The Man With Two Brains; A PostApocalpyptic Adventure in Florida
Fallout RPG | Campaign
$25.00
/ Session
Details
Bi-weekly / Tuesday - 12:00 AM (UTC)
Dec 17 / Session 10
3-3 Hour duration
4 / 6 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
Traversing the Southeastern Wastes almost makes you wish for a nuclear winter... You have arrived at the heart of 'Lando during the opening of Vault 103; the one-and-only above ground Vault held within the "Vault-Tec dome" in Atomic Kingdom of the Vault World Wonders Parks. But as the Vault Opens, a local disaster strikes. Ripley's Believe-it-or-Not Church is missing one rare oddity from their collection: the preserved brain of Vault 103's deity and creator Ned Brisby. With a brain heisted, dangers from factions such as the Muskrateers, and death races on the former I-4; travel from 'Lando to Dayton and beyond in this Original Campaign as you brave radstorms, raiders, and the dreaded Gatorclaw!!! This Campaign Features: π Bi-Weekly Game Schedule! π° An adventure from levels 1 β 21 and beyond! β’οΈ Radioactive Foes! π Disney Parodies and Puns π² A forward-momentum Action Point system πΎ Wacky side quests β Vehicular Combat Mechanics βΊοΈ Settlement creation and reputation! π§’ Crafting & Camping!
Upon arrival outside the Vault; both doors were left open and unsealed; and signs of nuclear waste buildup outside the north end caused some background radiation. With the vault already opened; few signs of remaining life seemed to exist within the vault; no immediate signs of the raiders seen yesterday, and worse - many of the vault tec protectrons seemed heavily damaged in various riots. It seems that the Vault's denizens devolved from a hyper-shopping "disney store" and factions of Shopper, Seller, and Producer to those of scrappers, costumed manics, and a faction yet to be found. Hacking the Magna-Rail, the party has docked at he Modern, a large square concrete hotel that was designed with futurism in mind; their arrival to the station was met with more Mascoteers; with one now the party's prisoner!
4 years on StartPlaying
622 games hosted
Highly rated for: Creativity, Knows the Rules, Teacher
Additional details
How to prepare
You will need accounts on Discord and Roll20, as well as a microphone. Cameras are Optional but encouraged! The system uses two-to-five 20-sided dice and usually four 6-sided dice, but the VTT handles all the dice. Having the custom sets from other Modiphius games may be handy, but aren't essential.
What I provide
- Battlemaps, bad puns, and an array of sound effects. - 16 years of DM'ing experience! - Everything needed to make learning the game a breeze, and make your characters awesome. - I've played Fallout since FO1. My goal is to deliver the best possible Fallout experience for you to play in.
Gameplay details
This adventure will be played via Roll20, with Discord for Voice. My goal is to recreate the universe of Fallout in all of its wacky glory. That said, the Fallout universe frequently features drug-addicted savages, radioactive fish people ripping people apart, the horror of ghoulification and the dehumanizing effects of Humanity towards Itself. Sometimes the choices are between two equally bad outcomes. I will handle things in a respectful manner, and will always have safety cards ready and available! In addition to safety discussions during Session 0, I will have Safety Cards available to anonymously Drop on the Map at any point. If a player is uncomfortable with the content for any reason (including phobias, PTSD, and/or many more), Drag and Drop a safety card into the map at any time!!!
Content warnings
Safety tools used
β’ Breaks
β’ Lines and Veils
β’ Luxton Technique
β’ Open Door
β’ Stars and Wishes
How will character creation work
During Session 0, we will all build characters! Please come to the table with a character concept in mind, and I will have the Rulebooks available for anyone who wishes to read ahead! I also have freshly-created Pregenerated Characters from the core rulebook available to use if you're uncertain on creating your own character. Goals for Session 0: * Character Creation review - We'll go through the Character Creation Steps together; I know some folks will go full excitement and prepped ahead of time, but this is just a good chance to make sure everyone has their choices solidified (and it's a chance to change anything up before we begin gameplay). * Safety Talk - I'll explain the uses and functions of our Safety Cards, Additionally, we can discuss Lines & Veils, Hard Limits, and anything else we want to bring up to keep everyone safe at the table! * Establish the Party - Confirm party roles, starting equipment, etc. - Confirm and discuss connections between characters (This is a fun exercise I that I picked up in Monster of the Week, and it's a good chance to get some preemptive character relations started) * Roll some dice! We'll get the dice rolling and characters in use with any remaining time!!! I will also have Pregenerated characters available to use if you don't feel comfortable making one on your own!
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
β’ Discord
β’ Roll20