Sijanese Interlude, an Exalted Essence Early Adopter Game
In the cosmopolitan city of Nexus, the Circle at 12 Carnelian Peaches, battles corruption, criminals and horrors from before time.
TYPE
SYSTEM
EXPERIENCE
AGE
About the adventure
I've been backing exalted essence since the kickstarter, and I like what I've seen so far, but I want to try it. Come with me as we try this new simpler form of exalted. One of the fun things about essence is that you can be any of the exalt types: solar, lunar, dragon-blooded, sidereal, alchemical, infernal, abyssal, etc. Let's kick the tires and look under the hood together.
Game style
Rule of Cool (RoC)
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
About me
Been roleplaying since 1989, started with AD&D 1st ed, way back in the day. Nowadays I'm more interested in Modiphius 2d20, Fate, Cyberpunk RED, Exalted 3e, including Essence, Scion.
View Profile →Character creation
Creating your character
We have a session zero for character creation, but if you want to get started beforehand, I'll certainly allow it and try to review before the session zero to respect everyone's time.
The Mansion on 12 Carnelian Peaches in Cinnabar district, in Nexus, does not look unusual, although it is well appointed, with lush gardens on its top level, and spacious, high-ceilinged rooms. Within, the Nadir Infernal, Stelsor, and the Jade Alchemical, Fortifier-of-hearts-and-bones, have been there longest. Their staff directed by Stelsor to charity causes, civic improvement, or criminal-assisted enterprises, as the whim strikes him, while Fortifier is more focused on charity, but also involved into a Mortal cult of Autochton he founded with other Alchemicals not that long ago. They also have a long-running program to promote movable type printing. The Solar Twilight, Dreamflower and her minor tea god familiar, Chalai, study mystical forces within the city, and liaise with various deities and spirit courts, finding meaning in the Spirit's many plots, opposing ghosts and spectres. Rohen Velen, aka Echo, the Solar Zenith, moved in from Y'danna, bringing with him the bustle of commerce, soon to be augmented with the winged countenance of great Rocs. Peleps Danic Rarida, from Grey Falls, escaping within an inch of his life from a terrorist attack on the Realm's flying ships, fled with his own flying ship, now disguised as a regular riverboat, and wonders who hated him quite this much, even as he makes allies to get his ship repaired, and the mystery solved.
What to expect
Preparing for the session
I need to know which of the players are even remotely familiar with Essence, and which ones have vs which ones need, a copy of the pdf. Session zero will also serve as a primer on the setting, and allow us to choose collaboratively, where the adventure will take place.
What Eric Robibaro brings to the table
PDF of the rules, dice, link to an android dice roller that understands the system. PDF maps provided in game.
Equipment needed to play
Microphone
Headphones
Platforms used
Safety
How Eric Robibaro creates a safe table
I'm exploring the system, I'm relatively new to exalted, but not to RPGs, I'm hoping to do a light intro to a new system, and help everyone get familiar.