Fury in the Deep : Introduction to Warhammer Age of Sigmar Soulbound

Fury in the Deep : Introduction to Warhammer Age of Sigmar Soulbound

The great magmahold of Ryftmar stands upon the precipice of disaster, ravaged by centuries of war and battered by the acidic tides of the Vitriol Sea.

TYPE

Campaign

SYSTEM

Warhammer Age of Sigmar Soulbound
Age of Sigmar Soulbound

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 SEATS LEFT
$15.00

/ Session

Details

Custom / Tuesday - 7:30 PM UTC

Session Duration / 2–3.5 hours

2 / 5 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

The great magmahold of Ryftmar stands upon the precipice of disaster, ravaged by centuries of war and battered by the acidic tides of the Vitriol Sea. With every passing day, it seems closer to collapsing into the hungry waves. Sensing blood in the water, a great danger lurks ready to accelerate Ryftmar’s doom for their own ends. The wrathful Fyreslayers, staunch warrior-sons of Grimnir, will not allow their flame to be quenched so easily. But who will rise to help them? --- Fury in the Deep is an introduction to Soulbound, the TTRPG inspired by the latest setting in the famous Warhammer Universe: Age of Sigmar. A game of powerful heroes whose destinies are intertwined with the schemes of the Gods. Warhammer Age of Sigmar: Soulbound is the first ever tabletop roleplaying game set in the Warhammer Age of Sigmar universe, one of the most exciting fantasy settings ever created. Soulbound lets players explore and roleplay in the Mortal Realms — eight unique realms comprising a world of high fantasy, magitech, steampunk, and post-apocalyptic horror. The Mortal Realms are filled with gods and monsters, daemons and demigods, and regular people trying desperately to survive in an endlessly cruel world. Soulbound is a rather easy game to play in terms of rules and mechanics and is very rewarding for those who cherish teamwork. It uses a D6 system that draws inspiration from the miniature wargame. In this introduction you will have the opportunity to investigate, fight, convince, intimidate, make profit or be a selfless hero! Character creation : For Character creation, you will have the opportunity to pick from one of 30+ unique Archetypes. Players can choose from mighty Stormcast Eternals, furious Duardin, strange and unknowable Idoneth Deepkin, and many more... Your choices are your own, I will merely offer suggestions if party balance is important to you. Worry not if you are not familiar with the setting, as I will guide you through it if you want to fully customize your character, or hand over a ready to play PC. Tone : The players work together with the Game Master to establish the tone and style of the game by making judgment calls about the mechanics, dice, and consequences of actions. Each player strives to bring their character to life as an interesting, colorful, character. There are no bad questions, never hesitate to ask about the rules, the story, the world. The GM prepares the canvas, colors and brushes, but in the end, we paint together.

Meet the Game Master

5.0

(2)

Streamer
Veteran
Neurodivergent
Multi-lingual

3 years on StartPlaying

7 games hosted

Highly rated for: Inclusive, Rule of Cool, Sets the Mood

About me

- As you open the door, you are greeted by a slightly greyhaired individual, trying to avoid the years that pass and yet still feeling the grasp of time. "Welcome, adventurer. Tell me, who do you want to be?" - Hello fellow Roleplayer, I am GM Valrik, and together let's find answers to the question above! I'll happily lead you into worlds of Might & Magic, Grim & Perilous, Bright & Heroic, all while riding the most marvelous transportation tool ever: our imagination. As the dice roll, together we will write your legend... or your doom. With a bit over 20 years of experience both as a player and a Game Master, I thrive in designing game sessions that will be the most enjoyable to the participating players. How? It's simple really: by asking! Indeed, during the preparation of a One shot or a campaign, I will do my best to get to know what your expectations are in order to come up, in my alchemist lab, with the appropriate formula for a DET! DET? DET! A Damn Enjoyable Time! Roleplay, Combat, Investigation, Bargaining, Exploration are some of the ingredients of this formula and to each group different doses... Telling compelling, engaging stories around your character and your party is my bread and butter. Your feelings of satisfaction, progression and enjoyment are my Rewards. Now, come, come sit at the table and let's, all together, find what is YOUR formula. ----------------- Let's get practical: - Languages Available : EN/FR - Games are run on Foundry VTT. You only need Google Chrome to play. - Voice coms on a Dedicated Discord Channel for your Party. - Musics, ambient sounds, lighting effects and animated maps.

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Character creation

Creating your character

There will be a session 0 on first date that the campaign has three or more players, to introduce the setting and the rules, build the characters and get expectations. Those that join after, I will schedule and hour to help you build and ready a character to jump into the game. Or if they so wish I can provide them with a pre generated character to dive right in.

The current party

Session 0 is Free Time is Central European Time (Paris)

What to expect

Preparing for the session

All you need really is a mic and headset (to avoid echo). Discord installed and preferably Google Chrome as a web browser to enjoy Foundry VTT as best as it can be. And tones of hype and imagination !

What GM Valrik brings to the table

I shall provide a story, and a world to explore. A fun attitude and excitement for the players to have a good time. Core rules will be available at all time within the virtual table top.

Homebrew rules

None. But adaptable

Equipment needed to play

Computer

Microphone

Internet

Safety

How GM Valrik creates a safe table

Age of Sigmar Soulbound allows to explore many tones and themes. From High Heroic Fantasy to Horror, Grim and Perilous. If there are particular themes you are not comfortable with, feel safe to notifty me before we play and I will adjust the story accordingly. Note: racism, sexism, homophobia and, well, any "Out of character" expression of intolerance are explicitly prohibited from my games.

Content warnings

Safety tools used

Frequently asked questions