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Gatewalkers: Pathfinder Society (Book 2)

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Pathfinder 2e | Gatewalkers: Pathfinder Society (Book 2)

Pathfinder 2e on Discord, Foundry VTT

Price per player-session
You will be charged when a session starts

$25.00

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Campaign Schedule

3 out of 6 seats filled

  • Sat, May 11, 2024, 10:00 PM - session 22

  • Sat, May 18, 2024, 10:00 PM - session 23

  • Sat, May 25, 2024, 10:00 PM - session 24

  • Sat, Jun 1, 2024, 10:00 PM - session 25

Timezone: UTC

Information
  • Duration: 2.5 to 4 hours
  • Number of players: 3 to 6 players
  • Experience required: Open to all
  • Age: All Ages
  • Recruiting notes

    Played every week until the universe is saved! We just started book one, join now for a new-complete play through. We are just about to start book two of the series, so if you have started the campaign with someone else and would like to jump in for the middle and finish, now is a great time. 🌱—Beginner friendly: you don't need to know any of the rules to this game to show up and have a blast role playing on your very first night. You will learn to play the very best way, by playing and having fun. ✨—Organized Play: This is a sanctioned Pathfinder Society event, you'll earn Pathfinder Society Achievement points and treasures for playing that can be used in other organized play events. 🧑‍🤝‍🧑—Inclusive: this game is fun for all people regardless of gender, ethnicity, or orientation. 🕵️—Lots of Mystery: if you like mystery and feel there isn't enough thinking in most RPGs, you'll be happily surprised by this game. 📚—Lore Teacher: This adventure path teaches players about the Lore of the Pathfinder world in a fun and immersive way. Great for new players to the world and for veterans who love lore-driven easter eggs.

    $25.00
    Price per player-session

    About the adventure

    The Gatewalkers Adventure Path is a thrilling campaign set in a realm where the boundaries of reality are fluid, and the planes of existence intertwine. Join us on a fantastical journey where heroes are tasked with traversing the multiverse, uncovering ancient secrets, and facing unimaginable challenges. Guided by the experienced game master, Cai the GM, this Pathfinder Second Edition campaign promises epic adventures, gripping storytelling, and opportunities for heroism that transcend mortal boundaries. In Gatewalkers, you will assume the roles of brave heroes who have been chosen or have chosen themselves to embark an extraordinary journey, which starts off as a seemingly simple mystery but quickly spirals into epic proportions. You will develop powerful abilities, encounter strange beings, and face perilous challenges. Your character's motivations, personal history, and individual goals will shape the narrative, allowing for rich character development and immersive storytelling. Pathfinder Second Edition has earned its place as the pinnacle of RPG systems through its refined gameplay mechanics, robust character customization, and commitment to inclusivity. By empowering players, fostering creativity, and providing a wealth of resources for GMs, this system creates an immersive and unforgettable tabletop experience. Whether you're a seasoned adventurer or a newcomer to the world of RPGs, Pathfinder Second Edition offers an unparalleled journey into the realms of imagination and storytelling.

    Professional Game Master

    Cai the GM

    he/him
    uN

    5.0

    (73)

    DMs Guild Writer
    Veteran
    Disabled
    Published Writer
    Cosplayer
    Teacher/Educator
    Game Designer

    45 years as a TTRPG player

    40 years as a Game Master

    867 games hosted

    Brings Professionally hosted Foundry VTT server, official rule sets, Syrinscape Pro audio, dedicated & enhanced Discord server, and adventure to the table

    Cai the GM profile

    Additional Details

    How to prepare

    You can get access to the rules of Pathfinder 2e for free at https://2e.aonprd.com/PlayersGuide.aspx or you are free to come in without any homework and learn as you play, it’s really easy enough that you don’t need to read a single page. You will need either a PC or Mac-compatible PC with broadband internet access and electricity to play in this game; a mouse with left and right buttons, as well as a third button and mouse wheel is optimal for online use of Foundry VTT. You will need a Discord account to access the game chat. The Foundry VTT runs on a modern web browser, so there is nothing to install if you have a browser on your computer. If you have an older computer, you might consider using the Foundry Lightweight Client, which is a free lightweight web browser that gives you the most bang for your machine's capabilities. You can get it for free here: https://flc.ruleplaying.com/ If you intend to speak in the voice channel on Discord, you should have a headset with a microphone. *You will be required to set up a push-to-talk button*; you are, however, free to communicate to the group using text only in Discord, but you will then need speakers to hear their chat and the game sounds. Special text-only sessions are available for the deaf and hard of hearing. Don't hesitate to get in touch with me if you'd like to schedule one. Bringing a friend or two would help ensure we don't need to recruit additional players. While text-only is actually my preferred method of play, it does seem difficult to organize those games. Instructions for setting up the push-to-talk button and installing all the needed software are available on my Discord channel (#getting-started), to which you will be supplied a link when you join.

    What I provide

    I provide the ruleset and scenario and my license for the virtual table top allows you to play through a modern browser. We will be using Syrinscape sounds, which will come through your browser window automatically.

    Gameplay details

    This game is fantasy-adventure with a lot of hijinks, mystery, and hair-raising situations. Most of the action would be typical for a movie in the genre with a PG-13 rating, but it can occasionally get a little emotionally intense at times. Please consult the content warnings for this campaign and ensure that none of those topics are red lines for you. On the off chance that a player believes things have gone to far, we use a Yellow Card—Red Card system that any player can utilize if the scene is getting too intense; the use of these cards is done through clicking on an icon on the Foundry VTT screen, it is anonymous which player presented the card, but I will take immediate action when one is presented. A Yellow Card lets us fade-to-black and continue with the story on the other side of the disturbing content; a Red Card stops the game and invokes a 15-minute break. After the break, we can discuss what was going wrong and how we can best fix it for the group.

    Content warnings

      (none)

    Safety tools used
    • Open Door
    • Session 0
    • X, N, and O Cards
    How will character creation work

    Players can either select a pre-generated character at the time they sign-in, or they may build a character using Pathbuilder and the setting guidelines provided during session zero. Players joining after session zero should get with the GM more than 48 hours before the next session to get guidance on creating their character if they do not want to play a per-generated PC.

    Players can expect

    • Combat/Tactics: High
    • Roleplay: Medium
    • Puzzles: Low
    • Experience Level: Open to all

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