The Infinite Path

The Infinite Path

FATE on Discord, Roll20

Price per player-session

You will be charged when a session starts

$25.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session

$25.00

About the adventure

This game will have a Trial period of 4 sessions at $5 and then if you wish to continue we will do so at my normal price of 25$ Somewhere, in the expanse of the infinite multiverse, a person has figured out how to use magic to tear the boundary between uncountable worlds and travel between them. Or should I say people. Even in an infinite number of worlds, it's a rare feat to learn this magic, to gain the level of arcane strength, to have the intelligence to figure out what is needed to overcome this impossibility. And yet many have done so. And after they're many fights for dominance, respect, and they're cut of the endless resources, they have come to an accord. A group that promotes co-operation only as far as to claim worlds and keep what they can hold. And to show off their own brilliance and discoveries of course. They call themselves "Travelers" and they all follow the "Infinite Path" Inspired by the universal travel mechanics from the Nightlord series by Garon Whited, come join me on a cooperative storytelling adventure. You are one of the apprentices of the famous (even in Traveler circles) Hardigan. A traveler known for his strength yes, but known more for his complete opposite views from the rest of his colleagues in The Infinite Path. Where the few Travelers who take on apprentices may only have one at a time if ever, Hardigan has 4-5 at once. Where others hoard secrets and spells like dragons Hardigan spreads free and without subterfuge. And you, my dear apprentices, are the talk of the multiverse. His experiment is finally ready to begin. A group of Travelers trained together from the beginning to embark on something unheard of in not only The Infinite Path but all of universal history. A fully cooperative Traveler endeavor. You will begin your Travels together. Making arcane discoveries, finding new worlds and claiming them, building up your resources, all for one purpose. To show the rest of the Path that Travelers need to throw away the paranoia and jealousy your kind knows so well. Easier said than done. You may be apprentices but you already have some of these tendencies. After all, If you create a spell that allows you to take magic into low magic worlds, that's an incredible advantage and something everyone else would want, and thus valuable to those who could pay the price. And that's just the tip of the universal iceberg. Explore Earth worlds with different histories from our own, or aspects that we never could think could exist in our world. Explore Void worlds, a disk or other strange structure surrounded by a firmament to protect it from the endless chaos of the void. Filled with magic and all sorts of strange things you could never even imagine. Build up your resources and tools to propel yourself to new heights among your fellow Travelers. All while discovering or creating new magics. But all is not easy in an infinite multiverse. Some have begun to take note of you, and don't like what they see.

Disabled
Neurodivergent

2 years on StartPlaying

467 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Average response time: 2 hours

Response rate: 100%

Additional Details

How to prepare

You will need a Roll20 account and a Discord account and microphone. Headphones are strongly suggested as I use audio aids and soundscapes to immerse players so any feedback would mean having to stay muted when not talking. Webcams are optional and will be discussed in Session 0.

What I provide

The system in Roll20, a fair understanding of the system, a fun and engaging story, and a safe and inclusive space to play.

Gameplay details

There is no specific content warnings but with a game with the premise of infinite worlds there is a good chance topics or themes some may not like will crop up. We will talk during session 0 about what we do not want to see in the campaign to keep a safe environ to play in.

Content warnings

    (none)

Safety tools used

  • Lines and Veils

  • Session 0

  • X, N, and O Cards

How will character creation work

We will make characters together during session 0 and will build a relationship between the characters as well as creating a personal discovery or creation unique to each character.

Players can expect

  • Combat/Tactics: Medium

  • Roleplay: High

  • Puzzles: Low

  • Experience Level: Beginner

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