Assemble the Deck of Destiny in "Pathfinder2e: Stolen Fate"

Assemble the Deck of Destiny in "Pathfinder2e: Stolen Fate"

Mysterious cards from a Harrow Deck found a way to your possession and now you have targets on your backs.

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
About the adventure

A mysterious tarot card appears in your possession and vision of Grand Bazaar in Absalom stalks your mind. Follow the clues and embark on fate deciding journey. This adventure starts at level 11 going up to level 20, so you will experience high level, mind-bending challenges appropriate for such adventures.

1 SEAT LEFT
$12.00

/ Session

Details

Weekly / Thursday – 5:30 PM UTC

Aug 21 / Session 59

Session Duration / 3–3.5 hours

4 / 5 Seats Filled

GAME MASTER

PhlegmaTREEc

he/him

5.0

(16)

Schedule

Thu, Aug 21 | 5:30 PM – Session 59

Thu, Aug 28 | 5:30 PM – Session 60

Thu, Sep 04 | 5:30 PM – Session 61

Thu, Sep 11 | 5:30 PM – Session 62

Thu, Sep 18 | 5:30 PM – Session 63

Thu, Sep 25 | 5:30 PM – Session 64

Thu, Oct 02 | 5:30 PM – Session 65

Thu, Oct 09 | 5:30 PM – Session 66

Thu, Oct 16 | 5:30 PM – Session 67

Each player will be charged when a session starts.

Report Adventure

Meet the Game Master
Multi-lingual

2 years on StartPlaying

199 games hosted

Highly rated for: Creativity, Teacher, Rule of Cool

About me

During difficult period of my life TTRPGs were one of the thing that help me get through it. Watching some actual plays on YouTube and being in a campaign as a player was very nice. But because it was difficult to find games as a player, I also went for it and started GMing... And here we are 😀 Join me on a journey to have fun and meet some random people from all over the world pretending to be adventures (or scoundrels)

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Reviews (16)

Proficiencies

Players say this GM is great at:

Creativity

Teacher

Rule of Cool

DMGreg avatar

DMGreg

Played 144 sessions

Games are fun and immersive with a great story. GM has an incredible ability to improvise and use the Rule of Cool to improve the game. Knowledge of the rules and Foundry VTT are excellent.

Joe Moulin avatar

Joe Moulin

Played 127 sessions

Always a fun session with this GM, knowledgeable of the PF2E system, and he is always adaptive to any plans we wish to attempt! I would (and have) recommend others to join his games.

Ben avatar

Ben

Played 106 sessions

I would recommend Phlegmatreec as a GM. We have played a Pathfinder campaign for some time and it has always been quite smooth. He is a competent and open GM who is very willing to help and explain things. We play by the rules for the most part, but creative play is always allowed and he will try his best to find a way for it to work.

Ashley Bond avatar

Ashley Bond

Played 50 sessions

Cant go wrong with this gm i have playing at his table a bit now and i think i chose well he is fun keeps the game moving and is very patient as definatly recommend him

Keewee avatar

Keewee

Played 47 sessions

Perfect DM for my first game of Pathfinder. Runs a very fun game with plenty of freedom and player agency, and very knowledgeable about the system. Just started playing with him a few weeks ago and I don't see myself stopping any time soon!

Agasik avatar

Agasik

Played 45 sessions

I played through all of the Outlaws of Alkenstar AP with PhlegmaTREEc. He brought the adventure to life and engaged us players through well-paced storytelling. He is knowledgeable of the rules as written but also uses the "rule of cool" at the right moments to give us the opportunity to live out our fantasies, and skillfully handled unexpected player choices. Overall, I very much enjoyed the game and can only recommend him.

Character creation
Creating your character

During session 0 we will discuss the basics. Players can then create characters solo, or I can help and guide them. This could be done in session 0 or later. You can use platform like Pathbuilder to plan your character, but FoundryVTT will be used in game.

The current party

This is a game in progress, we are about to hit level 18 (game runs to level 20) We have a Fighter, Thaumaturge, Wizard and Bard.

What to expect
Preparing for the session

Please, read the free player's guide: https://downloads.paizo.com/StolenFatePlayersGuide.pdf Check that your microphone sounds good. Your internet connection needs to good and stable enough If you are new to the system and/or Foundry VTT, please be ready to do some studying

What PhlegmaTREEc brings to the table

Official Foundry VTT module that contains the complete AP. I bring patience, sense of humor and willingness to go with your ideas. You can find a bit more about how I run games here: https://phlegmatreec.com/docs/phlegmatreec-as-your-gm/

Homebrew rules

Free Archetype rule is active.

Equipment needed to play

Computer

Internet

Microphone

Safety
How PhlegmaTREEc creates a safe table

Everything will be discussed during session 0. Lines and veils will be set there (can be updated if necessary), written down in journal entry. X card - you can say something, or send me a private message. You can reach to me after the game in voice chat or any other time through text chat. Always happy to talk.

Content warnings
Blood
Character Death
Death
Gore
Language/Cursing
Violence
Safety tools used

Frequently asked questions