Wardens of Wildwood | Level 5 | Protect the Forest

Wardens of Wildwood | Level 5 | Protect the Forest

Become druids, or other servants of nature, and work to put the forces that work within and against the Wildwood forest back into order.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
2 SEATS LEFT
$25.00

/ Session

Details

Weekly / Sunday - 12:00 AM UTC

Mar 8 / Session 29

Session Duration / 3–3.5 hours

3 / 5 Seats Filled

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Schedule

Sun, Mar 08 | 12:00 AM – Session 29

Sat, Mar 14 | 11:00 PM – Session 30

Sat, Mar 21 | 11:00 PM – Session 31

Sat, Mar 28 | 11:00 PM – Session 32

Meet your party members

3/5

About the adventure

Though you arrive as a guest, you are soon deputized as part-time guards for the annual Greenwood Gala, a convention for primal-tradition powerbrokers and a festival associated with the Green Faith. After entering competitions, making connections, and shutting down troublemakers, you earn a privileged seat at the ceremony renewing the Treaty of the Wildwood—a ceremony ruined when saboteurs assassinate several of the Verduran Forest’s eminent leaders. This is the final insult many forest dwellers needed; as vigilantes and militias of arboreals, fey, and beasts mobilize to punish Andoran and Taldor, the PCs must avert bloodshed and maintain order long enough for the Wildwood Lodge to choose a new leader and restore peace. Pactbreaker is a wilderness-themed Pathfinder adventure for four 5th-level characters. The adventure begins the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at the Verduran Forest, an ecology of the sentient treelike arboreals, several new magical items to discover, and new dangerous monsters to test your PCs!

Game style

Combat Heavy

Rules as Written (RaW)

Game themes

Meet the Game Master
LGBTQ+
Black
Neurodivergent
Published Writer
Game Designer

3 years on StartPlaying

1006 games hosted

Highly rated for: Knows the Rules, Teacher, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

I've been running games for over 20 years. I will work with players to approach problems their own way, even if that's outside the given lines. The world is alive and reacts to your shenanigans. Even when running modules, I delight in rewarding creative thinking to problems. Not everything has to be won in a battle, but I will handle that with grace too. I love my fantasy chess. Writer of 3pp material for Pathfinder(1 and 2) and D&D(5). GAME STYLE: Combat: ⭐⭐⭐⭐⭐ Exploration: ⭐⭐⭐⭐ Humor: ⭐⭐⭐⭐ Puzzles: ⭐⭐⭐ Social: ⭐⭐⭐⭐⭐ (This is a little higher in play-by-post) Romance: 💝💝💝💝 (With consent)

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Character creation

Creating your character

All Foundry-support ancestries are alright. Common items Standard wealth for your level. Common spells. Optional rules: Gradual Ability Boost, Free Archetype, Ancestry Paragon

The current party

A Weekly game. Alternative rules: Gradual Ability Boost, Free Archetype, Ancestry Paragon

What to expect

Preparing for the session

Have a mic and a Discord account and a web browser. This is about all that's required. Oh, and a thirst for adventure! Can't get far without one of those.

What David Silver brings to the table

Foundry VTT, automation, graphics, a smile, and NPCs with personality.

Homebrew rules

First miss in a round that isn't a crit miss does half damage(no riders)

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How David Silver creates a safe table

All ancestries are allowed so long as they have Foundry support (which means all Paizo ancestries are cool).

Content warnings

Safety tools used

Frequently asked questions