF2e][Homebrew Setting][Discord][Talespire][Roll20]

Pathfinder 2e on Discord, Roll20, Tale Spire, Theater of the Mind

Price per player-session

You will be charged when a session starts

$20.00

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Campaign Schedule

0 out of 6 seats filled

  • Sat, Jun 29, 2024, 10:30 PM - session 0

  • Sat, Jul 6, 2024, 10:30 PM - session 1

  • Sat, Jul 13, 2024, 10:30 PM - session 2

  • Sat, Jul 20, 2024, 10:30 PM - session 3

Timezone: UTC

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 3 to 6 players

  • Experience required: Open to all

  • Age: 18+

$20.00
Price per player-session

About the adventure

A world of Warriors, Magic, Spirits and Adventure! The World of Spirits and The World of Man have collided and now they must learn to live together! Humans are beginning to learn that their emotions are beginning to affect the spirits creating harmful magic but they do not know the consequences. As Darkness begins to bubble and brew, heroes are beginning to be needed through these dark times. Are you up to the call? Can you quell these spirits? What Darkness lies underneath these lands and will it be unlocked by the hands of man? Let's find out together... This Game will be starting at Level 3 and will be going on till level 12. Please grab starting gold for your level and grab your equipment feel free to ask me any questions before, during and after the session 0!

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2 years on StartPlaying

57 games hosted

Highly rated for: Creativity, Inclusive, Rule of Cool

Average response time: Under 1 hour

Response rate: 100%

Additional Details

How to prepare

Players will need a Mic and a webcam if they would like to be seen during the game! They will also need their dice! id also take a look at the Archives of Nethys for a little bit of background on PF2e. All links will be provided in the PREP MATERIALS.

What I provide

As the Game Master for this particular Campaign i will be bringing Books: BOOKS!!All Books are Accessible through the Archives of Nethys Website! Also any material needed for the homebrew world will be provided when asked and during the session 0 of the campaign! Music: I will be curating a playlist for this campaign that will be setting the mood for the Sessions! I will also take any reccomendations for music as well so everyone has fun during this game! The Links: Obviously I will be providing a discord link so that you will be able to discuss the game, roleplay your characters, ask any questions and so much more for this and other games that you will be joining! As well as providing the link for roll20.com! this link will allow you to interact with the battlemap (any and all battlemaps will be streamed through discord using talespire). As well as a dndbeyond campaign link! allowing you to create the character that you believe will best fit for the campaign! Support: Finally I do know that a homebrew setting is sometimes difficult to play in. But hopefully you and your fellow players can help me create a wonderful world that we can all have fun in!

Gameplay details

You are able to take a break at any point of the game. Please feel free to let me know through dms about any trigger warnings or red lights you have so I am available to keep you comfortable

Content warnings

    (none)

Safety tools used
  • Aftercare
  • Breaks
  • Open Door
  • Session 0
  • Stars and Wishes
  • X, N, and O Cards
How will character creation work

Character Creation will be happening in the first session, you don't have to have a webcam but a mic is an asset. Players can use either their own dice or an online dice roller. A link will be provided to both Pathbuilder and Wanderer's Guide to help you create your character! If you have any questions about the games world and how magic will work please feel free to ask!

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Open to all

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