Gatewalking: Do you have what it takes?
Pathfinder 2e | Campaign
About the adventure
In an instant, thousands vanished. Those who returned came back with strange powers, but without their memories of that fateful night. Seeking answers, you are gathered together by a wealthy benefactor, Doctor Etward Ritalson to investigate. Under his direction, your party searches the hallowed forests of Sevenarches, finding paranoid townsfolk, voilent druids, and an enigmatic bogeyman pulling the strings from the shadows. Can your party unravel the schemes of this bogeyman? How does an ancient curse relate to your missing memories? And what awaits you next?
Less than a year on StartPlaying
Additional details
How to prepare
Good internet connection and mic. Please be clear of distractions. My Discord has a copy of the Gatewalkers Player's Guide. Please have at least glanced through it before Session 0.
What I provide
All current PF2e expansions are available through the VTT interface. Full colour maps for combat. I try to stick to rules as written in combat, but judgement calls are always there for things you might want to do that are out of scope. For everything else, I'm fairly easy on what can and can't be done - give me a good reason to use Acrobatics to decipher the ancient script, and I might let you give it a go...it'll be hard, but hey, there's always a nat 20!
Gameplay details
Players will receive a copy of the Gatewalkers Player's Guide, which has guidelines on what to expect in the campaign. Issues can be discussed on my Gatewalkers thread or by Direct Message. Session 0 will be for character creation, including detailing of the various extra weird powers each character receives. Party balance will be addressed and any concerns can be voiced as to the tags issued. Should players not wish to voice their concern in public, they can address it in private via Direct Message or via a voice call.
Content warnings
Safety tools used
• Aftercare
• Breaks
• Open Door
• Session 0
How will character creation work
Player Core, Player Core 2, Guns n Gears (remaster), Howl of the Wild, Rage of Elements, Dark Archive common and uncommon classes and races. Level 1. Have an idea of one or two classes that you might like to play, but don't finalise or set your heart on one until Session 0 - a party of 4/5 rogues may be a fun idea, but logistically it's gonna suck! Alternate Rules in use: Deviant Abilities (Dark Archive) obtained for free at character creation, and advanced through the story Free Archetype at level 2 and beyond Progressive Attribute Boosts Milestone level advancement
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$15.00
/ Session
Each player will be charged when a session starts.
Details
Bi-weekly / Friday - 6:00 PM UTC
3-3.5 Hour duration
0 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+