
Kaybe Angel
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5.0
(15)
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Identity
About Kaybe Angel
I am a Game Master with twenty years of experiance, and an amateur Vtuber and TTRPG content creator. I have experience in a dozen systems, and am interested in running games both recorded for Youtube and private. One of my proudest achievements was a multi-year experiment in which I ran more than half a dozen D&D 5e campaigns in a shared world with many crossovers and some special events. It was a very amazing experience, and the created a rich homebrew setting to play in. However, I am moving away from D&D 5th edition in favor of other systems. I have recently (the last year or so) become a big fan of Pathfinder 2e, in addition I also have a strong interest in OSR style games, such as Old School Essentials and Worlds Without Number. I am also a huge fan of GURPS, Dungeon Crawl Classics, Dungeon World, Fate, and enjoy Savage Worlds, Edge of the Empire, Legends of the Five Rings, and a variety of other PbtA systems as well, and am looking to run Pathfinder 2e more, and more ORS style systems.
At a glance
4 years on StartPlaying
604 games hosted
Highly rated for: Sets the Mood, Teacher, Creativity
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Featured Prompts
I got started GMing...
from the beginning. I learned about TTRPG first from webcomics. I sought out the D&D3e books and bought them at my local used book store. From there, I ran my first game for my friends. Killed them with an ogre... but they came back next week for more, so I did something right. Now 20 years later...
How Kaybe Angel runs games
I have run many different styles of games. I've done gritty hex crawls where tracking food, water, and supplies is vital for survival, and bad planning could wipe a party. I've done games of heroic adventure where the PCs are larger than life. And I've done plenty in between. My old school games tend towards hex crawls. I haven't attempted to run a Megadungeon yet, but it is something I plan to do in the future. When I ran D&D5e games, I ran those games with a heavy emphasis on tactical combat. I designed all my "boss encounters" as custom monsters with mechanics the Players must learn to understand and manage in order to achieve victory. My GURPS games tend towards the cinematic side, with optional rules to enable larger than life characters, unless stated otherwise in the game description.
Kaybe Angel's ideal table
More so than the ideal table, I want to discuss the ideal player. The ideal player is one that has a goal, and a plan to achieve said goal. It doesn't matter much what that goal is, but I am happiest as a Game Master when the party sets their own objectives, and I just need to provide the obstacles in their way.
Kaybe Angel's Preferences
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