Twilight 2000 2nd Edition
Twilight 2000 | Campaign
About the adventure
Roleplaying in the Devastation of WWIII. "WHAT FOOLS WE WERE to allow ourselves to be lulled into a warm sense ofsecurity by the cveats ofthe late '80s and early '90s. How childlike we were in our trumpeting ofthe new age of peace, prosperity, and good will. Democracy had come to Europe, and that meant that peace had come to Europe, for democracies never made war on other democracies. "What utter rot!"How could we have believed such naive rubbish with the lesson of history so plainly before us? Democracies have always made war on other democracies; it has bee" a fact of life since the earliest democracies flourished in Greece, and warred continuously upon each other. "How COGId we have forgotten that in the War of 1812 the two great western democracies made enthusiastic, aggressive war on each other? "How could we have forgotten that democracies represent the will of the people, and that the will of the people is often for war? "How could we have forgotten that Hitler was elected?" Janosz Skrivkin, Chancellor of Croatia, 1999. The war has raged for years. The high-tech ammo is almost gone. High-tech equipment is failing, piece by piece, wilh no spares to fix it. The front lines are held by a few gtim, desperate soldiers. The 'JS 5th Division holds the line in Poland. Now, a Soviet encirclement has cut it off in a province ruled by ambitious warlords, local militias, and bands of marauding deserters. HQ is 200 klicks to the rear and powerless. Your last order sets you free... Here's What You Do: Generate Your Character: You select your nationality, character type, and your military and nonmilitary backgrounds. Equip Yourself: Use your money for weapons, ammunition, equipment, vehicles, and spares. Start Moving: You're in hostile territory. Your next encounter may be a friendly farmer, a frightened refugee, or a dangerous deserter. You pick your course of action; you decide your own fate in the chaos of World War Ill. Twilight: 2000's award-winning game rules provide the foundation for role-play-ing in the chaos of World War Ill. Combat: Fast-playing, easy-to-resolve combat system gives the feel of modern battles. Travel: Types of travel, time scales, vehicles, encounters, maintenance, fuel, repairs. Encounters: Dangerous environments, radiation, disease, contaminants, reasons for encounters, typical adventures. Equipment: Weapons, supplies, vehicles, munitions, costs, availability. Danger: Places to go and reasons to go there. Plus reasons to wish you hadnt. Background: Chronology and history of World War Ill. Twilight: 2000. The adventures are fast and furious. The prize is survival, and maybe, just maybe, a safe place to spend the night.
This campaign focuses on survival. Finding food, water, ammunition, fuel, etc. There are communities of survivors out there. Some can be friendly, some hostile, all are trying to survive. Will you set yourselves up as protectors to a settlement? Try to get back home? Become a warlord? The choices are yours to make, the repercussions yours to survive.
1 year on StartPlaying
279 games hosted
Highly rated for: Knows the Rules, Creativity, Teacher
Average response time: 11 hours
Response rate: 100%
Additional details
How to prepare
All you need is a computer and web browser compatible with FoundryVTT, a Discord account, and a microphone. Everything else will be provided by the GM.
What I provide
FoundryVTT server and Discord server.
Gameplay details
In session zero we will be going over character creation, the basic rules mechanics of the system, and the general style/content of the campaign. X,N,O cards are handled throug a module in Foundry.
Content warnings
Safety tools used
• Breaks
• Session 0
• X, N, and O Cards
How will character creation work
During session zero for those present. By arranging a time with the GM for those unable to attend session zero. All characters will be made with GM assistance.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Beginner
Platforms used
• Foundry VTT
• Discord
$23.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 5:00 PM UTC
Apr 16 / Session 21
2-3 Hour Duration
3 / 6 Seats Filled
Schedule
Requirements
Experience required: Beginner
Age: 18+