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Mutants And Masterminds 3e: The People Of Tomorrow

4 Reviews

Mutants And Masterminds 3e: The People Of Tomorrow

Mutants and Masterminds (3e) on Foundry VTT, Discord

Price per player-session
You will be charged when a session starts


  • Duration: 2.5 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: Beginner
  • Price per player-session

    About the adventure

    Imagine this, superhumans, mutants and magic users exist in our own world. They are part of it and you are one of them. You will have to adapt to the world and use your powers either for good or evil. Your character is an up and coming hero that wishes to join the United Hero Association. The UHA has decided to open their doors to heroes willing to prove themselves and make the world safer. You will have the chance to the join the greatest heroes of the world like the "American Eagle" Epoch, The "Spirit Of the Isles" Britannia or even the mysterious Avalon of Avaleria. The world you are in is similar to our own, but it has known a great change in the 20th Century, with the creation of superhumans, the discovery of the Mutant Gene and the awakening of very old magic. You will have to navigate the duality of being a hero and human being, you will have to learn to use your powers responsibly and more importantly you will have to learn to accept that not all will view you as a hero. Because the setting is our own world, you as a player will not be entirely lost, but the setting is new enough where you will pause sometimes and be like: " That's New ". Like I said in the beginning, you will have the choice to do either good or bad deeds, I will not punish a player for choosing to be bad, but the world will judge him for it. Not only that, but the world governments might keep an eye on a particular dangerous individual that is walking a fine line between good and evil. Your choices and actions have consequences down the line, you will shape the perception the people have of you, not only that, but you will also shape the way the world evolves. In short the setting is a blend between the TV Show "The Boys" and the old Marvel comics, that is to say the world feels real, bout is surrounded by the surreal. And the player is not only an actor in this world, but he is an active participant in its development, because like the title says: "You are The People Of Tomorrow"

    Professional Game Master



    4 Reviews


    10 years as a TTRPG player

    10 years as a Game Master

    26 games hosted

    Brings All the necessary books and assets to the table

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    Additional Details

    How to prepare

    The Requirements: - Be a decent human being - Be 18+ - Have a stable internet connection - Have a Pc capabl of running FoundryVTT - Have a headset or a mic ( be audible ) - Have a Discord account

    What I provide

    I will bring the following: - All the necessary books - FoundryVTT ( PLayers dont need to buy it or make an account ) - A homebrew story that will include player choices - A plethora of maps to help players visulay feel the world - Animations made by JB2A - QOL module that will make the only experience easier

    Gameplay details

    Session 0 The game will have a free session 0 to allow players to get to know one an other and also to be able to ask questions. It will help us also to talk about the dos and don'ts of the game and the things players don't and want to see. It will also allow me to explain the setting in more details and talk about powers and how we are gonna go about the whole process of character creation. RP/Combat use a very good blend between the both, they are both important and support one an other. In my games combat is used to advance the plot, never to stall the players or just to weaken them before the big bad. Combat will challenge the players and force them to work together to overcome an Big Bad. It has to be said that I’m someone that likes to flesh out a world, for example I’ve written 6000+ words on my worlds history (a small synopsis) and posted it on the Discord channel, which would show players how the world is, feels and what to expect. So yes I’m dedicated to what I do and I will use said dedication to make sure that your character vision comes true. Feel of the game My game deals with the fact how the world, the countries and it’s people would deal with super powered beings. What role would they play ? How would they be part of the every day society ? Will they act like super-stars ? Would they join the military or just be vigilantes trying to do the right thing ? So basically imagine if the boys and the old marvel comics had like a middle ground and tried to keep things more relatable and avoiding going too far in either direction. This setting is both familiar and imaginative enough to allow the players to immerse themselves into this world.

    Content warnings


    Safety tools used
    • Breaks
    • Debriefing
    • Lines and Veils
    • Open Door
    • Session 0
    • Stars and Wishes
    • X, N, and O Cards
    How will character creation work

    Character creation will either happen in FoundryVTT itself or the players can send me their finished sheet and I will recreate it in Herolab and then import it to FoundryVTT myself. The starting Power Level is 8 and can use a minimum of 120 power poinst to a maximum of 134.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Medium
    • Experience Level: Beginner

    Player reviews (4)

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