Svavelvinter - Free Sessions
Svavelvinter on ...
Price per player-session
About the adventure
Svavelvinter is the first game by Free League (Mutant: Year Zero, Forbidden Lands, Alien).: https://frialigan.se/sv/2013/06/19/try-the-svavelvinter-rpg-in-english/ Unfortunately, it is not available in English, but I do have all the Swedish sourcebooks. The setting was written by Erik Granström (Forbidden Lands), legendary among Gen X Swedish ttrpgers, and the rules are very similar to the Year Zero Engine, but maybe more focused on drama and storytelling, so it's a great, great fit for players focused on RP and story over crunch and detailed rules for combat. The world is rich, subversive - a different and refreshing take on fantasy tropes - in a renaissance-esque world.
How to prepare
Players need a webcam and a mic. I will explain rules. If we play a longer campaign, I will provide players with indepth setting information needed for character generation.
What I provide
I have the Virtual TT.
A typical session starts with the players doing a "Shadow turn" - players often run 2 roles in this game. The first is a Shadow Power - a faction leader of some kind vying for political control over a particular area, and the first thing that happens in the session is that we do a turn of that Shadow play. Each Shadow Power - faction leader - then sends orders to a player character that belongs to its faction, which will be controlled by a different player. One the Shadow Play is done, regular character play ensues. The play will explore the story and drama. Finally, we summarize the session and distribute Fate dice for characters that have earned them through play. I use Monte Cook's Consent Check list to calibrate the game according to player needs. The following are some topics that exist in the setting as written (of course subject to player consent) include: * Slavery * Blood * Demons * Gore * Harm to animals * Nefarious magical/alchemical/medical experiments on unwilling subjects * Racism * Massmurder * Religious fanaticism/cults * Freezing to death * Severe weather * Starvation * Torture * Thirst
Safety tools used
How will character creation work
Since the assumption is that players are unfamiliar with this game, I will have pre-generated characters or we make beginning characters depending on Adventure.
Players can expect
- Combat/Tactics: Low
- Roleplay: High
- Puzzles: Medium
- Experience Level: None
Player reviews (26)
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