Professional Game MasterDavehe/him
As a gamemaster, I feel that games are driven by players. They are the stars of the game and I give them challenging obstacles to overcome. My over all style is that where I present the game to the players and let them solve the conflict. I also want players to have fun! It is a game after all, and it should be enjoyable. I am running multiple games, but the majority of them are private. Please contact me to see what available days and times I have for a new group. I've been playing D&D long enough to remember that the lowest armor class was the best choice. At one point, I was sanctioned through FASA when they were still around for Shadowrun, I've play tested for Ars Magica and was accepted as a writer for Lord of the Rings role playing game through Decipher prior to the company taking a different direction (long story short, never published but was starting to work on a sourcebook). I'm also a school teacher by day. I am use to helping people learn, and have taught people different systems in the past. I love introducing people to new games and I have no problems walking you through tutorials before you play the game! I've ran games meant for young teens, to families, to a mature audience. I like to think of my rating around "PG-13" when it comes to content.
My style is more about world immersion. I want the players to feel that they can sense where they are at. If I'm running Shadowrun, I want them to feel as if they can sense the neon lights hitting their skin. If they are playing Call of Cthulu, I want them to feel the suspense as if they were reading a Lovecraft story. I tend to stay away from high end tactical combat situations though I do view combat as the icing on the cake to games. Roleplay is encouraged! I prefer descriptions of events and locations on my end. I'm not a "rules lawyer", but I realize that it is a game and that the majority of rules should be followed. Any house rules will get discussed in advanced, and if a rule changes it will be based upon mutual agreement.
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