Urvy (they/them)
5.0
(19)
2 years on StartPlaying
141 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: 6 hours
Response rate: 100%
About me
Two things to me that make a great community are food and stories, which are both brought and shared at a table. At my table, I want your hunger for curiosity and creativity to be satiated. My tables are also safe places, where all sorts of ideas are welcome. I want everyone to walk away feeling heard. However, I do not tolerate bigotry and prejudice at my table; any and all BIPOC, 2SLGBTQIA+, Disabled/Chronically Ill, and Neurodivergent folx are welcome and encouraged at my table. Different and new perspectives bring rich stories. With a decade of TTRPG experience, over half that time in the GM's seat now, I consider myself to be a teacher and a student, willing to guide and willing to learn. My favorite systems are Monster of the Week, and I'm a big fan of running Play by Post games. I'm a Virgo/Libra cusp, a pretty big Trekkie, and have a dog and two cats.
GM Style
At the end of the day for me, TTRPG is about the characters and the stories the players want to tell about said characters. I think the roleplay is essential to any game, to keep it moving, but that it doesn't necessarily have to come in the form of In-Character Dialogue, because not everyone is always comfortable with the Expected Performance aspect; "my character does this," or "my character says something along the lines of..." are perfectly acceptable at my table. However, In-Character Conversations are strongly encouraged, even if you think it might derail the session; in both real life and the fantasy world, communication is key. Combat though can also progress a story and also keeps players on their toes. My combats definitely range in difficulty-- some you could consider as a joke, while others, the smartest decision would be to flee. I won't lie, from time to time, I might make edits and additions to stat blocks to reevaluate the challenge rating, prevent metagaming, or just generally add some more flavor to a monster. I will say, plenty of the combat situations I may throw your way can also be solved diplomatically. Unfortunately, I am not a professionally trained voice actor in any measure, but I sure do try my best to do character voices, though the accents might not always be consistent; characters are about attitude and personality, right? I like to set the scene, sometimes a bit more elaborately than is needed, but don't worry, perception checks will be called for as well. And occasionally, I might even do little closet cosplays of NPCs. Party members have described me as, "prepared," "attentive," and "energetic."
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