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Fern

she/her

5.0

(23)

TOP GM

Timezone

America/new York

Identity

LGBTQ+
Published Writer
Cosplayer
Educator
Women/Femme Identifying

About Fern

I have always loved telling stories. It was only natural that at some point in my life I would stumble upon D&D and the world of TTRPGS in general. What I love most about playing these sorts of games is the ability for small communities to tell great tales and connect. That's what I love the most: community and compassion. I am a full-time journalist, a part-time novelist, and someone that loves flowers. The three things I love most in the world are my cats (Moonpie, Cantaloupe, Oscar, Pluto, and Pigeon), my family, and adventure (whether in real life or as part of a made up reality).

At a glance

3 years on StartPlaying

92 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

$10 per session

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Featured Prompts

My favorite books are

It's easier for me to list authors that I typically love their entire collection of works: Ernest Hemingway, Mercedes Lackey, Libba Bray, Erin Morgenstern, and R.F. Kuang are my top.

When I'm not running games I'm...

Making miniature houses, gardening, or at a farmer's market.

How Fern runs games

My GM style is very much about the comfortability and enjoyment of the players. My goal is always to make sure everyone at the table is having fun and finding the space to grow and develop their character and story. I focus on the safety of my players and the overall cohesiveness of a group. I will always follow lines and veils, and have check-ins if I worry for anyone's boundaries. In the end, I follow rule of cool, and focus more on narrative/rp experiences over rule lawyering and combat.

Featured Prompts

My games focus on...

the story the players (you) want to tell. I lean very heavily into backstories, folding your character in the world and building a life around them so that you feel invested. I want the narrative experience, the escapism to be the integral part.

When it comes to voices

I try my absolute best but I am only really good at three accents and my default voice is just a "weird little guy". Whether that's a German snake dragon or an awkward artificer human that trips over his inventions.

Fern's ideal table

My ideal table is open-minded, flexible, and really into becoming their characters. I think combat certainly has its place in TTRPGs, but I also think there are more ways to resolve a conflict/encounter than with violence. And I love with there are players at the table that are innovative and creative. My general aesthetic vibe as a DM is always whimsy over logic, cool over rules, and story over tactics. Though I believe that not all things have to exist as a dichotomy and can be nicely balanced.

Fern's Preferences

Game Mechanics

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Lite

Puzzle / Mystery Focused