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Echoes of Ember: A Tale of Forgotten Souls

Echoes of Ember: A Tale of Forgotten Souls

Pathfinder 2e | Campaign

About the adventure

In the shadowed aftermath of an enigmatic cataclysm known only as the "Eclipse of Memory," the world stands as a fractured relic of its former self. Once-great civilizations now lie in ruin, their towering shadow moved forward through desolate landscapes. The Eclipse of Memory: Long ago, an arcane calamity shattered the fabric of time and memory, leaving the world trapped in a perpetual twilight. The once-vivid recollections of civilizations, cultures, and individuals have slipped through the world's fingers like grains of sand, leaving behind fragments of a past that no one can fully grasp. The catastrophe birthed eldritch anomalies, twisted monstrosities, and pockets of reality that defy logic. The Shattered Realms: The land is divided into disparate realms, each with its own twisted geography and perilous inhabitants. From the ethereal Veilmarsh, where spectral remnants of memories linger, to the Cursed Expanse, a realm engulfed in perpetual twilight, the survivors must navigate treacherous terrain while confronting the remnants of their forgotten past. Sanctuaries of the Lost: Amidst the chaos, enigmatic Sanctuaries of the Lost have emerged ancient structures that seem to defy the Eclipse's influence. Within these sanctuaries, surviving communities eke out an existence, clinging to the fragments of knowledge they've managed to preserve. However, even here, the Eclipse's touch is felt, distorting reality and testing the inhabitants' sanity. Seekers of the Forgotten: The protagonists of this world are Seekers: individuals drawn together by an inexplicable compulsion to uncover the truth of the Eclipse and reclaim the lost memories. Armed with tattered remnants of the past and guided by cryptic visions, Seekers embark on a perilous journey through realms tainted by eldritch forces, facing both twisted abominations and fellow survivors driven mad by the Eclipse. The Siren's Lament: A haunting melody echoes through the realms, drawing both Seekers and malevolent entities alike. Its origin remains unknown, but its allure is impossible to resist. As the Seekers delve into the twisted remnants of their world, they uncover forgotten truths, confront the eldritch entities that thrive on stolen memories, and strive to piece together the fractured narrative of their existence in a realm where even the concept of time has become an elusive specter.

1 year on StartPlaying

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Additional details

How to prepare

make sure you are mentally prepared for a dystopian setting game, based loosely from the ideations of "Fromsoft" style combat. A microphone is necessary as well as discord to properly communicate.

What I provide

I will bring forth a true gritty game which will push player's characters to their limits physically, but also will be pushing the players to truly help their toon grow not just in strength but in strength of mind as well.

Gameplay details

above rules will be used as necessary, if any questions are needed feel free to message directly for further clarification

Content warnings

• Animal Death

• Body Horror

• Cannibalism

• Blood

• Character Death

• Classism

• Death

• Deep or Large Bodies of Water

• Devils / Demons / Fiends

• Execution

• Extreme Violence

• Gore

• Hangings

• Mass Death

• Lifechanging Injury

• Language/Cursing

• Memory Erasing

• Mind Control

• Murder

• Mutilation

• Mutilation of Corpses

• Nightmares about Traumatic Events

• Prejudice

• Racial Profiling

• Scars

• Slavery

• Snakes

• Spiders

• Suicide Ideation

• Talk of Superior Race

• Trauma

• Violence

• Fire

• Forced Blood Draining

• Insects

• Racism

Safety tools used

Bleed

Breaks

Debriefing

Luxton Technique

Luxton Technique Discussion

Open Door

Session 0

X, N, and O Cards

How will character creation work

character creation will be done session 0 in Foundry VTT

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Intermediate

Platforms used

Foundry VTT

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2 NEEDED TO START
$10.00

/ Session

Each player will be charged when a session starts.

Details

Custom / Tuesday - 7:20 AM UTC

1-2 Hour duration

1 / 5 Seats filled

Requirements

Experience required: Intermediate

Age: 18+

This game will begin once 3 players have joined