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W5 ๐ŸŸ Werewolf the Apocalypse: The O'Tolley Problem

W5 ๐ŸŸ Werewolf the Apocalypse: The O'Tolley Problem

World of Darkness, Werewolf: The Apocalypse 5th Edition | Campaign

About the adventure

"๐”’๐”ฏ๐”ก๐”ฆ๐”ซ๐”ž๐”ฏ๐”ฆ๐”ฉ๐”ถ, [๐”ฑ๐”ฅ๐”ข๐”ถ ๐”ด๐”ข๐”ซ๐”ฑ ๐”ฑ๐”ฌ โ„Œ๐”ข๐”ฉ๐”ฉ] ๐”ฑ๐”ฅ๐”ฏ๐”ข๐”ข ๐”ฑ๐”ฆ๐”ช๐”ข๐”ฐ: ๐”ก๐”ฒ๐”ฏ๐”ฆ๐”ซ๐”ค ๐”ฑ๐”ฅ๐”ข ๐”ซ๐”ฆ๐”ค๐”ฅ๐”ฑ ๐”ฌ๐”ฃ ๐”“๐”ข๐”ซ๐”ฑ๐”ข๐” ๐”ฌ๐”ฐ๐”ฑ, ๐”ฌ๐”ซ ๐”๐”ฆ๐”ก๐”ฐ๐”ฒ๐”ช๐”ช๐”ข๐”ฏ'๐”ฐ ๐”‘๐”ฆ๐”ค๐”ฅ๐”ฑ, ๐”ž๐”ซ๐”ก ๐”ฌ๐”ซ ๐”–๐”ฑ ๐”๐”ฒ๐” ๐”ฆ๐”ž'๐”ฐ ๐”‘๐”ฆ๐”ค๐”ฅ๐”ฑ; ๐”ž๐”ฐ ๐”ฃ๐”ž๐”ฏ ๐”ž๐”ฐ ๐”ฑ๐”ฅ๐”ข ๐”ฃ๐”ฆ๐”ฏ๐”ฐ๐”ฑ ๐”ฑ๐”ด๐”ฌ ๐”ซ๐”ฆ๐”ค๐”ฅ๐”ฑ๐”ฐ ๐”ด๐”ข๐”ฏ๐”ข ๐” ๐”ฌ๐”ซ๐” ๐”ข๐”ฏ๐”ซ๐”ข๐”ก, ๐”ฑ๐”ฅ๐”ข๐”ถ ๐”ก๐”ฆ๐”ก ๐”ซ๐”ฌ๐”ฑ ๐”ค๐”ฌ ๐”ข๐”ต๐”ž๐” ๐”ฑ๐”ฉ๐”ถ ๐”ก๐”ฒ๐”ฏ๐”ฆ๐”ซ๐”ค ๐”ฑ๐”ฅ๐”ฌ๐”ฐ๐”ข ๐”ซ๐”ฆ๐”ค๐”ฅ๐”ฑ๐”ฐ, ๐”Ÿ๐”ฒ๐”ฑ ๐”ช๐”ฌ๐”ฏ๐”ข ๐”ด๐”ฅ๐”ข๐”ซ ๐”ฑ๐”ฅ๐”ข ๐”ค๐”ฏ๐”ž๐”ฆ๐”ซ ๐”ด๐”ž๐”ฐ ๐”ญ๐”ฏ๐”ฌ๐”ญ๐”ข๐”ฏ๐”ฉ๐”ถ ๐”Ÿ๐”ฉ๐”ฌ๐”ฌ๐”ช๐”ฆ๐”ซ๐”ค, ๐”Ÿ๐”ข๐” ๐”ž๐”ฒ๐”ฐ๐”ข ๐”ฆ๐”ฑ ๐”ฆ๐”ฐ ๐”ž๐”ฑ ๐”ฑ๐”ฅ๐”ข ๐”ฑ๐”ฆ๐”ช๐”ข ๐”ฑ๐”ฅ๐”ข ๐”ฐ๐”ข๐”ข๐”ก๐”ฐ ๐”ž๐”ฏ๐”ข ๐”ฃ๐”ฌ๐”ฏ๐”ช๐”ฆ๐”ซ๐”ค ๐”ฑ๐”ฅ๐”ž๐”ฑ ๐”ฑ๐”ฅ๐”ข ๐”ฐ๐”ฌ๐”ฏ๐” ๐”ข๐”ฏ๐”ข๐”ฏ๐”ฐ ๐”ฐ๐”ญ๐”ฆ๐”ฏ๐”ฆ๐”ฑ ๐”ž๐”ด๐”ž๐”ถ ๐”ฑ๐”ฅ๐”ข ๐”Ÿ๐”ฉ๐”ข๐”ฐ๐”ฐ๐”ฆ๐”ซ๐”ค ๐”ž๐”ซ๐”ก ๐”ฑ๐”ž๐”จ๐”ข ๐”ฆ๐”ฑ ๐”ฑ๐”ฌ ๐”ฅ๐”ข๐”ฉ๐”ฉ, ๐”ž๐”ซ๐”ก ๐”ฆ๐”ฑ ๐”ฆ๐”ฐ ๐”ฑ๐”ฅ๐”ข๐”ซ ๐”ฑ๐”ฅ๐”ž๐”ฑ ๐”ฑ๐”ฅ๐”ข ๐”ด๐”ข๐”ฏ๐”ข๐”ด๐”ฌ๐”ฉ๐”ณ๐”ข๐”ฐ ๐”ฑ๐”ž๐”จ๐”ข ๐”ฆ๐”ฑ ๐”ฒ๐”ญ๐”ฌ๐”ซ ๐”ฑ๐”ฅ๐”ข๐”ช๐”ฐ๐”ข๐”ฉ๐”ณ๐”ข๐”ฐ ๐”ฑ๐”ฌ ๐”Ÿ๐”ฏ๐”ฆ๐”ซ๐”ค ๐”ฆ๐”ฑ ๐”Ÿ๐”ž๐” ๐”จ ๐”ฌ๐”ฒ๐”ฑ ๐”ž๐”ค๐”ž๐”ฆ๐”ซ." - ๐”—๐”ฅ๐”ข ๐”ฌ๐”ฏ๐”ฆ๐”ค๐”ฆ๐”ซ๐”ž๐”ฉ ๐”ฑ๐”ฏ๐”ฆ๐”ž๐”ฉ ๐”ฏ๐”ข๐” ๐”ฌ๐”ฏ๐”ก ๐”ฌ๐”ฃ ๐”—๐”ฅ๐”ฆ๐”ข๐”ฐ๐”ฐ ๐”ž๐”ฐ ๐”ฎ๐”ฒ๐”ฌ๐”ฑ๐”ข๐”ก ๐”ฆ๐”ซ ๐”‡๐”ฒ๐”ข๐”ฏ๐”ฏ, 1985. "Werewolf: the Apocalypse" is set in the World of Darkness, a modern-day gothic-punk world much like our own where werewolves, vampires, ghosts, and more are all real. The games focus on storytelling, character development, and personal, environmental, and political horror. In Werewolf, you play the role of a Garou, a human or wolf who has or will soon be brought into the fight to save the Earth from the impending apocalypse. "Night Battles" is a collection of multiple-ending campaigns with spiritual warfare, monstrous banes, and umbral travel ahead of you. Inspired by the folklore of the Benandanti and Thiess of Kaltenbrun, from which Werewolf the Apocalypse draws its themes of spiritual warfare, Night Battles Chronicles each take place in a different location across the world against a different spiritual threat. The Rite of Shadow Passage is your friend, Shadowshards are your last resort, and Starving Revenants can't wait for you to join them... should you find yourself lost or stuck on the wrong side of the gauntlet.

Game style

Rule of Cool (RoC)

โ€œRule of Coolโ€ emphasizes creative story beats over sticking to a systemโ€™s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Roleplay Heavy

โ€œRoleplay Heavyโ€ games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Recruiting notes

"๐˜‰๐˜ฆ ๐˜ฏ๐˜ฐ๐˜ต ๐˜ข๐˜ฎ๐˜ฐ๐˜ฏ๐˜จ ๐˜ฅ๐˜ณ๐˜ถ๐˜ฏ๐˜ฌ๐˜ข๐˜ณ๐˜ฅ๐˜ด ๐˜ฐ๐˜ณ ๐˜ข๐˜ฎ๐˜ฐ๐˜ฏ๐˜จ ๐˜จ๐˜ญ๐˜ถ๐˜ต๐˜ต๐˜ฐ๐˜ฏ๐˜ฐ๐˜ถ๐˜ด ๐˜ฆ๐˜ข๐˜ต๐˜ฆ๐˜ณ๐˜ด ๐˜ฐ๐˜ง ๐˜ฎ๐˜ฆ๐˜ข๐˜ต, ๐˜ง๐˜ฐ๐˜ณ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฅ๐˜ณ๐˜ถ๐˜ฏ๐˜ฌ๐˜ข๐˜ณ๐˜ฅ ๐˜ข๐˜ฏ๐˜ฅ ๐˜ต๐˜ฉ๐˜ฆ ๐˜จ๐˜ญ๐˜ถ๐˜ต๐˜ต๐˜ฐ๐˜ฏ ๐˜ธ๐˜ช๐˜ญ๐˜ญ ๐˜ค๐˜ฐ๐˜ฎ๐˜ฆ ๐˜ต๐˜ฐ ๐˜ฑ๐˜ฐ๐˜ท๐˜ฆ๐˜ณ๐˜ต๐˜บ, ๐˜ข๐˜ฏ๐˜ฅ ๐˜ด๐˜ญ๐˜ถ๐˜ฎ๐˜ฃ๐˜ฆ๐˜ณ ๐˜ธ๐˜ช๐˜ญ๐˜ญ ๐˜ค๐˜ญ๐˜ฐ๐˜ต๐˜ฉ๐˜ฆ ๐˜ต๐˜ฉ๐˜ฆ๐˜ฎ ๐˜ธ๐˜ช๐˜ต๐˜ฉ ๐˜ณ๐˜ข๐˜จ๐˜ด". Proverbs 23:20-21 ๐ŸŸ ๐’๐“๐Ž๐‘๐˜: ๐Œ๐„๐€๐‹ ๐ƒ๐„๐€๐‹๐’ Pentex is everywhere, spreading corruption in many forms. And while logging operations and oil rigs are some of the Garou Nation's favorite targets for their visible damages in the real world, many more dangerous influences go forgotten, allowing banes and fomori to spread throughout the spiritual plane and the human populous. O'Tolleys in particular, a popular fast food chain, has opened several new locations around your hometown and, if your pack fails to stop them, your friends and family might just find themselves on the menu. Figuratively or otherwise. ๐Ÿ‘ช ๐’๐“๐˜๐‹๐„: ๐“๐‡๐„ ๐…๐€๐Œ๐ˆ๐‹๐˜ ๐๐‹๐€๐‚๐„ As a small-scale local pack, your job is to safeguard the nearby area. While there may be some debate as to whether that includes humans, you quickly uncover the franchise's plot to influence the population and spew banes into the Umbra. Do your best to keep good spirits satisfied, your true nature a secret from your friends and family, and a good work-life balance between family time and nightly spiritual warfare. Use a variety of Rites and Gifts to travel to and from the spirit world, while keeping tabs on the mortal plane. ๐Ÿด ๐“๐‡๐„๐Œ๐„: ๐ƒ๐”๐€๐‹๐ˆ๐“๐˜ The O'Tolley Problem tackles the concept of spiritual warfare through the lens of the Garou in their fight against the Apocalypse, a state of entropy and doom that is either coming or is already here. How does the real world influence the Umbra, and vice versa? Can a problem in one be solved in the other? And of course, the age-old question, where do the Garou fit in within this cosmic sandwich? ๐๐‹๐€๐˜๐€๐๐‹๐„ ๐Ž๐๐“๐ˆ๐Ž๐๐’ โ€ข Werewolves (All W5 tribes) ๐’๐“๐€๐‘๐“๐„๐‘ ๐๐„๐‘๐Š๐’ โ€ข 15 starting XP โ€ข Penumbral Senses โ€ข Rite of Shadow Passage โ€ข 2 Shadowshards ๐’๐‚๐‡๐„๐ƒ๐”๐‹๐„ โ€ข Session 0: January 30th 2025 โ€ข Frequency: Weekly, Thursdays โ€ข Session Duration: 4 hours โ€ข Story Duration: 30-40 sessions ๐‚๐‡๐‘๐Ž๐๐ˆ๐‚๐‹๐„ ๐“๐„๐๐„๐“๐’ โ€ข Never cause harm to Gaia โ€ข Do not hoard resources โ€ข Never put short-term gains ahead of long-term goals

1 year on StartPlaying

107 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Welcome to Red's Adventure Games and Entertainment! On this page, you'll find a full description of our storytelling style, safety features, and included materials. See below for a summary of what you'll need, what we bring, and other bonuses and support you'll receive as a R.A.G.E. Games player. [๐–๐‡๐€๐“ ๐˜๐Ž๐”'๐‹๐‹ ๐๐„๐„๐ƒ] โœ”๏ธ Discord - and a good mic/headset for communication. โœ”๏ธ Forge VTT - for rolls, maps, music, ambiance, tokens, and more. โœ”๏ธ StartPlaying - for payment, scheduling, easy signup, etc. [๐–๐‡๐€๐“ ๐˜๐Ž๐” ๐–๐Ž๐'๐“] โŒ Video - Not required, but is helpful for nonverbal social queues. โŒ Physical Dice - not required, but may be used situationally. โŒ Source Material - All materials and info are provided for free. [๐–๐‡๐€๐“ ๐˜๐Ž๐” ๐†๐„๐“] โญ Weekly sessions as advertised. โญ 1-on-1 character support throughout the week. โญ First dibs and discounts on future chronicles and one-shots. โญ Discord community access for chats, movie nights, and more. โญ Exclusive access to your Chronicle's recordings.

What I provide

Welcome to RAGE Games, home to Red's World of Darkness. Below is a brief description of Redmane's storytelling style for WoD games. ๐Ÿ“š [๐‚๐ˆ๐“๐„๐ƒ ๐’๐Ž๐”๐‘๐‚๐„๐’] We reference WoD 5th Edition rulebooks, loresheets, supplements, and publications. We take selective inspiration from history, folklore, and 20th Edition. Minor headcanon is used to fill in blanks left by the book such as aging, genetics, and communication. NPCs and locations are a mix of both custom-built and canon appearances. All necessary information will be provided. ๐ŸŽฒ [๐‘๐Ž๐‹๐„๐๐‹๐€๐˜ ๐Œ๐„๐ƒ๐ˆ๐”๐Œ๐’] We use Foundry VTT for immersion, maps, tokens, character sheets, XP tracking, and more. Discord is used for voice (video optional) and organization. Polls are occasionally used between sessions to check player interest in story progression paths. Dice are rolled through Foundry, and Discord as a backup or physical dice for personal decisions. We use a mix of battle maps and immersive backgrounds for scenes. ๐ŸŽญ [๐’๐“๐Ž๐‘๐˜๐“๐„๐‹๐‹๐ˆ๐๐† ๐’๐“๐˜๐‹๐„] Each Chronicle takes an adaptive and multiple-possibility approach. Plot hooks and improv are used to strive for a living, breathing world of adventure, horror, consequence, and reward. Players will be presented with options, their choices recorded, and the outcomes may be positive or negative later. Some disasters can be stopped, others not. More aspects include moderate voice acting, descriptive horror, comedic relief, historical research, and guest stars. Stars and Wishes are used to tweak the campaign roadmap as needed. Choices and outcomes have lasting effects on NPCs, locations, and the world in future campaigns.

Gameplay details

Tabletop Roleplay offers a customizable experience in the genre and world of your choice, and that means taking your interests and limits into account. Below are the safety tools and how we use them each session. โ›‘๏ธ [๐’๐€๐…๐„๐“๐˜] Upon signing up, each player receives access to a private character thread between them and Redmane. All Lines and Veils are anonymously added to a pinned post in the Chronicle's discord info channel. During play, players may use virtual safety cards to signal discomfort, text chat to communicate with players, and Discord for private messaging. A reminder of tools, lines, and veils is included at the start of each session. All play is recorded for the safety of cast and crew and accessible only to this Chronicle's current players. โ˜• [๐‚๐Ž๐Œ๐…๐Ž๐‘๐“] Food, drink, etc are all permitted during sessions and players are encouraged to drink water and grab a snack. We take a 15-minute prep period before play to break the ice, chat, troubleshoot equipment, and prepare to get in-character. 10-minute breaks are taken at half-time. Debriefing after play includes check-ins and honorary callouts, and Redmane checks in on players individually after as needed. ๐Ÿ”ž [๐‚๐Ž๐๐“๐„๐๐“] There will be blood. There will be gore. There will be physical, spiritual, and personal horror. World of Darkness games are horror games based in modern-day settings, with monsters and evil, and not for the faint of heart. Games may situationally describe - but not show - partial or tasteful nudity of characters. A full list of included themes can be found below.

Content warnings

Safety tools used

โ€ข Breaks

โ€ข Debriefing

โ€ข Lines and Veils

โ€ข Open Door

โ€ข Session 0

โ€ข Stars and Wishes

โ€ข X, N, and O Cards

How will character creation work

World of Darkness games allow players to create their own monsters. Below is all you need to know for character creation including playable options, character creation, joining play, and progression. ๐Ÿ“Š [๐Ÿ. ๐‘๐„๐•๐ˆ๐„๐– ๐Ž๐๐“๐ˆ๐Ž๐๐’] Playable options vary by Chronicle and are listed in the Recruitment Info above. Characters may vary in breed, experience, and age as desired and may be grizzled veterans, new to the supernatural underworld, or yet to change. โ€ข Characters must be 18 or older โ€ข Starter XP and perks vary by Chronicle ๐Ÿ“ [๐Ÿ. ๐‚๐‘๐„๐€๐“๐„ ๐˜๐Ž๐”๐‘ ๐Œ๐Ž๐๐’๐“๐„๐‘] At Signup, players are granted Foundry access, given a personal character Discord thread for character help, and asked anonymously for any Lines and Veils. Session 0 includes character brainstorming, mechanics walkthroughs, story preferences, etc. Players joining after Session 0 are privately interviewed, given the same character help, and may choose to be introduced immediately or sit in on a session first. The following weeks will include private follow-up discussions on details for touchstones, strengths, weaknesses, and more. โ€ข Character creation uses corebook guidelines โ€ข 1 Loresheet per character โ€ข More Advantage points may be bought by taking more Flaws โœ๏ธ [๐Ÿ‘. ๐”๐๐ƒ๐€๐“๐„ ๐€๐’ ๐๐„๐„๐ƒ๐„๐ƒ] Characters are created during Session 0, and over the week leading up to Session 1. Sheets are finalized at the start of Session 1, but may still be tweaked in special cases. Backstories do not have to be 10-page essays, only what is crucial to know, and more may be added and fleshed out as characters are played. โ€ข AI-generated backstories will not be used ๐Ÿ’ช [๐Ÿ’. ๐†๐‘๐Ž๐– ๐ˆ๐ ๐๐Ž๐–๐„๐‘] XP gain is generous to allow character progression while playing in the campaign. Some allies, renown, contacts, items, talismans, etc may also be earned through roleplay. Loot useful items and powerful weapons from your foes, make use of your crafting skills to repair them, or use your resources, sticky fingers, or stunning good looks to get what you want. โ€ข XP Spending uses corebook guidelines ๐Ÿ“š [๐Ÿ“. ๐‚๐Ž๐๐“๐ˆ๐๐”๐„ ๐˜๐Ž๐”๐‘ ๐‹๐„๐†๐„๐๐ƒ] "Red's World of Darkness" has become a breathing, growing world and timeline, and all games exist in the same universe. Most characters are interchangeable between games at will, and can continue into the next with ease. โ€ข Choices have lasting impacts on the world ๐Ÿ’€ [๐Ÿ”. ๐Ž๐‘ ๐ƒ๐ˆ๐„ ๐“๐‘๐˜๐ˆ๐๐†] Character death is handled on a player-by-player basis. By default, player characters are not killed in play. Players may privately plan their character's demise with the Storyteller, or note their character as killable in case of defeat. Will you live to fight another day, survive against all odds, or go out in a blaze of glory? โ€ข Characters can be killed off to recycle all earned XP into new character creation. โ€ข Characters can be retired to NPC status to donate half earned XP to new character creation.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Beginner

Platforms used

โ€ข Discord

โ€ข Foundry VTT

2 NEEDED TO START
$18.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Sunday - 1:30 AM UTC

3.5-4 Hour duration

2 / 5 Seats filled

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 4 players have joined