First got into dnd when i was 12. My dad had some old 3.5 books and some pewter minis. I had no idea what i was doing but had a blast. I would draw the art out of the monster manuals. Now 21 years later I'm here to chew bubble gum and play D&D, and i'm all out of bubble gum! ...mostly.
All Are Welcome! Combat: 🏹🏹🏹🏹 Exploration: 🌍🌎🌏🌍 Humor: 😹😹😹 Puzzles:🧩🧩 Social:💭💭💭💭 Romance: 💝 (With consent) (out of 5)* This is more than a game to me, it is collaborative storytelling magic! I pour my heart into every session providing professional scenes, maps, and music to enhance your experience. My campaign is a Grim-Dark☠Fantasy (steampunk-lite) post-apocalypic sandbox in a fully realized world. The traversal through this world will be gritty with some cosmic horror. 🌎 Handcrafted realistic HD life-sized world map ⚔ I use dungeondraft for the Battlemaps with animated tokens. ⚡ ♟ Dynamic encounters ⚙ not just tactical balanced combat. ⚖ 📖 I value player agency and collaborative storytelling. 🌌 Open ended "loose-script" story structure for boundless creativity. 🎮 Players contribute to the narrative shaping the course of the game. 🎭 Roleplay, combat, and exploration are the 3 pillars of my campaign. I believe in maintaining a fair and balanced game, I ensure that each player has the opportunity to shine! 'Out of combat' interaction runs in about 5 minute intervals. (Giving each player their 'turn' in the case that the rogue goes rogue.) I put aside an hour of 'extra' time (on my side, players need not worry) just in case the game spills over the 4 hour mark or if someone needs to leave early. I Reward player creativity and teamwork with statistical boosts, and I am a big fan of the "yes/and". While I prepare for serious gameplay, at the end of the day I am a dork and welcome any and all goofy goobers in my game! I look forward to building a supportive and inclusive atmosphere where all my players feel comfortable expressing themselves and participating in the game.
Player reviews (5)
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