The Andinor Chronicles (High Fantasy Homebrew Adventure)(FIRST SESSION IS FREE)
$5.00
/ Session
Details
Custom / Tuesday - 8:20 AM UTC
Session Duration / 4–7 hours
1 / 7 Seats Filled
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About the adventure
Welcome to the World of Andinor! This campaign takes place mostly on the continent of Trinity, a continent where four nations vie for territory, power, and influence. In the middle of this four nation conflict, a fifth nation appears! This nation is an ancient indigenous empire that was razed to the ground by the ancient colonizers that migrated to Trinity. Now, this long forgotten empire wants revenge, and to take back the land that was once theirs. Your characters will start by being mysteriously teleported into the middle of The Wildlands, the area of land that separates all of the countries.
Game themes
Meet the Game Master
About me
Hi there! I am an experienced but young dungeon master and player that loves to make interesting stories, while having my players enjoy themselves to the fullest!
View Profile →Character creation
Creating your character
Character creation will happen during session 0, where I will work with you 1 on 1 to help you make your character, along with rooting them within the established lore of the world
Sessions will happen every Wednesday at 6:00pm EST, Message me on discord (B1TBURST#2892) for the server invite. (THE FIRST SESSION IS FREE, AFTER FIRST SESSION IT WILL BE $20)
What to expect
Preparing for the session
You will need at least a mic, a discord account, and a roll20 account. You will not need to create your characters until all of the players have been decided, as I will have a session 0 where I will discuss character creation and the intricacies of the world.
What B1TBURST brings to the table
I will commission character art for each player when the campaign is finished, along with other goodies which I cannot reveal due to spoiler reasons.
Platforms used
Safety
How B1TBURST creates a safe table
I am a DM who accepts custom subclasses and items (With my permission ofc), furthermore, throughout points in the story, your character will get access to a mechanic called "Origin Magic" the magic of the soul that is unique to everyone who posses it. I run games that are about 60:40 in terms of roleplay/combat (60 is Roleplay and 40 is Combat), but I will not neglect the importance of combat, so you will still need to strategize and plan for hard fights. I have made a lot of world and city/town maps for this campaign, so you as the player will be better able to visualize what is happening in the campaign.
Content warnings
Safety tools used
