The Secrets of Greenwold
Dungeons & Dragons 5e | Campaign
About the adventure
The Secrets of Greenworld is a 2 part campaign that takes players from level 1 to 10 in the first setting and levels 11-20 in the second growing and changing the world based on decisions made in part 1. Players are caught up in a series of political alliances, an ancient Dragon war, and a world changing artifact that will all decide the fate of Greeworld. Greenworld has lots of custom rules and homebrew items, monsters, and abilities entirely unique to this setting as well as bonuses and legacy cards affecting the fate of the players destinies. The Dungeon in a box team has created unique and well balanced monster found in no other setting. There are legacy rules and bonuses that give the party unique abilities and feat like bonuses based on success and failure with in each chapter that effect the interactions with lords, dragons and the climax encouraging DMs and players to become more invested in individual actions between the world and the players. As well as the use of a magical item creation system where players can forge their magical items using a material called dragon glass allowing for more options and customization with in d&d 5e. As a DM a campaign like this is great for rule of cool and pushing the story in fun and unique directions, encouraging the players to think creatively and become strong co-authors in this fun and unique setting
4 years on StartPlaying
453 games hosted
Highly rated for: Storytelling, Creativity, World Builder
Game Master Reviews (83)
Proficiencies
Players say this GM is great at:
Storytelling
Creativity
World Builder
GM creates a world environment that is descriptive and emulsive. Voices for NPCs and creatures we encountered were distinctive and provided a encounter that provoked fun (and in some cases terrifying) experiences. Game play allowed for rule of cool while keeping the the RAW. I have no complaints with my time playing and only wish my real life would allow me to continue.
After multiple sessions I can confirm that Ernesto is a great DM. He has the platforms, personality, price, and experience my group was looking for. We enjoy his humor and the laid back atmosphere. The session 0 was also one of the best I have had, as he answered all our questions and even guided us through some helpful information and forms of his own to help our group get to know him better and vise versa. Overall, if you are looking for a amazing adventure then look no further!
Ernesto continues to be one of my favorite GM's on this site. I have yet to play a game with him that was not enjoyable and engaging from start to finish. He does an excellent job of bringing the world to life and allowing the players to rise or fall by their decisions. Every encounter and situation feels like it matters in the context of the game - our characters and the consequences of what we do in game really feel grounded and weighted in reality, which is what makes these games great. I highly recommend Ernesto as a GM and am always excited to see what games he has to offer.
Additional details
How to prepare
Please be familiar with the basic rules of Dungeons and Dragons but expertise is not needed. Also having a dndbeyond free account, beyond20 web extension, discord and a Roll20 account will make everything as smooth as possible with online play.
What I provide
Full access to dndbeyond rule books with a campaign access link and a link to roll20 campaign
Gameplay details
Greenworld is a unique setting using the mechanics of dungeon and dragons 5e but also expanding upon them with unique monsters, items, and legacy abilities. After the initial session 0 where players and DM set up the expectations of the campaign there is not much planning needed from the players. Each section of the game is broken into multiple chances for in depth role play, complex battles and strategies, as well as opportunities for exploring entirely unique world. In campaigns there is much more fun in creating a cooperative narrative and using "rule of cool" to achieve party goals and victories.
Content warnings
Safety tools used
How will character creation work
We will host a session 0 where character creation will be held so that players may create adventurers that are fully entrenched in the world and have investment in the history, politics and intrigue of Greenworld
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Roll20
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Custom / Friday - 11:00 PM UTC
4-6 Hour Duration
6 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages