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Dragonlance War of the Lance; Original Campaign & Modules
Game is on indefinite hold
$12.50
/ Session
Details
Bi-weekly / Tuesday - 1:00 AM UTC
Session Duration / 3–4 hours
5 / 5 Seats Filled
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About the adventure
Based on the original Dragonlance Modules written between 1984 to 1988, and turned into the Dragons of Autumn Twilight; Winter Night; and Spring Dawning novels by Tracy Hickman and Margaret Weis. Taking place on the fantasy world of Krynn, 300 years after a great cataclysm that reshaped the world and caused the gods to abandon the people of the world. Causing a dark age in which there are no clerics or druids, people have lost hope. New gods have sprung up to try to replace the old gods with new, though in all cases this is just charlatanism and snake oil. In this time of despair armies of evil have started to invade stopping at nothing to bring the world under the rule of a new emperor. Even if you have read the original novels, you will find lots in this adventure that is new to you. The authors left quite a out of the novelisation. This is an ongoing campaign - so far the party have completed 7 of 13 chapters, this has taken them 18 months; The remainder should take another 9-12 months at least
Game themes
Meet the Game Master
2 years on StartPlaying
77 games hosted
Highly rated for: Inclusive, Knows the Rules, Storytelling
About me
Have been running games pretty much every week, usually multiple times per week, for the last 30 years. I have run in the past, Pathfinder 1 & 2, with several Adventure Paths completed; Warhammer Fantasy Roleplay, Star Wars, Cyberpunk, Shadowrun, 3.5ed D&D, 2nd ed D&D, Werewolf, Vampire, etc. I tend to focus on character development within the story, this usually means lots of roleplay, with some combat, puzzles, adventuring, survival, etc.
View Profile →Character creation
Creating your character
Characters can create any common characters; gunslingers and inventors can be worked in, though with difficulty. There are no orcs, or dark elves. Please talk with the GM about character creation, as the world of Dragonlance also has some interesting alterations to standard PF2E character generation. Whenever possible I will try to weave your backstory into the plot.
What to expect
Preparing for the session
You will need a mid range computer, a web browser able to run foundryvtt (such as chrome, firefox, or edge). This is an ongoing campaign - players are currently level 13 (well at the end of the current fight). Am able to help with character creation. You don't need to know what you want to play in advance.
What Fliptop brings to the table
A decent knowledge of modules on foundryvtt, custom maps, custom encounters, combat can be fairly tacticool, active tiles; 30+ Years of GM'ing, usually multiple times per week. I have a large number of maps and other art assets. I can use music if players prefer - some don't like the added distraction.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Fliptop creates a safe table
This is a game of PF2e, not call of cthulhu or WFRP, so don't expect the game to be too horrific or grimdark. I try to make the game as accessible as possibly, and for new players I will use The RPG consent checklist, to try to make sure that I don't cause any issues.
Content warnings
Safety tools used


