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Cousin Chad
Game Designer

2 years on StartPlaying

Average response time: Under 1 hour

Response rate: 100%

About me

Hi! My name is Chad and I've been in love with TTRPGs since the mid-80s. For me, it's always been about the collaborative storytelling process. I love playing with diverse groups who each bring their own ideas, experiences and secret sauce to the table to make characters, environments and events come alive. The worst decision I ever made was ghosting my D&D table when I was going through a rough patch in life. I've since learned that I need to work on my avoidant behaviors and double-down that which brings me the most joy: collaborative storytelling through TTRPGs. My goal is to provide a safe space for people to come together and explore their creativity and beat up the metaphorical monsters that are tough to face in the real world. 1️⃣ Express your needs. Share your opinions. I want to listen (and help if I can). 2️⃣ Rule of cool. 3️⃣ Character over plot. 4️⃣ Everyone at the table deserves to have fun and to share in the spotlight (if they are comfortable with it). 5️⃣ I never stop worldbuilding. Even when the campaign is over.

GM style

Roleplay Heavy // Rules & Tactics Light // Beginner Friendly My personal style of gameplay is character-driven sandbox stories. I aspire to explore the psychology behind PCs and NPCs as they explore the world and find their motivation. Why do they do the things that they do? If you prefer rule-lawyering and super crunchy tactical stuff, I am NOT your GM! I prefer quick, deadly (but fair) combat over three hour sessions of trying to hit that magical natural 17 on the dice to get through the BBEGs insane armor. My games are very new-player friendly. I provide pre-gen characters for drop-in/out play and use a simple d20 system for my homebrew games to reduce math (because... math). If we are playing Pathfinder 2.0 or D&D 5e, I will use the by-the-book rules and err on the side of fun.

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