Urvy Fitz
they/them
5.0
(22)
Timezone
Language
Identity
About Urvy Fitz
Two things to me that make a great community are food and stories, which are both brought and shared at a table. At my table, I want your hunger for curiosity and creativity to be satiated. My tables are also safe places, where all sorts of ideas are welcome. I want everyone to walk away feeling heard. However, I do not tolerate bigotry and prejudice at my table; any and all BIPOC, 2SLGBTQIA+, Disabled/Chronically Ill, and Neurodivergent folx are welcome and encouraged at my table. Different and new perspectives bring rich stories. With a decade of TTRPG experience, over half that time in the GM's seat now, I consider myself to be a teacher and a student, willing to guide and willing to learn. My favorite systems are Monster of the Week, and I'm a big fan of running Play by Post games. I'm a Virgo/Libra cusp, a Trekkie, and have a dog and two cats.
At a glance
2 years on StartPlaying
207 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Featured Prompts
My favorite shows/movies are
Star Trek, Doctor Who, RuPaul's Drag Race, Labyrinth, Finding Nemo
My favorite system of all Time is
Monster of the Week.
When I'm not running games I'm...
probably playing video games, prepping for my sessions, working at a sushi restaurant, or hanging out with my friends and family, including my cats and dog!
How Urvy Fitz runs games
At the end of the day for me, TTRPG is about the characters and the stories the players want to tell about said characters. I think the roleplay is essential to any game, to keep it moving, but that it doesn't necessarily have to come in the form of In-Character Dialogue, because not everyone is always comfortable with the Expected Performance aspect; "my character does this," or "my character says something along the lines of..." are perfectly acceptable at my table. However, In-Character Conversations are strongly encouraged, even if you think it might derail the session; in both real life and the fantasy world, communication is key. Combat though can also progress a story and also keeps players on their toes. My combats definitely range in difficulty-- some you could consider as a joke, while others, the smartest decision would be to flee. I won't lie, from time to time, I might make edits and additions to stat blocks to reevaluate the challenge rating, prevent metagaming, or just generally add some more flavor to a monster. I will say, plenty of the combat situations I may throw your way can also be solved diplomatically. Unfortunately, I am not a professionally trained voice actor in any measure, but I sure do try my best to do character voices, though the accents might not always be consistent; characters are about attitude and personality, right? I like to set the scene, sometimes a bit more elaborately than is needed, but don't worry, perception checks will be called for as well. And occasionally, I might even do little closet cosplays of NPCs. Party members have described me as, "prepared," "attentive," and "energetic."
Featured Prompts
I deal with rules issues by...
first, examining the rule in question; what's the wording of it, and how can it be manipulated in the player's favor? then, I check to see if there's any already made exceptions for the rules, and based on this research, try to make a call, to benefit of the player, and offer any compromises.
I once ran a session...
where I had to embody up to 11 different NPCs at a family dinner, maintaining several different conversations practically simultaneously with 6 PCs.
I prep by
writing bullet points of lore all over the place, listening to character playlists that you curate, scrolling through endless Pinterest boards, and cackling and/or crying over the last TikTok you sent, because it reminds you of the campaign. Also, improv.
Urvy Fitz's ideal table
Featured Prompts
I love it when a player
sends me playlists, Pinterest boards, or TikToks that remind them of their character or the campaign. It helps me get into the right headspace and flow. Bonus points if you take notes from the session and send them to me too!
My perfect party mix is
oops! All Bards
My table is not the place for...
Rules Lawyers or backseat Game Masters. I believe collaborative storytelling should have flexibility and that the book(s) don't have final say. I encourage different viewpoints, but understanding on judgment calls is important.
Urvy Fitz's Preferences
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