Drakeen
he/him
4.9
(17)
Timezone
Language
Identity
About Drakeen
I’m an experienced East Coast DM who has run long-term campaigns for a wide mix of players, from first-time adventurers to longtime veterans. I’ve run games both in person in the New York City area and online, and I care a lot about fairness, clarity, and creating a table where everyone can enjoy the game. My background in horror screenwriting and film production shapes how I handle atmosphere, tension, and storytelling. My games emphasize exploration, combat, and problem-solving, with roleplay integrated naturally into play. I run D&D 5E largely rules-as-written and rules-as-intended, with minimal homebrew. Creativity is encouraged, decisions matter, and while the games can be challenging, they are designed to be fun and fair. Character death is uncommon, but the world does have real stakes. I’m looking to run stable, ongoing campaigns for players who want to commit to a consistent group and enjoy long-form play.
At a glance
2 years on StartPlaying
184 games hosted
Highly rated for: Creativity, Teacher, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Featured Prompts
My 3 systems I'd bring to a desert island would be
5E, Pathfinder and Daggerheart
My favorite shows/movies are
any good sci/fi
How Drakeen runs games
My games are about 40% combat, 30% exploration and 30% roleplaying with the occasional puzzle or riddle thrown in. At higher levels, players will need to navigate vying power groups, research arcane lore, use discernment and pragmatism when entering a fight and play to their strengths. In short, the games tend to be more about the group than the individual. "The Walking Dead" might be a good example.