Hey there new pals and excellent adventurers! My name is Toby, and I've been a DM since I was a teen, starting with D&D 3.5. I love to run both premade and homebrew modules, and I'm open to literally any ideas people have for settings.
Rule of cool is a big driving force, but we've got to keep things grounded in the setting. Playing a wacky one-shot? Let's get weird. A long running dramatic campaign? Keep it grounded, hero.
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