Dragonbreadth
he/him
5.0
(16)
Timezone
Language
Identity
About Dragonbreadth
Hi guys, I'm Mark and I've played Dungeons & Dragons since 2017 and have been a Game Master here in Las Vegas since 2019. I've run multiple online campaigns for players from across the country. I also starred in the actual-play audio podcast "Reckless Moves" as Twig, the lovable Halfling rogue. I also run a YouTube channel named DragonFyre Legends. If you're looking for a safe yet fun space to enjoy Dungeons & Dragons online, you've found it.
At a glance
4 years on StartPlaying
33 games hosted
Highly rated for: Voices, Creativity, Visual Aid
Featured Prompts
The three words my players would use to describe me are...
Fun, Responsive, and Extra
When I'm not running games I'm...
Working as a Marketing Manager, trying not to get frustrated with my 3D printer, and cherishing my wife and kids.
My favorite books are
The Lord of the Rings, The Wheel of Time series, The Dark Tower series, the poetry of Shane Koyczan, and some classics like The Count of Monte Cristo.
How Dragonbreadth runs games
I love role playing, combat, exploration, character growth, and memorable NPCs. I love running games online because I'm able to play with such a wonderful variety of players from all over the country. My current players hail from places like Puerto Rico, Colorado, Georgia, California, and of course Las Vegas, Nevada. I will do my best to get you laughing, battling, and engaging during a one-shot or one of the many campaigns set in D&D 5e and DnD 2024 Rules. I'm currently set up to run "Out of the Abyss", "Tomb of Annihilation", "The Wild Beyond the Witchlight", "Chains of Asmodeus", and a variety of one-shot adventures. As a graphic designer, I go out of my way to create immersive and interactive battle maps using the Foundry virtual table top, Discord, and D&D Beyond. If your computer is a little older and can't handle some of the latest in computer graphics, I can also trim down the game and use more theater-of-the-mind techniques to run the game. I also have some tricks for getting the most out of older systems for Foundry. The one map that all my players talk about to this day is one that featured a beholder's lair, complete with moving eyeballs that shot animated spells at the players! I even had some rolls automated to speed up combat! Epic!
Featured Prompts
My games focus on...
fun and rule of cool.
If my games were Movies they'd be directed by...
Gullermo Del Toro
When it comes to voices
I have several go-to accents, but I try to listen and react to the players to make things as immersive as possible.
Dragonbreadth's ideal table
I think that players who range from a little shy to extroverts will enjoy my playful attitude and my ability to get everyone engaged. I also am good at improvising if a player tries to throw me a curveball.
Featured Prompts
I love it when a player
Inhabits their character and makes it come to life, with honest and grounded actions and responses.
I am for a vibe that's...
Fun and immersive with the occasional jaw drop or jump scare, lol
I think min/maxing...
is fine. It shows that a player is paying attention to the rules and knows their stuff. It's not what the game is about, but I do my best to make sure everyone has fun, regardless of whether their character is OP or not.
Dragonbreadth's Preferences
Game Mechanics