Drakeen
he/him
4.9
(17)
Timezone
Language
Identity
About Drakeen
I’m an experienced East Coast DM who has run long-term campaigns for a wide mix of players, from first-time adventurers to longtime veterans. I’ve run games both in person in the New York City area and online, and I care a lot about fairness, clarity, and creating a table where everyone can enjoy the game. My background in horror screenwriting and film production shapes how I handle atmosphere, tension, and storytelling. My games emphasize exploration, combat, and problem-solving, with roleplay integrated naturally into play. I run D&D 5E largely rules-as-written and rules-as-intended, with minimal homebrew. Creativity is encouraged, decisions matter, and while the games can be challenging, they are designed to be fun and fair. Character death is uncommon, but the world does have real stakes. I’m looking to run stable, ongoing campaigns for players who want to commit to a consistent group and enjoy long-form play.
At a glance
3 years on StartPlaying
202 games hosted
Highly rated for: Creativity, Teacher, Storytelling
Average response time: 3 hours
Response rate: 100%
Featured Prompts
My 3 systems I'd bring to a desert island would be
5E, Pathfinder and Daggerheart
My favorite shows/movies are
any good sci/fi
How Drakeen runs games
My games run roughly 40% combat, 30% exploration, and 30% roleplay, with occasional puzzles and riddles. At higher levels, play shifts toward navigating competing factions, researching lore, and making pragmatic decisions about when and how to engage. Success comes from coordination and playing to party strengths, not individual spotlight. Tone-wise, think The Walking Dead: pressure, consequences and group survival over heroics. Table Expectations This is a cooperative game, not a chaos simulator. Play nice, stay in character, and don’t make me summon the metaphorical principal. - Don't be a bully, unless you want to get beat up by the virtual equivalent of the school principal. Trust me you don't want to meet the principal. - Keep politics and religion out of the game, unless you enjoy stirring up trouble like a troll under a bridge, well even if you like stirring up trouble like a troll and this includes all types of trolls including internet trolls. In short, no trolling unless playing one in game. If that's the case I'm sorry for you. Trolls are yucky. - Be courteous to others, or risk being banished to the land of the forgotten. Actually it's less a risk and more than like a guaranty as rude people generally have a low charisma and fail their saving throw when banished. - The staff's word is law and generally RAW, but feel free to speak up if you think they're wrong - just be prepared for the consequences [insert ominous music here]. - This is a welcoming community, so don't be a jerk and ruin it for everyone else. We're all here to have fun, not to judge each other based on our differences. - No cheating by using out-of-game knowledge, unless you want to be called out faster than a wizard casting a fireball or have your wizards fireball come back to hit you. - Keep the romance PG-13, or else you might find yourself in the middle of a love triangle with a timeout and a warning. So no explicit content, no erotic role play and if you think it may not be appropriate don't post it. - Malicious behavior will not be tolerated, so keep your mean streak in check or risk a one-way ticket to the dungeon. - Politics are a no-go in public chat, so take your heated debates elsewhere or risk a showdown with the moderators. - Leave the PvP at the door - we're all in this together, so don't be that guy who ruins the game for everyone else. - Follow the rules or face the consequences, from a gentle warning to an outright ban. Three strikes and you're out - don't say we didn't warn you. - The rules might change, so stay up-to-date or risk getting left behind like a level one adventurer in a dragon's lair.