Professional Game MasterJoePlaysD&Dhe/him
Hey there! You can call me Joe (he/him) and I would love to be your Dungeon Master! Since I started playing Dungeons and Dragons 8 years ago I always felt the DM's chair just felt the comfiest (it's the cushy arms, I think). I have been running games for 5 of those years and have truly fell in love with the art of storytelling. Most of my games are built on intense story immersion with 60% focus on character backstory and development, 30% strategy and 10% hilarity (maybe an extra 10% suspense to boot). Along with running the games I love to build terrain and paint! Every encounter we face will be supported by visual elements to help fuel the story... especially for those of us that need a boost in the visual imagination dept! Campaigns will also be using your personally designed minis (from Heroforge) as your characters for these encounters. Stick with the game long enough and you might get another version sent to your mailbox.. at no extra cost to you!! Each game will be run in Streamyard using a mic and camera (mic at least for the players). We will (eventually) be streaming our games on Twitch for your friends and other players to see (with your permission, of course). Feeling safe and heard is paramount to our games so there will always be steps taken (x-cards and other safety tools) to ensure everyone can just enjoy the game worry-free! Just bring your character and that beautiful imagination! Let's get lost in a new dimension!
Most of my games are built on intense story immersion with 60% focus on character backstory and development, 30% strategy and 10% hilarity (maybe an extra 10% suspense to boot). I focus on making each NPC different and interesting enough to remember as you write down the name! I really love to create the environment around your character's backstory and personality, whether they are abrasive or agreeable to the surroundings. I pay close attention to making sure each player feels valued and gets their time in the spotlight each session! My view is rather than having no main characters we have many! The visual terrain on our encounters are designed with those in mind that find it difficult to imagine an important scene. It helps that it is also very therapeutic for me to make!
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