Kiko   banner

Kiko

he/him

5.0

(5)

Timezone

America/los Angeles

Identity

Hispanic/Latinx
Neurodivergent
Voice Actor

About Kiko

Hi! I'm Kiko (a.k.a Kaz Isayso) and I've been a forever DM since 2018! D&D is my jam, my family collected the sourcebooks since 3.5 edition, and I even tried my hand at 3.5 when I first started. I don't consider myself a master of the game, nor am I hard set rules lawyer, but I hope to run a game that is mostly fun, engaging, interactive, and engrossing for my players. I have currently digital copies of most, if not all the Wizards of the Coast published adventures and am looking forward to running games set in Faerun, Exandria, Eberron, or even my own Homebrew settings should people like to try those out! Between my friend groups and private one-shots that I've run over the past 5 years, everyone seems to have a good time and like the way I run the game! I make sure that everyone that's involved is there to have a good time. I think it’s because I am a natural storyteller and a good listener to people who tell me what they want that allows me to deliver the best possible experience with the tools I have. Please feel free to ask me questions about my experiences, and I’ll be more than happy to answer!

At a glance

2 years on StartPlaying

Highly rated for: Storytelling, Voices, Inclusive

Featured Prompts

I became a GM because

At my core I am a storyteller, I like to tell a good story, and engaging with people to tell that story with them, or have them guide the direction of a story is a beautiful thing in my mind. It's better than writing a screenplay or a novel. I can worldbuild and make something for people to enjoy.

I got started GMing...

Back before the pandemic. I used to run a 3.5 Fallout game using homebrew mechanics, rules from the d20 Modern: Apocalypse handbook as well as the "Exodus Survivor Guide v1.5" from way back then. Eventually made the move to 5e, ran my first campaign with a friends and have been playing ever since.

When I'm not running games I'm...

Always writing new story ideas and drafting dungeons and creative encounters for my players to engage with in the next session. That, or figuring out how to do certain NPC portrayals, crafting maps in Roll20, or otherwise preparing to make the next encounter memorable.

How Kiko runs games

RolePlaying: I am great with character building, getting into character and all while voicing the characters in their myriad styles! Likewise, I will engage my players to roleplay with me if that is what they are looking for in a game. I always have an element of humor to my games, even if it is somewhat subdued, so be prepared for certain unusual encounters if you hop in. Combat/Encounter Play: I am adaptable for the hardcore purely technical and tactical game players and always present something new or different with my combat. However, my goal as DM is to ensure that you as the players have fun, so I always make sure to balance my encounters beforehand, especially for newer players to the game. Usually during certain circumstances, I'll roll my own physical dice on my side of the screen to determine an out of place outcome or certain factors in a given instance. For example, Nat 1's have a "severity" factor I adapted from MontyGlu from The Unexpectables! Rules as Written: For the most part, I'll try to adhere to the RAW as much as possible, but I do have my own list of house rules that I refer to when in doubt of certain interactions during combat or out of combat. So "rules-light" in certain circumstances. All my games are friendly to newcomers, and I will never shy away from explaining a rule, a mechanic, or even how to use certain tools for roleplaying. If you need someone to help or teach you, I'm here. As your DM, you can contact me at any time with questions or inquiries and I'll answer - and if needed, we can set up chats outside sessions where I can help you with any game, system, or engine questions you have. Inclusivity: We are all people, from all different life paths and walks of life. We all are unique, and not always on the same page as one another. At my games, I will only accept players of open mindsets, able to understand and accept other players of different backgrounds. That said, I have zero tolerance for hate speech, bigotry, or classist or any other ideology of ignorance that constitutes an "us vs them" mentality. This extends towards attitudes to minorities, sexual orientation, or gender. If you are in my game, you respect people's boundaries, and that's not negotiable. Engagement: I will always try to engage with each player as much as possible, but sometimes I may forget to check in, so apologies in advance. However, that said, I will always make sure players get the most out of their characters, to whatever extent they are comfortable with.

Featured Prompts

I once ran a session...

where everyone was a dragon. No joke, MrRhexx's Monster Classes/Races are a treat, and they came in perfect for this limited campaign I ran once. It added backstory to their main game, made them feel powerful, and broke the mold of what both I and my players expected out of the campaign. Good times!

Rules are...

secondary when it comes to fun or overall enjoyment. I try to adhere to the rules, but I am not inflexible. They keep me grounded, but I am always willing to hear an argument for something that goes beyond the structure. Because this is an imaginary game for kids and adults, so we have to imagine.

When it comes to voices

I am a big fan of pushing the envelope of what I can do with my vocals. Whether it's a low grumble of a dragon or the psychic whispers of a mind flayer, I test out new voices almost every session. My players are immersed when I do it, and if they try their hand at voices, cool, if not, no worries!

Kiko 's ideal table

If you are a role player, an explorer, or are interested in stories that go a step beyond just the written script, then you will probably fit right in. Generally things are chill with my table, but there can be moments of tension and intrigue when battle or stakes are high. Overall though, I like to keep things cozy. On the flip side, when I am running modules, I try to extend a bit beyond the written text, and give the players an experience and opportunity to go a bit beyond what was written, and try to connect things directly to their character's backstory or goals. If you like being a part of the narrative rather than just a witness to it, you'll definitely fit right in. I have had my fair share of folks who are just in it for the dice rolling, and that's just fine as well, but don't expect me to leave you out in the cold. When you're at my table, I engage with everyone. If you'd rather just wait until I ask for initiative, that's not entirely how I run things I'm afraid. But, if you're looking for social, adventure, exploration and character growth, then you're more than welcome at my table.

Featured Prompts

I am for a vibe that's...

suited to the party's interests. While I run a variety, I tend to fluctuate on the vibe of each of my sessions. Some are combat focused, others exploration/puzzle focused, and more still are cozy RP experiences that allows players to explore their character's personality above just beating the game.

I think it's a red flag when players...

start murdering NPCs or attacking other players for no other reason than "just cuz" or because they're bored. Or if they try to hijack every RP moment that other players are having. Or when they try to romance EVERY single NPC and/or try to describe their own dalliances with said NPCs. Not good. :(

I think metagaming...

can tarnish an experience for others if a player starts using their above-game knowledge to juke the story. While sometimes it can be hard to resist, I ask that you don't metagame while at my table. Other GMs would expect the same at their table, so be respectful. Check me on rules, not metagaming.

Kiko 's Preferences

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

Rules as Written (RaW)

Sandbox / Open World