Gogo the Game Mistress (she/her)
5.0
(18)
2 years on StartPlaying
242 games hosted
Highly rated for: Storytelling, Voices, Creativity
Average response time: 19 hours
Response rate: 100%
About me
Name: Gogo Class: Game Mistress Sub-Class Abilities: -Improvised Banter -Immersion Aids -Open-World Sandbox Campaigns Level: 15 (years experience) Feats: -Voice Actor - Every session is fully voice-acted. -Jack of All Trades - Can run in any system. -Master Plotter - Sweeping plots that will keep you guessing and engaged every week. -Pick-up and go Prep - I can provide notes for any group that wants to continue the story after my contracted sessions. -Lovable NPCs - Supporting characters that complement and center the PCs as the center of every campaign. I have been playing and running RPGs for 15 years now. I have run everything from one-offs to multi-year campaigns. I've run games professionally before as part of a team that showcases RPGs for publishers. I've worked with Fantasy Flight, Paizo, Renegade, and White Wolf promoting their new products at Gen Con and other major industry events. I serve all manner of clients: -New players looking for a short-run D&D campaign to teach them the rules -GMs in burnout that just need a break -Publishers and developers looking for demonstrations and playtests -Managers and HR professionals looking for a unique team-building activity. -Niche, rare, and indie RPGs that are hard to find a GM that will run for your group -Your group's designated GM has moved away and you need steady weekly games to keep the group together and finish the campaign -You're a new GM that wants in-game coaching and support For less than the cost of a night at the movies, we can create unforgettable experiences for your whole party. To book me, drop me a message! ========================
GM Style
Main style: Player character-driven stories in rich sandbox environments.
Games played
Game platforms used
Gogo the Game Mistress's Games
Game Master Reviews (18)
Proficiencies
Players say this GM is great at:
Storytelling
Voices
Creativity
Bit pricey but I promise its worth it. There story telling and building of not just the story but everyone's connections to each other and to the story as well. Rule of cool is prevalent and great story telling with a good mix of combat and mechanics. Defiantly recommend joining her game.
Gogo is fantastic at describing scenes and NPCS, as well as giving everyone at the table their moments in the spotlight. I like that there's room for both serious moments and moments of levity. I joined a game that's been running for awhile, and with a more unusual PC, but my character's introduction felt smooth and cohesive, and I immediately felt welcome at the table.
I've had the corebook for VTM20th anniversary for a good decade or so and have only had the opportunity to play it now through here (mostly played Pathfinder 1e or Dnd 5e before this). They've been very welcoming considering I'm on the other side of the world and I'm not the only one who's had connection issues where they've done a lot to keep us involved in the sessions. Usually there's a couple of points in a session where at least half the table is busting a gut laughing. Couple of thoughts that came up while playing that I'd say reflect well on their dedication to their games they run: "Wow that's a lot of characters, wow you can really tell the difference between them too with the range of accents and tones.... Wait... there's more every week?". "Huh I've gotten hold of another book mentioning Combination Disciplines, wow two weeks later, "Hey there's this opportunity to pick up Combination Disciplines". " "Someone else in the Coterie is talking about having to go choose a new Path of enlightenment soon, couple of hours later "wow that's a long list of different paths available and people to teach them"." "That's... a looooooooong list of Downtime activities..."
Gogo epitomizes everything you'd want from collaborative storytelling. I joined the game a few months in and was able to get into it straight away. She's an excellent GM as far as knowing the mechanics and when to bend them, as well as being totally original and thoughtful in terms of scenes, plots and diverse NPCs. She's actually put together probably the most flesh-out and detailed casts of NPCs I've had the pleasure of playing with. Completely welcoming and approachable, especially for someone who's able to run very dark and frightening material so comfortably.
I knew nothing about 40k when I was asked to join to a game and I thought why not. Gogo was amazing to explain and "dumb" things down so I could follow the vast 40k lore with also keeping the experienced players intrested. Also amazing mood setter and storyteller. Would recommend to anyone.
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