I'm a life-long TTRPG player and Gamemaster, published writer and battle-map cartographer, streamer and podcaster, and the Community Manager for Shard Tabletop, a VTT for 5E D&D. I've been playing TTRPGs for over 25 years, and I don't think there's anything quite like the experience of sitting down and creating a shared, collaborative story with others. In 2020, I began running monthly TTRPG charity streams through my Twitch channel, Scry Society, where I play with a new cast each month. This experience has allowed me to get outside of my comfort zone, build my improvisational skills, and further hone my abilities as a GM. My primary goal in running any TTRPG is for the players to have fun, full-stop. I think this is even more important when others are paying for the experience. Becoming a professional GM has been a goal of mine for some years now, and I hope you'll join me on this adventure!
As a GM, I like to lean into the collaborative nature of TTRPGs, allowing players to help influence the story (within reason), while still providing them with a challenging and rewarding experience. I like to create dynamic and exciting combat encounters that keep players on their toes, while also providing lots of opportunities for creative tactics. I often refer back to Keith Amman's "The Monsters Know What They're Doing" and Matt Colville's "Action-Oriented Monsters" when preparing for a big battle. I love to get into character as my NPCs and really establish a rapport (or rivalry) with the characters. The most important rule at my table is simple: "Treat each other with respect." That includes respecting boundaries established using Safety Tools in Session Zero, allowing ample opportunities for others to participate, and refraining from harmful or overly antagonistic behavior towards others. At the end of the day, if my players are having fun, then I feel like I've accomplished my purpose as GM.
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