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Cost Per Player
Professional Game Master

Player for
10 years
GM for
6 years
Hosted over
0 games

About me

Hello players! My name is Amy and it's great to virtually meet you! I have been DMing for 6 years playing for 10. I started with D&D 3.5 then Pathfinder. At Gencon 2014 (where I met Chris Perkins!) I played the D&D Next playtest module "Confrontation at Candlekeep". During that game I rolled a double critical success with disadvantage on a stealth check. I knew I was hooked. I have been a professional DM for 2 years participating monthly in Baldman Games VDDW and at many paying virtual conventions like GaryCon, Origins and GenCon. My style of DMing is fast paced and exciting. I'm a big ham at roleplay. I like to draw out players and help them find their own voice. I also understand that it's hard sometimes to feel like roleplaying within a busy, animated gaming atmosphere even if it's virtual. I want to get better at bringing out the best in everyone that sits at my table and make sure everyone enjoys themselves. Let's make a fun game together! Okay enough about me. I would like to get to know you! Email me or find me on Discord.

GM style

My GM style is very narrative driven. I give descriptions that include all senses and make you feel as if you're watching a movie and your character is in one of the leading roles. I also want it to feel like your character is an extension of you and brings out the best in you while you play. I include everyone in the story as it's being told. I really like fast paced combat that keeps everyone on their toes. I fully know the rules of the games and enforce them but at the same time I will allow for them to be bent a little for any particularly cool action! I reward creativity and try my best to be creative as well. Most of all I want help you and your character to create a great story that you will remember long after you leave the table. That's what it's all about after all! No DM is the perfect DM. What we do is more than a hobby; it's a craft and you're always learning, always getting better in the ways that matter to your players. I know my weaknesses and want to work on them. I fully recommend, if you join one of my games, to start a conversation with me about how I can get better in the ways that matter to you. I run all of my games on the Roll20 platform and have nearly 10k hours of game time logged. I know the platform very well and I hope that as you play you feel as if you're not sitting in front of a screen but at a table.

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