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Svavelvinter - Free Sessions

26 Reviews

Svavelvinter - Free Sessions

Svavelvinter on ...

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session
    $20.00

    About the adventure

    Svavelvinter is the first game by Free League (Mutant: Year Zero, Forbidden Lands, Alien).: https://frialigan.se/sv/2013/06/19/try-the-svavelvinter-rpg-in-english/ Unfortunately, it is not available in English, but I do have all the Swedish sourcebooks. The setting was written by Erik Granström (Forbidden Lands), legendary among Gen X Swedish ttrpgers, and the rules are very similar to the Year Zero Engine, but maybe more focused on drama and storytelling, so it's a great, great fit for players focused on RP and story over crunch and detailed rules for combat. The world is rich, subversive - a different and refreshing take on fantasy tropes - in a renaissance-esque world.

    Professional Game Master

    Mikael Hellstrom

    he/him

    26 Reviews

    Streamer
    Podcaster
    Teacher/Educator
    Game Designer
    Multi-lingual

    39 years as a TTRPG player

    39 years as a Game Master

    195 games hosted

    Brings Rulebooks, campaign books and other sourcebooks for the game in question. As my games are virtual, I prepare the VTT ahead of time. to the table

    Mikael Hellstrom profile

    Additional Details

    How to prepare

    Players need a webcam and a mic. I will explain rules. If we play a longer campaign, I will provide players with indepth setting information needed for character generation.

    What I provide

    I have the Virtual TT.

    Gameplay details

    A typical session starts with the players doing a "Shadow turn" - players often run 2 roles in this game. The first is a Shadow Power - a faction leader of some kind vying for political control over a particular area, and the first thing that happens in the session is that we do a turn of that Shadow play. Each Shadow Power - faction leader - then sends orders to a player character that belongs to its faction, which will be controlled by a different player. One the Shadow Play is done, regular character play ensues. The play will explore the story and drama. Finally, we summarize the session and distribute Fate dice for characters that have earned them through play. I use Monte Cook's Consent Check list to calibrate the game according to player needs. The following are some topics that exist in the setting as written (of course subject to player consent) include: * Slavery * Blood * Demons * Gore * Harm to animals * Nefarious magical/alchemical/medical experiments on unwilling subjects * Racism * Massmurder * Religious fanaticism/cults * Freezing to death * Severe weather * Starvation * Torture * Thirst

    Content warnings

      (none)

    Safety tools used

      (none)

    How will character creation work

    Since the assumption is that players are unfamiliar with this game, I will have pre-generated characters or we make beginning characters depending on Adventure.

    Players can expect

    • Combat/Tactics: Low
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: None

    Player reviews (26)

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