Sergey Sakharov
he/him
5.0
(27)
Timezone
Identity
About Sergey Sakharov
Greetings from Central Asia! English isn't my first language - but I have over a decade of experience as an interpreter and a tour guide both in English and in German. You (probably) won't have to worry about not being able to understand me on voice chats! :D At present, I run a successful Discord server with multiple tables (and awesome people there!), as well as a few games in-person in Almaty, Kazakhstan.
At a glance
4 years on StartPlaying
716 games hosted
Highly rated for: Creativity, Storytelling, Knows the Rules
Featured Prompts
I got started GMing...
back in 2013-14 via text roleplaying in World of Warcraft! Ran a pretty successful guild from 2015 to 2020. Lost my job to Covid, as many others did, but managed to use my old passion for storytelling and running games to become a pro GM!
When I'm not running games I'm...
taking people around Kazakhstan on guided tours, working out and taking care of my three cats (and my wife too, sometimes).
How Sergey Sakharov runs games
I’m here to fill your characters’ lives with adventure. Just don’t expect them to enjoy every minute of it. I run gritty, grounded games where simple greed drives people to great (and terrible) things. I put adventurers exactly where they belong: knee-deep in monster guts, neck-deep in trouble, and staring down a choice between "bad" and "worse." I run my stories on TV-show logic. Cliffhangers, betrayals, and gut-wrenching twists are the name of the game. There’s nothing I love more than taking a classic module, flipping it on its head, and watching you scramble. After all, you’re the Big Damn Heroes. Who else is gonna save the day?
Featured Prompts
I deal with rules issues by...
making a ruling on the spot and looking it up later.
My games focus on...
survival, social hierachies, often mundane or even slice-of-life scenes - being grounded in the world makes the fantastical all that much more impressive when it comes up.
Sergey Sakharov's ideal table
I tend to run collaborative tables - that is, I love it when players share in the worldbuilding and we can piggyback off of each other's ideas. Makes the game better in the end.
Featured Prompts
I love it when a player
has clear goals and objectives for their character!
I think min/maxing...
is a choice you make, and then you deal with the consequences.
Sergey Sakharov's Preferences
Systems