Dynasty of Blood - Ryoko's Guide D&D 5e Campaign (Weekly)

Dynasty of Blood - Ryoko's Guide D&D 5e Campaign (Weekly)

You want to live a peaceful life, but the world of Nihon is dangerous. The Shogun's laws and soldiers make that hard to do. Time to take it all back!

TYPE

Campaign

LEVELS

3–20

EXPERIENCE

Beginner

AGE

18+
2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Sunday – 3:30 PM UTC

Aug 3 / Session 52

2–4 Hour Duration

4 / 6 Seats Filled

Schedule

Sun, Aug 03 | 3:30 PM – Session 52

Sun, Aug 10 | 3:30 PM – Session 53

Sun, Aug 17 | 3:30 PM – Session 54

Sun, Aug 24 | 3:30 PM – Session 55

Sun, Aug 31 | 3:30 PM – Session 56

Sun, Sep 07 | 3:30 PM – Session 57

Sun, Sep 14 | 3:30 PM – Session 58

Sun, Sep 21 | 3:30 PM – Session 59

Sun, Sep 28 | 3:30 PM – Session 60

This game will begin once 3 players have joined

Report Adventure

About the adventure

It is an era of blood and fire. A monster wears the raiment of Shogun. His power is absolute, the Emperor secluded and hidden away from society. Wars are waged between provincial lords and house leaders, all vying for greater land and greater riches. Confident and cruel nobles and samurai wield the power given to them by the shogun. The peasantry is ground beneath the heels of the aristocracy, though none more than those who are not truly human. Clans strive against one another in cruel games of politics and warfare, using subterfuge and espionage to turn the tables in their favor. They ply the peasantry for soldiers to throw away in their dark games, with very few getting out of it alive. Darkness swells over the people like a plague, for both human and non-human alike. If you aren't a player in the game, then you aren't worthy of respect. Power is absolute, and will determine your fate in this world. Whether it is the ongoing conflict between clans, cruel brigands on the roads, or monsters in the shadowed places, you can't turn your back even for a second. With Ryoko's Guide to the Yokai Realms and several other books, race towards your ambition in a world where only the strong can make the rules. Achieve your desires the best way you know how, and take what is rightfully yours. Face off against the forces of evil, or potentially join their side. Your path. Your choice. Welcome to the Dynasty of Blood.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Meet the Game Master
Veteran

3 years on StartPlaying

310 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

Average response time: Under 1 hour

Response rate: 80%

About me

I have been running TTRPG campaigns since 2015. Started as a player, then moved up to running a session once every couple weeks. Now I'm doing it weekly, and I can't get enough. I love to write and build worlds, and this lets me be every character I've ever written. I'm happy as the Forever DM, and I'm grateful for the opportunity to share my worlds with others!

View Profile →
Character creation

Creating your character

Characters will be made during Session 0 and before initial sessions for those joining late. Stats will be rolled using the Discord bot Avrae, using the "4d6 Drop the Lowest" method. Roll two groups of stats, rerolling any die roll that is below ten until it is ten or above, and choose between the two groups which you'd prefer. Characters will start at level 4 and progress towards level 20 by the end of the campaign. Aesthetic changes to classes will be discussed during Session 0 and during character creation for future player characters.

The current party

*PCs at level 15* **Half off your first session! This applies to both Session 0 and Session 1! Reduced price for first sessions after Session 1** We have an Aasimar Conquest Paladin, a High Elf Shinobi Wizard, a Nishikin Ferocity Bender, and a Springtail Enkoh Armorer Artificer. Growth has stagnated in a land filled with warring clans under the oppressive rule of a cruel warlord. With the shogun's laws supported by the daimyo below him, the roving bands of soldiers and zealots have made life difficult for the human and nonhuman citizens of this great empire. Clans are vying for land and wealth, and samurai abusing their power and taking it out on those of lesser status - or a different race. Utilizing Ryoko's Guide to the Yokai Realms and other in-depth research, this world will draw you in with the dark, brooding atmosphere and underlying current of fear. Between the oppressive regime and the monsters that permeate the shadowed portions of the world, you can't turn your back for a second. Feel the world breathing around you as you and your party members carve a path toward your ambitions. Share your goals or plot your ascension. Political intrigue, war, subterfuge, and assassination await as the players in the great game of clans vy for dominance. Will you serve a despot to achieve greatness, or will you rely on fate to guide you?

What to expect

Preparing for the session

Players will need a working microphone, either Firefox or Chrome as their web browser for Roll20, alongside an account with Roll20 and an account with Discord. Keep an ear out for the rules for what is and isn't allowed, and be prepared to make a character that fits the group you are in.

What CryptMaster brings to the table

I will be providing the VTT using Roll20, with custom maps, tokens, and side content provided by Ryoko's Guide to the Yokay Realms and other similar content. I will do my best to provide character voices for the NPCs players will interact with. Should a playlist be found, it will be provided as background music as long as it fits the story and situation. Tactical combat is a must. With enemies working together to destroy you and those around you, knowing the best ways to defeat them and use the environment against them. This is a gritty story with lots of violence and cruel people. Use everything to your advantage. I love the Rule of Cool. If it's rad and makes sense, and you roll well enough, then let's go! I am willing to waive rules if it helps the story and the universe around us. The money system will be reliant on gold and silver, with most commoners having silver coin more than gold coin. Expect normal weapons to be cheap and magical ones to require a sponsor/spokesperson or lots of coin.

Equipment needed to play

Computer

Internet

Microphone

Safety

How CryptMaster creates a safe table

Limits and triggers will be discussed during Session 0, either through open discussion or private messages. Breaks will be taken as needed and at the middle hour of the session. Players are free to step away if things are getting too intense or too close to home as this is a story not for the faint of heart. Players will have the option of playing a human or non-human race, with the knowledge that playing something that isn't human comes with the stigma and prejudice of those NPC's that support one side of the argument or the other. All classes and races produced by WOTC and other approved content is allowed, alongside the use of spells and subclasses from them as well. Magical talent is denoted as either onmyoji for wizards or sorcery for other spellcasting classes - or divine magic for clerics and paladins. Onmyo go to school to learn magic while others get it from a supernatural source or through their lineage.

Content warnings

Safety tools used

Frequently asked questions