Cost Per Player
$5.00
EldrOnyx BladeCraft (he/him)
4.8
(8)
Less than a year on StartPlaying
Highly rated for: Teacher, Creativity, Storytelling
About me
In the mystical realms of Fablecraft, I don’t just weave stories; I conjure worlds. As your Dungeon Master, I blend ancient lore with unexpected twists, forging adventures that resonate beyond the dice rolls. Here’s what sets me apart: 1. Legacy of Legends: Fablecraft isn’t just a campaign; it’s a legacy. Forged in the fires of countless campaigns, my storytelling prowess echoes through the ages. 2. Whispers of the Unseen: Beneath the surface, secrets stir. Hidden clues, cryptic runes, and whispered prophecies—each session reveals more layers, inviting players to unravel the enigma. 3. Character Alchemy: Your heroes aren’t mere sheets of paper; they’re souls waiting to awaken. I breathe life into their backstories, quirks, and dreams, ensuring they leap off the tabletop. 4. Dice, Destiny, and Drama: Our dice dance to a symphony of fate. Triumphs and tragedies intertwine, leaving players spellbound. Victory tastes sweeter when destiny winks. 5. Community Cauldron: Fablecraft isn’t just my tale; it’s our shared odyssey. Players become family, and our virtual tavern echoes with laughter, camaraderie, and epic tales. 6. Beyond the Campaign: Fablecraft transcends sessions. Fan art, lore discussions, and character playlists—we build a universe together, one pixel at a time. So, fellow adventurers, step into the twilight of Fablecraft. Let’s spin legends, unravel mysteries, and ignite imaginations.
GM Style
My GM philosophy is based on three principles. 1. Dice as Oracles: The dice aren’t mere randomizers but our seers. Their verdicts shape destinies, from critical hits to fateful misses. We honor their whispers, weaving them into our grand tapestry. 2. Characters, Not Stat Blocks: Beyond character sheets lie souls yearning for expression. I listen to their whispers—the rogue’s hidden scars, the wizard’s unspoken fears. Their arcs intertwine, creating constellations of narrative. Be the character. 3. The Echo of Legends: Fablecraft isn’t just a campaign; it’s a saga whispered across taverns. Our deeds ripple through time, inspiring bards and future adventurers. Your fate is in your own hands and my ability to improvise.
Games played
Game platforms used
What's StartPlaying?
Tabletop Roleplaying Games Run by Game Masters
Find a game to join solo or search for a professional game master for you and your friends/coworkers/family.
Book your session and wait for the Game Master to approve you.
If you don't have a blast with your first game, your next game is on us.