Sijanese Interlude, an Exalted Essence Early Adopter Game

Sijanese Interlude, an Exalted Essence Early Adopter Game

In the cosmopolitan city of Nexus, the Circle at 12 Carnelian Peaches, battles corruption, criminals and horrors from before time.

TYPE

Campaign

SYSTEM

Exalted Essence

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
Free

Details

Weekly / Friday - 11:45 PM UTC

Dec 19 / Session 116

Session Duration / 1.5–4 hours

4 / 5 Seats Filled

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Schedule

Fri, Dec 19 | 11:30 PM – Session 116

Fri, Dec 26 | 11:30 PM – Session 117

Fri, Jan 02 | 11:30 PM – Session 118

Fri, Jan 09 | 11:30 PM – Session 119

Sat, Jan 17 | 12:00 AM – Session 120

This game will begin once 2 players have joined

Meet your party members

4/5

About the adventure

I've been backing exalted essence since the kickstarter, and I like what I've seen so far, but I want to try it. Come with me as we try this new simpler form of exalted. One of the fun things about essence is that you can be any of the exalt types: solar, lunar, dragon-blooded, sidereal, alchemical, infernal, abyssal, etc. Let's kick the tires and look under the hood together.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Theater of the Mind

Meet the Game Master

4 years on StartPlaying

Highly rated for: Creativity, World Builder, Teacher

Average response time: 5 hours

Response rate: 100%

About me

Been roleplaying since 1989, started with AD&D 1st ed, way back in the day. Nowadays I'm more interested in Modiphius 2d20, Fate, Cyberpunk RED, Exalted 3e, including Essence, Scion.

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Character creation

Creating your character

We have a session zero for character creation, but if you want to get started beforehand, I'll certainly allow it and try to review before the session zero to respect everyone's time.

The current party

The Mansion on 12 Carnelian Peaches in Cinnabar district, in Nexus, does not look unusual, although it is well appointed, with lush gardens on its top level, and spacious, high-ceilinged rooms. Within, the Nadir Infernal, Stelsor, and the Jade Alchemical, Fortifier-of-hearts-and-bones, have been there longest. Their staff directed by Stelsor to charity causes, civic improvement, or criminal-assisted enterprises, as the whim strikes him, while Fortifier is more focused on charity, but also involved into a Mortal cult of Autochton he founded with other Alchemicals not that long ago. They also have a long-running program to promote movable type printing. The Solar Twilight, Dreamflower and her minor tea god familiar, Chalai, study mystical forces within the city, and liaise with various deities and spirit courts, finding meaning in the Spirit's many plots, opposing ghosts and spectres.

What to expect

Preparing for the session

I need to know which of the players are even remotely familiar with Essence, and which ones have vs which ones need, a copy of the pdf. Session zero will also serve as a primer on the setting, and allow us to choose collaboratively, where the adventure will take place.

What Eric Robibaro brings to the table

PDF of the rules, dice, link to an android dice roller that understands the system. PDF maps provided in game.

Equipment needed to play

Microphone

Headphones

Safety

How Eric Robibaro creates a safe table

I'm exploring the system, I'm relatively new to exalted, but not to RPGs, I'm hoping to do a light intro to a new system, and help everyone get familiar.

Content warnings

Safety tools used

Frequently asked questions